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  1. Sep 04, 2021
  2. Sep 01, 2021
  3. Aug 29, 2021
    • TheNumbat's avatar
      fix a3.5 ref · 9c555671
      TheNumbat authored
      9c555671
    • TheNumbat's avatar
      upper bound · 77a0d367
      TheNumbat authored
      77a0d367
    • TheNumbat's avatar
      merge again · 4bd746a4
      TheNumbat authored
      4bd746a4
    • TheNumbat's avatar
      merge · ebea23b1
      TheNumbat authored
      ebea23b1
    • TheNumbat's avatar
      Release new version · ae2b9dc5
      TheNumbat authored
      Features:
          - Particle systems can now specify a maximum dt per step
          - Animation key-framing & timing system now supports objects with simulation
          - Mixture/multiple importance sampling for correct low-variance direct lighting
              - New BSDF, point light, and environment light APIs that separate sampling, evaluation, and pdf
              - Area light sampling infrastructure
              - Removed rectangle area lights; all area lights are now emissive meshes
              - Reworked PathTracer tasks 4-6, adjusted/improved instructions for the other tasks
      
      Bug fixes:
          - Use full rgb/srgb conversion equation instead of approximation
          - Material albedo now specified in srgb (matching the displayed color)
          - ImGui input fields becoming inactive no longer apply to a newly selected object
          - Rendering animations with path tracing correctly steps simulations each frame
          - Rasterization based renderer no longer inherits projection matrix from window
          - Scene file format no longer corrupts particle emitter enable states
          - Documentation videos no longer autoplay
          - Misc. refactoring
          - Misc. documentation website improvements
      ae2b9dc5
  4. Aug 20, 2021
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