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  1. Oct 17, 2021
  2. Oct 16, 2021
  3. Oct 13, 2021
  4. Oct 07, 2021
  5. Oct 02, 2021
  6. Sep 21, 2021
  7. Sep 16, 2021
  8. Sep 04, 2021
  9. Sep 01, 2021
  10. Aug 29, 2021
    • TheNumbat's avatar
      fix a3.5 ref · 9c555671
      TheNumbat authored
      9c555671
    • TheNumbat's avatar
      upper bound · 77a0d367
      TheNumbat authored
      77a0d367
    • TheNumbat's avatar
      merge again · 4bd746a4
      TheNumbat authored
      4bd746a4
    • TheNumbat's avatar
      merge · ebea23b1
      TheNumbat authored
      ebea23b1
    • TheNumbat's avatar
      Release new version · ae2b9dc5
      TheNumbat authored
      Features:
          - Particle systems can now specify a maximum dt per step
          - Animation key-framing & timing system now supports objects with simulation
          - Mixture/multiple importance sampling for correct low-variance direct lighting
              - New BSDF, point light, and environment light APIs that separate sampling, evaluation, and pdf
              - Area light sampling infrastructure
              - Removed rectangle area lights; all area lights are now emissive meshes
              - Reworked PathTracer tasks 4-6, adjusted/improved instructions for the other tasks
      
      Bug fixes:
          - Use full rgb/srgb conversion equation instead of approximation
          - Material albedo now specified in srgb (matching the displayed color)
          - ImGui input fields becoming inactive no longer apply to a newly selected object
          - Rendering animations with path tracing correctly steps simulations each frame
          - Rasterization based renderer no longer inherits projection matrix from window
          - Scene file format no longe...
      ae2b9dc5
  11. Aug 20, 2021
  12. May 04, 2021
  13. Apr 27, 2021
  14. Apr 26, 2021
  15. Apr 24, 2021