- Jul 24, 2022
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GanyusLeftHorn authored
* Make sure we never access PlayerOpenStateManager::map directly. * Read OpenStates from excels. * Add defaultState * Replace hardcoded open states with the ones read from excels. * Don't send change notify when unlocking on login. * Add open state blacklist for default unlocks. * Add a way to temporarily set open states for dev * Remove old OpenState.java * Fix UnlockAllCommand * Change condType to an enum.
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- Jul 22, 2022
- Jul 21, 2022
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github-actions authored
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Melledy authored
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Melledy authored
Also minor name changing on a few DataLoader methods
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Melledy authored
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- Jul 18, 2022
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zhaodice authored
Original commits: * block loader * fix * fix * fix foolish bug * add scales * rename * set to 600 * nitpick Co-authored-by:
AnimeGitB <AnimeGitB@bigblueball.in>
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Melledy authored
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- Jul 11, 2022
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GanyusLeftHorn authored
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- Jul 10, 2022
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Akka authored
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- Jul 02, 2022
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GanyusLeftHorn authored
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GanyusLeftHorn authored
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- Jun 29, 2022
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Akka authored
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Akka authored
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zhaodice authored
* init * init * init * revoke * fix error * mining support * mining support * Roks endurance support * Roks endurance support * Timed refresh * upgrade resource data * Timed refresh support * remove null gadget * Coordination * full synchronized * oh no, my math teacher will hit me! * synchronized onInteract * remove break; * supply re-spawn time , thanks to @wl23333 * Clean up and integrate collection spawns into SpawnDataEntries Co-authored-by:
Melledy <52122272+Melledy@users.noreply.github.com>
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- Jun 27, 2022
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GanyusLeftHorn authored
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- Jun 26, 2022
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KingRainbow44 authored
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KingRainbow44 authored
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AnimeGitB authored
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- Jun 25, 2022
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GanyusLeftHorn authored
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- Jun 24, 2022
- Jun 22, 2022
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AnimeGitB authored
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KingRainbow44 authored
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KingRainbow44 authored
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- Jun 21, 2022
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诗音澄鸢 镜苑芳依 authored
* BattlePass * BattlePass
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- Jun 18, 2022
- Jun 16, 2022
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Melledy authored
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- Jun 14, 2022
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saucebing authored
* fix healing ability of some characters to some extent * using SerialName to replace replaceAll in avatar ability files reading * add class HealAbilityManager * move codes in onAbilityInvoke of class AbilityManager to class HealAbilityManager
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ImmuState authored
* Basic resin usage/refresh. * Honor resin config, move some logic to logon. * Add resin usage to DungeonChallenge * Make fragile and transient resin usable. * Get resin cost from dungeon excel. * Add ability to unlock combine diagrams. * Refactor CombineManager to use Inventory.payItems, enabling crafting of condensed resin. * Refactor ForgingManager to use Inventory.payItems, to prepare for eventually forging Mystic Enhancement Ores using resin. * Remove comment * Check resin usage in addResin
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- Jun 12, 2022
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ImmuState authored
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- Jun 08, 2022