1. 05 Nov, 2022 1 commit
  2. 04 Nov, 2022 1 commit
  3. 26 Oct, 2022 1 commit
  4. 21 Oct, 2022 1 commit
  5. 20 Oct, 2022 1 commit
  6. 18 Oct, 2022 1 commit
  7. 13 Oct, 2022 2 commits
  8. 16 Sep, 2022 2 commits
    • github-actions's avatar
      Fix whitespace [skip actions] · e9f5d984
      github-actions authored
      e9f5d984
    • Alexander Hartmann's avatar
      Extend spawn command (#1777) · 08f36195
      Alexander Hartmann authored
      
      
      * add missing EntityTypes
      
      * small command refactorings and improvements
      * move common command patterns and methods to CommandHelpers
      * let the spawn command detect the entityType instead of spawning every entity as EntityVehicle
      * add extra options for spawning gadgets for better debuging and testing
      
      * More spawn command additions and cleanups+EntityVehicle changes
      * Moved remaining patterns from GiveCommand and ClearCommand to CommandHelpers
      * Added patterns for hp, maxhp, atk, def and (monster)ai for the spawn command
      * Moved intParam parsing via regex to the CommandHelpers
      * Read most of EntityVehicle stats from the ConfigGadget instead of hardcoding them
      Co-authored-by: default avatarhartie95 <mail@hartie95.de>
      08f36195
  9. 02 Sep, 2022 1 commit
  10. 26 Aug, 2022 1 commit
  11. 21 Aug, 2022 1 commit
  12. 17 Aug, 2022 1 commit
  13. 15 Aug, 2022 1 commit
    • Luke H-W's avatar
      Refactoring (#1660) · dc9cef8a
      Luke H-W authored
      
      
      * Refactor a couple of iterators
      
      * Use side-effect instead of second iterator
      
      * Make World::onTick return shouldDelete instead of success
      
      * Replace Shop iterator with side effects
      
      * Scene
      
      * Clean up Expeditions
      
      * Refactor Expeditions
      
      * Clean up Expeditions, Player
      
      * Limit Expeditions by AR
      
      * Lombokify props
      Co-authored-by: default avatarAnimeGitB <AnimeGitB@bigblueball.in>
      dc9cef8a
  14. 24 Jul, 2022 1 commit
    • GanyusLeftHorn's avatar
      Read Open States from Excels (#1557) · d0edd394
      GanyusLeftHorn authored
      * Make sure we never access PlayerOpenStateManager::map directly.
      
      * Read OpenStates from excels.
      
      * Add defaultState
      
      * Replace hardcoded open states with the ones read from excels.
      
      * Don't send change notify when unlocking on login.
      
      * Add open state blacklist for default unlocks.
      
      * Add a way to temporarily set open states for dev
      
      * Remove old OpenState.java
      
      * Fix UnlockAllCommand
      
      * Change condType to an enum.
      d0edd394
  15. 22 Jul, 2022 2 commits
  16. 21 Jul, 2022 1 commit
  17. 18 Jul, 2022 2 commits
  18. 10 Jul, 2022 1 commit
  19. 29 Jun, 2022 1 commit
  20. 26 Jun, 2022 3 commits
  21. 24 Jun, 2022 1 commit
  22. 23 Jun, 2022 1 commit
  23. 22 Jun, 2022 1 commit
  24. 16 Jun, 2022 1 commit
  25. 03 Jun, 2022 1 commit
  26. 31 May, 2022 2 commits
  27. 10 May, 2022 1 commit
  28. 08 May, 2022 1 commit
  29. 05 May, 2022 1 commit
  30. 29 Apr, 2022 1 commit
  31. 21 Apr, 2022 1 commit
  32. 18 Apr, 2022 1 commit
  33. 17 Apr, 2022 1 commit