Commit 20b2554e authored by KingRainbow44's avatar KingRainbow44
Browse files

Merge remote-tracking branch 'origin/development' into development

parents a1681255 52c1d2f5
......@@ -30,11 +30,11 @@
* [MongoDB](https://www.mongodb.com/try/download/community) (推荐 4.0+)
* 代理: mitmproxy (推荐 mitmdump), Fiddler Classic 等
* 代理程序: mitmproxy (推荐 mitmdump), Fiddler Classic 等
### 运行
**注意:** 从旧版本升级到新版本, 需要删除 `config.json` 文件
**注意:** 从旧版本升级到新版本, 需要删除 `config.json`
1. 获取 `grasscutter.jar`
-[actions](https://github.com/Grasscutters/Grasscutter/suites/6895963598/artifacts/267483297) 下载
......
......@@ -30,11 +30,11 @@
* [MongoDB](https://www.mongodb.com/try/download/community) (推薦 4.0+)
* 代理: mitmproxy (推薦 mitmdump), Fiddler Classic 等
* 代理程式: mitmproxy (推薦 mitmdump), Fiddler Classic 等
### 執行
**注意:** 從舊版本升級到新版本, 需要刪除 `config.json` 檔案
**注意:** 從舊版本升級到新版本, 需要刪除 `config.json`
1. 獲取 `grasscutter.jar`
-[actions](https://github.com/Grasscutters/Grasscutter/suites/6895963598/artifacts/267483297) 下載
......
......@@ -43,7 +43,7 @@ sourceCompatibility = JavaVersion.VERSION_17
targetCompatibility = JavaVersion.VERSION_17
group = 'xyz.grasscutters'
version = '1.2.1-dev'
version = '1.2.2-dev'
sourceCompatibility = 17
......
{
"$schema": "http://json-schema.org/draft-07/schema#",
"title": "JSON schema for a Grasscutter Plugin",
"type": "object",
"additionalProperties": true,
"definitions": {
"plugin-name": {
"type": "string",
"pattern": "^[A-Za-z\\d_.-]+$"
}
},
"required": [ "name", "description", "mainClass" ],
"properties": {
"name": {
"description": "The unique name of plugin.",
"$ref": "#/definitions/plugin-name"
},
"mainClass": {
"description": "The plugin's initial class file.",
"type": "string",
"pattern": "^(?!org\\.bukkit\\.)([a-zA-Z_$][a-zA-Z\\d_$]*\\.)*[a-zA-Z_$][a-zA-Z\\d_$]*$"
},
"version": {
"description": "A plugin revision identifier.",
"type": [ "string", "number" ]
},
"description": {
"description": "Human readable plugin summary.",
"type": "string"
},
"author": {
"description": "The plugin author.",
"type": "string"
},
"authors": {
"description": "The plugin contributors.",
"type": "array",
"items": {
"type": "string"
}
"$schema": "http://json-schema.org/draft-07/schema#",
"title": "JSON schema for a Grasscutter Plugin",
"type": "object",
"additionalProperties": true,
"definitions": {
"plugin-name": {
"type": "string",
"pattern": "^[A-Za-z\\d_.-]+$"
}
},
"website": {
"title": "Website",
"description": "The URL to the plugin's site",
"type": "string",
"format": "uri"
"required": [
"name",
"description",
"mainClass"
],
"properties": {
"name": {
"description": "The unique name of plugin.",
"$ref": "#/definitions/plugin-name"
},
"mainClass": {
"description": "The plugin's initial class file.",
"type": "string",
"pattern": "^(?!org\\.bukkit\\.)([a-zA-Z_$][a-zA-Z\\d_$]*\\.)*[a-zA-Z_$][a-zA-Z\\d_$]*$"
},
"version": {
"description": "A plugin revision identifier.",
"type": [
"string",
"number"
]
},
"description": {
"description": "Human readable plugin summary.",
"type": "string"
},
"author": {
"description": "The plugin author.",
"type": "string"
},
"authors": {
"description": "The plugin contributors.",
"type": "array",
"items": {
"type": "string"
}
},
"website": {
"title": "Website",
"description": "The URL to the plugin's site",
"type": "string",
"format": "uri"
},
"loadAfter": {
"description": "Plugins to load before this plugin.",
"type": "array",
"items": {
"type": "string"
}
}
}
}
}
\ No newline at end of file
package emu.grasscutter.command;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.Account;
import emu.grasscutter.game.player.Player;
import org.reflections.Reflections;
import java.util.*;
......@@ -11,6 +9,7 @@ import java.util.*;
@SuppressWarnings({"UnusedReturnValue", "unused"})
public final class CommandMap {
private final Map<String, CommandHandler> commands = new HashMap<>();
private final Map<String, CommandHandler> aliases = new HashMap<>();
private final Map<String, Command> annotations = new HashMap<>();
private final Map<String, Integer> targetPlayerIds = new HashMap<>();
private static final String consoleId = "console";
......@@ -45,7 +44,7 @@ public final class CommandMap {
// Register aliases.
if (annotation.aliases().length > 0) {
for (String alias : annotation.aliases()) {
this.commands.put(alias, command);
this.aliases.put(alias, command);
this.annotations.put(alias, annotation);
}
}
......@@ -60,6 +59,7 @@ public final class CommandMap {
*/
public CommandMap unregisterCommand(String label) {
Grasscutter.getLogger().debug("Unregistered command: " + label);
CommandHandler handler = this.commands.get(label);
if (handler == null) return this;
......@@ -70,7 +70,7 @@ public final class CommandMap {
// Unregister aliases.
if (annotation.aliases().length > 0) {
for (String alias : annotation.aliases()) {
this.commands.remove(alias);
this.aliases.remove(alias);
this.annotations.remove(alias);
}
}
......@@ -78,7 +78,9 @@ public final class CommandMap {
return this;
}
public List<Command> getAnnotationsAsList() { return new LinkedList<>(this.annotations.values()); }
public List<Command> getAnnotationsAsList() {
return new LinkedList<>(this.annotations.values());
}
public HashMap<String, Command> getAnnotations() {
return new LinkedHashMap<>(this.annotations);
......@@ -125,7 +127,7 @@ public final class CommandMap {
List<String> args = new LinkedList<>(Arrays.asList(split));
String label = args.remove(0);
String playerId = (player == null) ? consoleId : player.getAccount().getId();
// Check for special cases - currently only target command.
String targetUidStr = null;
if (label.startsWith("@")) { // @[UID]
......@@ -142,7 +144,7 @@ public final class CommandMap {
}
if (targetUidStr != null) {
if (targetUidStr.equals("")) { // Clears the default targetPlayer.
targetPlayerIds.remove(playerId);
this.targetPlayerIds.remove(playerId);
CommandHandler.sendTranslatedMessage(player, "commands.execution.clear_target");
} else { // Sets default targetPlayer to the UID provided.
try {
......@@ -151,12 +153,12 @@ public final class CommandMap {
if (targetPlayer == null) {
CommandHandler.sendTranslatedMessage(player, "commands.execution.player_exist_error");
} else {
targetPlayerIds.put(playerId, uid);
this.targetPlayerIds.put(playerId, uid);
CommandHandler.sendTranslatedMessage(player, "commands.execution.set_target", targetUidStr);
CommandHandler.sendTranslatedMessage(player, targetPlayer.isOnline()? "commands.execution.set_target_online" : "commands.execution.set_target_offline", targetUidStr);
CommandHandler.sendTranslatedMessage(player, targetPlayer.isOnline() ? "commands.execution.set_target_online" : "commands.execution.set_target_offline", targetUidStr);
}
} catch (NumberFormatException e) {
CommandHandler.sendTranslatedMessage(player, "commands.execution.uid_error");
CommandHandler.sendTranslatedMessage(player, "commands.generic.invalid.uid");
}
}
return;
......@@ -164,11 +166,19 @@ public final class CommandMap {
// Get command handler.
CommandHandler handler = this.commands.get(label);
if(handler == null)
// Try to get the handler by alias.
handler = this.aliases.get(label);
// Check if the handler is still null.
if (handler == null) {
CommandHandler.sendTranslatedMessage(player, "commands.generic.unknown_command", label);
return;
}
// Get the command's annotation.
Command annotation = this.annotations.get(label);
// If any @UID argument is present, override targetPlayer with it.
for (int i = 0; i < args.size(); i++) {
String arg = args.get(i);
......@@ -183,16 +193,16 @@ public final class CommandMap {
}
break;
} catch (NumberFormatException e) {
CommandHandler.sendTranslatedMessage(player, "commands.execution.uid_error");
CommandHandler.sendTranslatedMessage(player, "commands.generic.invalid.uid");
return;
}
}
}
// If there's still no targetPlayer at this point, use previously-set target
if (targetPlayer == null) {
if (targetPlayerIds.containsKey(playerId)) {
targetPlayer = Grasscutter.getGameServer().getPlayerByUid(targetPlayerIds.get(playerId), true); // We check every time in case the target is deleted after being targeted
if (this.targetPlayerIds.containsKey(playerId)) {
targetPlayer = Grasscutter.getGameServer().getPlayerByUid(this.targetPlayerIds.get(playerId), true); // We check every time in case the target is deleted after being targeted
if (targetPlayer == null) {
CommandHandler.sendTranslatedMessage(player, "commands.execution.player_exist_error");
return;
......@@ -204,32 +214,36 @@ public final class CommandMap {
}
// Check for permissions.
if (!Grasscutter.getPermissionHandler().checkPermission(player, targetPlayer, this.annotations.get(label).permission(), this.annotations.get(label).permissionTargeted())) {
if (!Grasscutter.getPermissionHandler().checkPermission(player, targetPlayer, annotation.permission(), this.annotations.get(label).permissionTargeted())) {
return;
}
// Check if command has unfulfilled constraints on targetPlayer
Command.TargetRequirement targetRequirement = this.annotations.get(label).targetRequirement();
Command.TargetRequirement targetRequirement = annotation.targetRequirement();
if (targetRequirement != Command.TargetRequirement.NONE) {
if (targetPlayer == null) {
CommandHandler.sendTranslatedMessage(player, "commands.execution.need_target");
CommandHandler.sendTranslatedMessage(null, "commands.execution.need_target");
return;
}
if ((targetRequirement == Command.TargetRequirement.ONLINE) && !targetPlayer.isOnline()) {
CommandHandler.sendTranslatedMessage(player, "commands.execution.need_target_online");
return;
}
if ((targetRequirement == Command.TargetRequirement.OFFLINE) && targetPlayer.isOnline()) {
CommandHandler.sendTranslatedMessage(player, "commands.execution.need_target_offline");
return;
}
}
// Copy player and handler to final properties.
final Player targetPlayerF = targetPlayer; // Is there a better way to do this?
final CommandHandler handlerF = handler; // Is there a better way to do this?
// Invoke execute method for handler.
boolean threading = this.annotations.get(label).threading();
final Player targetPlayerF = targetPlayer; // Is there a better way to do this?
Runnable runnable = () -> handler.execute(player, targetPlayerF, args);
if(threading) {
Runnable runnable = () -> handlerF.execute(player, targetPlayerF, args);
if (annotation.threading()) {
new Thread(runnable).start();
} else {
runnable.run();
......@@ -242,10 +256,11 @@ public final class CommandMap {
private void scan() {
Reflections reflector = Grasscutter.reflector;
Set<Class<?>> classes = reflector.getTypesAnnotatedWith(Command.class);
classes.forEach(annotated -> {
try {
Command cmdData = annotated.getAnnotation(Command.class);
Object object = annotated.newInstance();
Object object = annotated.getDeclaredConstructor().newInstance();
if (object instanceof CommandHandler)
this.registerCommand(cmdData.label(), (CommandHandler) object);
else Grasscutter.getLogger().error("Class " + annotated.getName() + " is not a CommandHandler!");
......
......@@ -31,7 +31,7 @@ public final class CoopCommand implements CommandHandler {
}
break;
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, translate(sender, "commands.execution.uid_error"));
CommandHandler.sendMessage(sender, translate(sender, "commands.generic.invalid.uid"));
return;
}
default:
......
package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ClimateType;
import emu.grasscutter.server.packet.send.PacketSceneAreaWeatherNotify;
import emu.grasscutter.game.world.Scene;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "weather", usage = "weather <climate type(weatherId)> <weather type(climateId)>", aliases = {"w"}, permission = "player.weather", permissionTargeted = "player.weather.others", description = "commands.weather.description")
@Command(label = "weather", usage = "weather [weatherId] [climateType]", aliases = {"w"}, permission = "player.weather", permissionTargeted = "player.weather.others", description = "commands.weather.description")
public final class WeatherCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
int weatherId = 0;
int climateId = 1;
switch (args.size()) {
case 2:
try {
climateId = Integer.parseInt(args.get(1));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, translate(sender, "commands.weather.invalid_id"));
}
case 1:
int weatherId = targetPlayer.getWeatherId();
ClimateType climate = ClimateType.CLIMATE_NONE; // Sending ClimateType.CLIMATE_NONE to Scene.setWeather will use the default climate for that weather
if (args.isEmpty()) {
climate = targetPlayer.getClimate();
CommandHandler.sendTranslatedMessage(sender, "commands.weather.status", Integer.toString(weatherId), climate.getShortName());
return;
}
for (String arg : args) {
ClimateType c = ClimateType.getTypeByShortName(arg.toLowerCase());
if (c != ClimateType.CLIMATE_NONE) {
climate = c;
} else {
try {
weatherId = Integer.parseInt(args.get(0));
weatherId = Integer.parseInt(arg);
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, translate(sender, "commands.weather.invalid_id"));
CommandHandler.sendTranslatedMessage(sender, "commands.generic.invalid.id");
CommandHandler.sendTranslatedMessage(sender, "commands.weather.usage");
return;
}
break;
default:
CommandHandler.sendMessage(sender, translate(sender, "commands.weather.usage"));
return;
}
}
ClimateType climate = ClimateType.getTypeByValue(climateId);
targetPlayer.getScene().setWeather(weatherId);
targetPlayer.getScene().setClimate(climate);
targetPlayer.getScene().broadcastPacket(new PacketSceneAreaWeatherNotify(targetPlayer));
CommandHandler.sendMessage(sender, translate(sender, "commands.weather.success", Integer.toString(weatherId), Integer.toString(climateId)));
targetPlayer.setWeather(weatherId, climate);
climate = targetPlayer.getClimate(); // Might be different to what we set
CommandHandler.sendTranslatedMessage(sender, "commands.weather.success", Integer.toString(weatherId), climate.getShortName());
}
}
......@@ -6,11 +6,11 @@ import emu.grasscutter.tools.Tools;
import emu.grasscutter.utils.FileUtils;
import emu.grasscutter.utils.Utils;
import java.io.*;
import java.nio.file.FileSystems;
import java.io.FileInputStream;
import java.io.FileNotFoundException;
import java.io.InputStream;
import java.nio.file.Path;
import java.util.List;
import java.util.regex.Pattern;
import static emu.grasscutter.Configuration.DATA;
......@@ -18,10 +18,11 @@ public class DataLoader {
/**
* Load a data file by its name. If the file isn't found within the /data directory then it will fallback to the default within the jar resources
* @see #load(String, boolean)
*
* @param resourcePath The path to the data file to be loaded.
* @return InputStream of the data file.
* @throws FileNotFoundException
* @see #load(String, boolean)
*/
public static InputStream load(String resourcePath) throws FileNotFoundException {
return load(resourcePath, true);
......@@ -29,17 +30,18 @@ public class DataLoader {
/**
* Load a data file by its name.
*
* @param resourcePath The path to the data file to be loaded.
* @param useFallback If the file does not exist in the /data directory, should it use the default file in the jar?
* @param useFallback If the file does not exist in the /data directory, should it use the default file in the jar?
* @return InputStream of the data file.
* @throws FileNotFoundException
*/
public static InputStream load(String resourcePath, boolean useFallback) throws FileNotFoundException {
if(Utils.fileExists(DATA(resourcePath))) {
if (Utils.fileExists(DATA(resourcePath))) {
// Data is in the resource directory
return new FileInputStream(DATA(resourcePath));
} else {
if(useFallback) {
if (useFallback) {
return FileUtils.readResourceAsStream("/defaults/data/" + resourcePath);
}
}
......@@ -50,12 +52,10 @@ public class DataLoader {
public static void CheckAllFiles() {
try {
List<Path> filenames = FileUtils.getPathsFromResource("/defaults/data/");
if (filenames == null) {
Grasscutter.getLogger().error("We were unable to locate your default data files.");
}
for (Path file : filenames) {
if (filenames == null) {
Grasscutter.getLogger().error("We were unable to locate your default data files.");
} else for (Path file : filenames) {
String relativePath = String.valueOf(file).split("defaults[\\\\\\/]data[\\\\\\/]")[1];
CheckAndCopyData(relativePath);
......@@ -76,12 +76,12 @@ public class DataLoader {
String[] path = name.split("/");
String folder = "";
for(int i = 0; i < (path.length - 1); i++) {
for (int i = 0; i < (path.length - 1); i++) {
folder += path[i] + "/";
// Make sure the current folder exists
String folderToCreate = Utils.toFilePath(DATA(folder));
if(!Utils.fileExists(folderToCreate)) {
if (!Utils.fileExists(folderToCreate)) {
Grasscutter.getLogger().info("Creating data folder '" + folder + "'");
Utils.createFolder(folderToCreate);
}
......
......@@ -94,6 +94,7 @@ public class GameData {
private static final Int2ObjectMap<FurnitureMakeConfigData> furnitureMakeConfigDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<InvestigationMonsterData> investigationMonsterDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<CityData> cityDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<WeatherData> weatherDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<BattlePassMissionExcelConfigData> battlePassMissionExcelConfigDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<BattlePassRewardExcelConfigData> battlePassRewardExcelConfigDataMap = new Int2ObjectOpenHashMap<>();
......@@ -414,10 +415,15 @@ public class GameData {
public static Int2ObjectMap<InvestigationMonsterData> getInvestigationMonsterDataMap() {
return investigationMonsterDataMap;
}
public static Int2ObjectMap<CityData> getCityDataMap() {
return cityDataMap;
}
public static Int2ObjectMap<WeatherData> getWeatherDataMap() {
return weatherDataMap;
}
public static Int2ObjectMap<BattlePassMissionExcelConfigData> getBattlePassMissionExcelConfigDataMap() {
return battlePassMissionExcelConfigDataMap;
}
......
package emu.grasscutter.data.excels;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.game.props.ClimateType;
import lombok.Getter;
@ResourceType(name = "WeatherExcelConfigData.json")
public class WeatherData extends GameResource {
@Getter private int areaID;
@Getter private int weatherAreaId;
@Getter private String maxHeightStr;
@Getter private int gadgetID;
@Getter private boolean isDefaultValid;
@Getter private String templateName;
@Getter private int priority;
@Getter private String profileName;
@Getter private ClimateType defaultClimate;
@Getter private boolean isUseDefault;
@Getter private int sceneID;
@Override
public int getId() {
return this.areaID;
}
}
......@@ -5,6 +5,7 @@ import emu.grasscutter.GameConstants;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.excels.PlayerLevelData;
import emu.grasscutter.data.excels.WeatherData;
import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.Account;
import emu.grasscutter.game.CoopRequest;
......@@ -38,6 +39,7 @@ import emu.grasscutter.game.managers.mapmark.*;
import emu.grasscutter.game.managers.stamina.StaminaManager;
import emu.grasscutter.game.managers.SotSManager;
import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.props.ClimateType;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.game.props.SceneType;
import emu.grasscutter.game.quest.QuestManager;
......@@ -71,6 +73,7 @@ import emu.grasscutter.utils.MessageHandler;
import emu.grasscutter.utils.Utils;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import lombok.Getter;
import java.util.*;
import java.util.concurrent.LinkedBlockingQueue;
......@@ -112,6 +115,8 @@ public class Player {
@Transient private int peerId;
@Transient private World world;
@Transient private Scene scene;
@Transient @Getter private int weatherId = 0;
@Transient @Getter private ClimateType climate = ClimateType.CLIMATE_SUNNY;
@Transient private GameSession session;
@Transient private AvatarStorage avatars;
@Transient private Inventory inventory;
......@@ -120,7 +125,7 @@ public class Player {
@Transient private MessageHandler messageHandler;
@Transient private AbilityManager abilityManager;
@Transient private QuestManager questManager;
@Transient private SotSManager sotsManager;
@Transient private InsectCaptureManager insectCaptureManager;
......@@ -140,8 +145,8 @@ public class Player {
private int regionId;
private int mainCharacterId;
private boolean godmode;
private boolean stamina;
private boolean moonCard;
private Date moonCardStartTime;
private int moonCardDuration;
......@@ -324,6 +329,28 @@ public class Player {
this.scene = scene;
}
synchronized public void setClimate(ClimateType climate) {
this.climate = climate;
this.session.send(new PacketSceneAreaWeatherNotify(this));
}
synchronized public void setWeather(int weather) {
this.setWeather(weather, ClimateType.CLIMATE_NONE);
}
synchronized public void setWeather(int weatherId, ClimateType climate) {
// Lookup default climate for this weather
if (climate == ClimateType.CLIMATE_NONE) {
WeatherData w = GameData.getWeatherDataMap().get(weatherId);
if (w != null) {
climate = w.getDefaultClimate();
}
}
this.weatherId = weatherId;
this.climate = climate;
this.session.send(new PacketSceneAreaWeatherNotify(this));
}
public int getGmLevel() {
return 1;
}
......@@ -402,6 +429,14 @@ public class Player {
return this.getProperty(PlayerProperty.PROP_PLAYER_LEVEL);
}
public void setLevel(int level) {
this.setProperty(PlayerProperty.PROP_PLAYER_LEVEL, level);
this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_LEVEL));
this.updateWorldLevel();
this.updateProfile();
}
public int getExp() {
return this.getProperty(PlayerProperty.PROP_PLAYER_EXP);
}
......@@ -409,10 +444,12 @@ public class Player {
public int getWorldLevel() {
return this.getProperty(PlayerProperty.PROP_PLAYER_WORLD_LEVEL);
}
public void setWorldLevel(int level) {
this.setProperty(PlayerProperty.PROP_PLAYER_WORLD_LEVEL, level);
this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_WORLD_LEVEL));
this.updateProfile();
}
public int getPrimogems() {
......@@ -432,7 +469,7 @@ public class Player {
this.setProperty(PlayerProperty.PROP_PLAYER_SCOIN, mora);
this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_SCOIN));
}
public int getCrystals() {
return this.getProperty(PlayerProperty.PROP_PLAYER_MCOIN);
}
......@@ -481,12 +518,7 @@ public class Player {
}
if (hasLeveledUp) {
// Set level property
this.setProperty(PlayerProperty.PROP_PLAYER_LEVEL, level);
// Update social status
this.updateProfile();
// Update player with packet
this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_LEVEL));
this.setLevel(level);
}
// Set exp
......@@ -496,6 +528,27 @@ public class Player {
this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_EXP));
}
private void updateWorldLevel() {
int currentWorldLevel = this.getWorldLevel();
int currentLevel = this.getLevel();
int newWorldLevel =
(currentLevel >= 55) ? 8 :
(currentLevel >= 50) ? 7 :
(currentLevel >= 45) ? 6 :
(currentLevel >= 40) ? 5 :
(currentLevel >= 35) ? 4 :
(currentLevel >= 30) ? 3 :
(currentLevel >= 25) ? 2 :
(currentLevel >= 20) ? 1 :
0;
if (newWorldLevel != currentWorldLevel) {
this.getWorld().setWorldLevel(newWorldLevel);
this.setWorldLevel(newWorldLevel);
}
}
private void updateProfile() {
getProfile().syncWithCharacter(this);
}
......@@ -507,11 +560,11 @@ public class Player {
public TeamManager getTeamManager() {
return this.teamManager;
}
public TowerManager getTowerManager() {
return towerManager;
}
public TowerData getTowerData() {
if(towerData==null){
// because of mistake, null may be saved as storage at some machine, this if can be removed in future
......@@ -519,7 +572,7 @@ public class Player {
}
return towerData;
}
public QuestManager getQuestManager() {
return questManager;
}
......@@ -588,7 +641,7 @@ public class Player {
public MpSettingType getMpSetting() {
return MpSettingType.MP_SETTING_TYPE_ENTER_AFTER_APPLY; // TEMP
}
public Queue<AttackResult> getAttackResults() {
return this.attackResults;
}
......@@ -783,7 +836,7 @@ public class Player {
remainCalendar.add(Calendar.DATE, moonCardDuration);
Date theLastDay = remainCalendar.getTime();
Date now = DateHelper.onlyYearMonthDay(new Date());
return (int) ((theLastDay.getTime() - now.getTime()) / (24 * 60 * 60 * 1000)); // By copilot
return (int) ((theLastDay.getTime() - now.getTime()) / (24 * 60 * 60 * 1000)); // By copilot
}
public void rechargeMoonCard() {
......@@ -980,7 +1033,7 @@ public class Player {
}
public Mail getMail(int index) { return this.getMailHandler().getMailById(index); }
public int getMailId(Mail message) {
return this.getMailHandler().getMailIndex(message);
}
......@@ -988,9 +1041,9 @@ public class Player {
public boolean replaceMailByIndex(int index, Mail message) {
return this.getMailHandler().replaceMailByIndex(index, message);
}
public void interactWith(int gadgetEntityId, GadgetInteractReq req) {
public void interactWith(int gadgetEntityId, GadgetInteractReq opType) {
GameEntity entity = getScene().getEntityById(gadgetEntityId);
if (entity == null) {
return;
......@@ -1018,13 +1071,13 @@ public class Player {
}
}
} else if (entity instanceof EntityGadget gadget) {
if (gadget.getContent() == null) {
return;
}
boolean shouldDelete = gadget.getContent().onInteract(this, req);
boolean shouldDelete = gadget.getContent().onInteract(this, opType);
if (shouldDelete) {
entity.getScene().removeEntity(entity);
}
......@@ -1168,7 +1221,7 @@ public class Player {
}
return showAvatarInfoList;
}
public PlayerWorldLocationInfoOuterClass.PlayerWorldLocationInfo getWorldPlayerLocationInfo() {
return PlayerWorldLocationInfoOuterClass.PlayerWorldLocationInfo.newBuilder()
.setSceneId(this.getSceneId())
......@@ -1211,7 +1264,7 @@ public class Player {
public BattlePassManager getBattlePassManager(){
return battlePassManager;
}
public void loadBattlePassManager() {
if (this.battlePassManager != null) return;
this.battlePassManager = DatabaseHelper.loadBattlePass(this);
......@@ -1301,7 +1354,7 @@ public class Player {
public void save() {
DatabaseHelper.savePlayer(this);
}
// Called from tokenrsp
public void loadFromDatabase() {
// Make sure these exist
......@@ -1319,7 +1372,7 @@ public class Player {
}
//Make sure towerManager's player is online player
this.getTowerManager().setPlayer(this);
// Load from db
this.getAvatars().loadFromDatabase();
this.getInventory().loadFromDatabase();
......@@ -1328,7 +1381,7 @@ public class Player {
this.getFriendsList().loadFromDatabase();
this.getMailHandler().loadFromDatabase();
this.getQuestManager().loadFromDatabase();
this.loadBattlePassManager();
}
......@@ -1341,12 +1394,12 @@ public class Player {
quest.finish();
}
getQuestManager().addQuest(35101);
this.setSceneId(3);
this.getPos().set(GameConstants.START_POSITION);
}
*/
// Create world
World world = new World(this);
world.addPlayer(this);
......@@ -1383,7 +1436,7 @@ public class Player {
// First notify packets sent
this.setHasSentAvatarDataNotify(true);
// Set session state
session.setState(SessionState.ACTIVE);
......@@ -1393,7 +1446,7 @@ public class Player {
session.close();
return;
}
// register
getServer().registerPlayer(this);
getProfile().setPlayer(this); // Set online
......
......@@ -32,7 +32,11 @@ public enum ClimateType {
}
public int getValue() {
return value;
return this.value;
}
public String getShortName() {
return this.name().substring(8).toLowerCase();
}
public static ClimateType getTypeByValue(int value) {
......@@ -42,4 +46,9 @@ public enum ClimateType {
public static ClimateType getTypeByName(String name) {
return stringMap.getOrDefault(name, CLIMATE_NONE);
}
public static ClimateType getTypeByShortName(String shortName) {
String name = "CLIMATE_" + shortName.toUpperCase();
return stringMap.getOrDefault(name, CLIMATE_NONE);
}
}
......@@ -46,8 +46,6 @@ public class Scene {
private int autoCloseTime;
private int time;
private ClimateType climate;
private int weather;
private SceneScriptManager scriptManager;
private WorldChallenge challenge;
......@@ -62,7 +60,6 @@ public class Scene {
this.entities = new ConcurrentHashMap<>();
this.time = 8 * 60;
this.climate = ClimateType.CLIMATE_SUNNY;
this.prevScene = 3;
this.spawnedEntities = ConcurrentHashMap.newKeySet();
......@@ -130,22 +127,6 @@ public class Scene {
public void changeTime(int time) {
this.time = time % 1440;
}
public ClimateType getClimate() {
return climate;
}
public int getWeather() {
return weather;
}
public void setClimate(ClimateType climate) {
this.climate = climate;
}
public void setWeather(int weather) {
this.weather = weather;
}
public int getPrevScene() {
return prevScene;
......
......@@ -7,11 +7,13 @@ public final class PluginConfig {
public String name, description, version;
public String mainClass;
public String[] authors;
public String[] loadAfter;
/**
* Attempts to validate this config instance.
* @return True if the config is valid, false otherwise.
*/
@SuppressWarnings("BooleanMethodIsAlwaysInverted")
public boolean validate() {
return name != null && description != null && mainClass != null;
}
......
package emu.grasscutter.plugin;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.server.event.Event;
import emu.grasscutter.server.event.EventHandler;
import emu.grasscutter.server.event.HandlerPriority;
import emu.grasscutter.server.event.*;
import emu.grasscutter.utils.Utils;
import lombok.*;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.InputStreamReader;
import javax.annotation.Nullable;
import java.io.*;
import java.lang.reflect.Method;
import java.net.MalformedURLException;
import java.net.URL;
import java.net.URLClassLoader;
import java.net.*;
import java.util.*;
import java.util.jar.JarEntry;
import java.util.jar.JarFile;
import java.util.jar.*;
import static emu.grasscutter.Configuration.*;
import static emu.grasscutter.Configuration.PLUGIN;
/**
* Manages the server's plugins and the event system.
*/
public final class PluginManager {
private final Map<String, Plugin> plugins = new HashMap<>();
private final List<EventHandler<? extends Event>> listeners = new LinkedList<>();
/* All loaded plugins. */
private final Map<String, Plugin> plugins = new LinkedHashMap<>();
/* All currently registered listeners per plugin. */
private final Map<Plugin, List<EventHandler<? extends Event>>> listeners = new LinkedHashMap<>();
public PluginManager() {
this.loadPlugins(); // Load all plugins from the plugins directory.
}
/* Data about an unloaded plugin. */
@AllArgsConstructor @Getter
static class PluginData {
private Plugin plugin;
private PluginIdentifier identifier;
private URLClassLoader classLoader;
private String[] dependencies;
}
/**
* Loads plugins from the config-specified directory.
*/
private void loadPlugins() {
File pluginsDir = new File(Utils.toFilePath(PLUGIN()));
if(!pluginsDir.exists() && !pluginsDir.mkdirs()) {
if (!pluginsDir.exists() && !pluginsDir.mkdirs()) {
Grasscutter.getLogger().error("Failed to create plugins directory: " + pluginsDir.getAbsolutePath());
return;
}
File[] files = pluginsDir.listFiles();
if(files == null) {
if (files == null) {
// The directory is empty, there aren't any plugins to load.
return;
}
List<File> plugins = Arrays.stream(files)
.filter(file -> file.getName().endsWith(".jar"))
.toList();
.filter(file -> file.getName().endsWith(".jar"))
.toList();
URL[] pluginNames = new URL[plugins.size()];
plugins.forEach(plugin -> {
......@@ -59,36 +65,59 @@ public final class PluginManager {
}
});
// Create a class loader for the plugins.
URLClassLoader classLoader = new URLClassLoader(pluginNames);
// Create a list of plugins that require dependencies.
List<PluginData> dependencies = new ArrayList<>();
plugins.forEach(plugin -> {
// Initialize all plugins.
for(var plugin : plugins) {
try {
URL url = plugin.toURI().toURL();
try (URLClassLoader loader = new URLClassLoader(new URL[]{url})) {
URL configFile = loader.findResource("plugin.json"); // Find the plugin.json file for each plugin.
// Find the plugin.json file for each plugin.
URL configFile = loader.findResource("plugin.json");
// Open the config file for reading.
InputStreamReader fileReader = new InputStreamReader(configFile.openStream());
// Create a plugin config instance from the config file.
PluginConfig pluginConfig = Grasscutter.getGsonFactory().fromJson(fileReader, PluginConfig.class);
if(!pluginConfig.validate()) {
// Check if the plugin config is valid.
if (!pluginConfig.validate()) {
Utils.logObject(pluginConfig);
Grasscutter.getLogger().warn("Plugin " + plugin.getName() + " has an invalid config file.");
return;
}
// Create a JAR file instance from the plugin's URL.
JarFile jarFile = new JarFile(plugin);
// Load all class files from the JAR file.
Enumeration<JarEntry> entries = jarFile.entries();
while(entries.hasMoreElements()) {
while (entries.hasMoreElements()) {
JarEntry entry = entries.nextElement();
if(entry.isDirectory() || !entry.getName().endsWith(".class") || entry.getName().contains("module-info")) continue;
if (entry.isDirectory() || !entry.getName().endsWith(".class") || entry.getName().contains("module-info"))
continue;
String className = entry.getName().replace(".class", "").replace("/", ".");
classLoader.loadClass(className); // Use the same class loader for ALL plugins.
}
// Create a plugin instance.
Class<?> pluginClass = classLoader.loadClass(pluginConfig.mainClass);
Plugin pluginInstance = (Plugin) pluginClass.getDeclaredConstructor().newInstance();
// Close the file reader.
fileReader.close();
// Check if the plugin has alternate dependencies.
if(pluginConfig.loadAfter != null && pluginConfig.loadAfter.length > 0) {
// Add the plugin to a "load later" list.
dependencies.add(new PluginData(
pluginInstance, PluginIdentifier.fromPluginConfig(pluginConfig),
loader, pluginConfig.loadAfter));
continue;
}
// Load the plugin.
this.loadPlugin(pluginInstance, PluginIdentifier.fromPluginConfig(pluginConfig), loader);
fileReader.close(); // Close the file reader.
} catch (ClassNotFoundException ignored) {
Grasscutter.getLogger().warn("Plugin " + plugin.getName() + " has an invalid main class.");
} catch (FileNotFoundException ignored) {
......@@ -97,29 +126,68 @@ public final class PluginManager {
} catch (Exception exception) {
Grasscutter.getLogger().error("Failed to load plugin: " + plugin.getName(), exception);
}
});
}
// Load plugins with dependencies.
int depth = 0; final int maxDepth = 30;
while(!dependencies.isEmpty()) {
// Check if the depth is too high.
if(depth >= maxDepth) {
Grasscutter.getLogger().error("Failed to load plugins with dependencies.");
break;
}
try {
// Get the next plugin to load.
var pluginData = dependencies.get(0);
// Check if the plugin's dependencies are loaded.
if(!this.plugins.keySet().containsAll(List.of(pluginData.getDependencies()))) {
depth++; // Increase depth counter.
continue; // Continue to next plugin.
}
// Remove the plugin from the list of dependencies.
dependencies.remove(pluginData);
// Load the plugin.
this.loadPlugin(pluginData.getPlugin(), pluginData.getIdentifier(), pluginData.getClassLoader());
} catch (Exception exception) {
Grasscutter.getLogger().error("Failed to load a plugin.", exception); depth++;
}
}
}
/**
* Load the specified plugin.
*
* @param plugin The plugin instance.
*/
private void loadPlugin(Plugin plugin, PluginIdentifier identifier, URLClassLoader classLoader) {
Grasscutter.getLogger().info("Loading plugin: " + identifier.name);
// Add the plugin's identifier.
try {
Class<Plugin> pluginClass = Plugin.class;
Method method = pluginClass.getDeclaredMethod("initializePlugin", PluginIdentifier.class, URLClassLoader.class);
method.setAccessible(true); method.invoke(plugin, identifier, classLoader); method.setAccessible(false);
method.setAccessible(true);
method.invoke(plugin, identifier, classLoader);
method.setAccessible(false);
} catch (Exception ignored) {
Grasscutter.getLogger().warn("Failed to add plugin identifier: " + identifier.name);
}
// Add the plugin to the list of loaded plugins.
this.plugins.put(identifier.name, plugin);
// Create a collection for the plugin's listeners.
this.listeners.put(plugin, new LinkedList<>());
// Call the plugin's onLoad method.
plugin.onLoad();
try {
plugin.onLoad();
} catch (Throwable exception) {
Grasscutter.getLogger().error("Failed to load plugin: " + identifier.name, exception);
}
}
/**
......@@ -128,67 +196,121 @@ public final class PluginManager {
public void enablePlugins() {
this.plugins.forEach((name, plugin) -> {
Grasscutter.getLogger().info("Enabling plugin: " + name);
plugin.onEnable();
try {
plugin.onEnable();
} catch (Throwable exception) {
Grasscutter.getLogger().error("Failed to enable plugin: " + name, exception);
}
});
}
/**
* Disables all registered plugins.
*/
public void disablePlugins() {
this.plugins.forEach((name, plugin) -> {
Grasscutter.getLogger().info("Disabling plugin: " + name);
plugin.onDisable();
try {
plugin.onDisable();
} catch (Throwable exception) {
Grasscutter.getLogger().error("Failed to disable plugin: " + name, exception);
}
});
}
/**
* Registers a plugin's event listener.
*
* @param plugin The plugin registering the listener.
* @param listener The event listener.
*/
public void registerListener(EventHandler<? extends Event> listener) {
this.listeners.add(listener);
public void registerListener(Plugin plugin, EventHandler<? extends Event> listener) {
this.listeners.get(plugin).add(listener);
}
/**
* Invoke the provided event on all registered event listeners.
*
* @param event The event to invoke.
*/
public void invokeEvent(Event event) {
EnumSet.allOf(HandlerPriority.class)
.forEach(priority -> this.checkAndFilter(event, priority));
.forEach(priority -> this.checkAndFilter(event, priority));
}
/**
* Check an event to handlers for the priority.
* @param event The event being called.
*
* @param event The event being called.
* @param priority The priority to call for.
*/
private void checkAndFilter(Event event, HandlerPriority priority) {
this.listeners.stream()
.filter(handler -> handler.handles().isInstance(event))
.filter(handler -> handler.getPriority() == priority)
.toList().forEach(handler -> this.invokeHandler(event, handler));
// Create a collection of listeners.
List<EventHandler<? extends Event>> listeners = new LinkedList<>();
// Add all listeners from every plugin.
this.listeners.values().forEach(listeners::addAll);
listeners.stream()
// Filter the listeners by priority.
.filter(handler -> handler.handles().isInstance(event))
.filter(handler -> handler.getPriority() == priority)
// Invoke the event.
.toList().forEach(handler -> this.invokeHandler(event, handler));
}
/**
* Gets a plugin's instance by its name.
*
* @param name The name of the plugin.
* @return Either null, or the plugin's instance.
*/
@Nullable
public Plugin getPlugin(String name) {
return this.plugins.get(name);
}
/**
* Enables a plugin.
*
* @param plugin The plugin to enable.
*/
public void enablePlugin(Plugin plugin) {
try {
// Call the plugin's onEnable method.
plugin.onEnable();
} catch (Exception exception) {
Grasscutter.getLogger().error("Failed to enable plugin: " + plugin.getName(), exception);
}
}
/**
* Disables a plugin.
*
* @param plugin The plugin to disable.
*/
public void disablePlugin(Plugin plugin) {
try {
// Call the plugin's onDisable method.
plugin.onDisable();
} catch (Exception exception) {
Grasscutter.getLogger().error("Failed to disable plugin: " + plugin.getName(), exception);
}
// Un-register all listeners.
this.listeners.remove(plugin);
}
/**
* Performs logic checks then invokes the provided event handler.
* @param event The event passed through to the handler.
*
* @param event The event passed through to the handler.
* @param handler The handler to invoke.
*/
@SuppressWarnings("unchecked")
private <T extends Event> void invokeHandler(Event event, EventHandler<T> handler) {
if(!event.isCanceled() ||
(event.isCanceled() && handler.ignoresCanceled())
if (!event.isCanceled() ||
(event.isCanceled() && handler.ignoresCanceled())
) handler.getCallback().consume((T) event);
}
}
package emu.grasscutter.server.event;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.plugin.Plugin;
import emu.grasscutter.utils.EventConsumer;
public final class EventHandler<T extends Event> {
......@@ -75,7 +76,7 @@ public final class EventHandler<T extends Event> {
/**
* Registers the handler into the PluginManager.
*/
public void register() {
Grasscutter.getPluginManager().registerListener(this);
public void register(Plugin plugin) {
Grasscutter.getPluginManager().registerListener(plugin, this);
}
}
\ No newline at end of file
......@@ -12,8 +12,8 @@ public class PacketSceneAreaWeatherNotify extends BasePacket {
super(PacketOpcodes.SceneAreaWeatherNotify);
SceneAreaWeatherNotify proto = SceneAreaWeatherNotify.newBuilder()
.setWeatherAreaId(player.getScene().getWeather())
.setClimateType(player.getScene().getClimate().getValue())
.setWeatherAreaId(player.getWeatherId())
.setClimateType(player.getClimate().getValue())
.build();
this.setData(proto);
......
......@@ -76,16 +76,14 @@
"itemLevel": "Invalid itemLevel.",
"itemRefinement": "Invalid itemRefinement.",
"playerId": "Invalid player ID.",
"uid": "Invalid UID."
"uid": "Invalid UID.",
"id": "Invalid ID."
}
},
"execution": {
"uid_error": "Invalid UID.",
"player_exist_error": "Player not found.",
"player_offline_error": "Player is not online.",
"item_id_error": "Invalid item ID.",
"item_player_exist_error": "Invalid item or UID.",
"entity_id_error": "Invalid entity ID.",
"player_exist_offline_error": "Player not found or is not online.",
"argument_error": "Invalid arguments.",
"clear_target": "Target cleared.",
......@@ -99,17 +97,16 @@
"status": {
"enabled": "Enabled",
"disabled": "Disabled",
"help": "Help",
"help": "Help",
"success": "Success"
},
"account": {
"modify": "Modify user accounts",
"command_usage": "Usage: account <create|delete> <username> [UID]",
"invalid": "Invalid UID.",
"exists": "An account with this username and/or UID already exists.",
"create": "Account created with UID %s.",
"delete": "Account deleted.",
"no_account": "Account not found.",
"command_usage": "Usage: account <create|delete> <username> [UID]",
"description": "Modify user accounts"
},
"broadcast": {
......@@ -387,25 +384,25 @@
"description": "Unlock all levels of tower"
},
"weather": {
"usage": "Usage: weather <climate type(weatherId)> <weather type(climateId)>\nWeather types 0: None, 1: Sunny, 2: Cloudy, 3: Rain, 4: Thunderstorm, 5: Snow, 6: Mist",
"success": "Changed climate type to %s with weather type %s.",
"invalid_id": "Invalid ID.",
"description": "Changes the weather"
"usage": "Usage: weather [weatherId] [climateType]\nWeather IDs can be found in WeatherExcelConfigData.json.\nClimate types: sunny, cloudy, rain, thunderstorm, snow, mist",
"success": "Set weather ID to %s with climate type %s.",
"status": "Current weather ID is %s with climate type %s.",
"description": "Changes weather ID and climate type. Weather IDs can be found in WeatherExcelConfigData.json.\nClimate types: sunny, cloudy, rain, thunderstorm, snow, mist"
},
"ban": {
"description": "Ban a player",
"command_usage": "Usage: ban <playerId> [timestamp] [reason]",
"success": "Successful.",
"failure": "Failed, player not found.",
"invalid_time": "Unable to parse timestamp.",
"invalid_player_id": "Unable to parse player ID.",
"command_usage": "Usage: ban <playerId> [timestamp] [reason]"
"description": "Ban a player"
},
"unban": {
"description": "Unban a player",
"command_usage": "Usage: unban <playerId>",
"success": "Successful.",
"failure": "Failed, player not found.",
"invalid_player_id": "Unable to parse player ID.",
"command_usage": "Usage: unban <playerId>"
"description": "Unban a player"
}
},
"gacha": {
......
......@@ -76,16 +76,14 @@
"itemLevel": "Niveau de l'objet invalide.",
"itemRefinement": "Raffinement de l'objet invalide.",
"playerId": "ID du joueur invalide.",
"uid": "UID invalide."
"uid": "UID invalide.",
"id": "ID invalide."
}
},
"execution": {
"uid_error": "UID invalide.",
"player_exist_error": "Joueur introuvable.",
"player_offline_error": "Le joueur n'est pas connecté.",
"item_id_error": "ID de l'objet invalide.",
"item_player_exist_error": "UID ou objet invalide.",
"entity_id_error": "ID de l'entité invalide.",
"player_exist_offline_error": "Le joueur est introuvable ou n'est pas connecté.",
"argument_error": "Arguments invalides.",
"clear_target": "Cible réinitialisée.",
......@@ -387,10 +385,10 @@
"description": "Débloque tous les couloirs de l'abysse"
},
"weather": {
"usage": "Usage: weather <climate type(weatherId)> <weather type(climateId)>\nTypes de météo 0: Aucun, 1: Ensoleillé, 2: Nuageux, 3: Pluvieux, 4: Orageux, 5: Neige, 6: Brouillard",
"success": "Le type de climat a été changé à %s avec le type de météo %s.",
"invalid_id": "ID invalide.",
"description": "Change la météo"
"description": "Change la météo. Weather IDs can be found in WeatherExcelConfigData.json.\nClimate types: sunny, cloudy, rain, thunderstorm, snow, mist.",
"usage": "Utilisation: weather [weatherId] [climateType]\nWeather IDs can be found in WeatherExcelConfigData.json.\nClimate types: sunny, cloudy, rain, thunderstorm, snow, mist.",
"success": "Set weather ID to %s with climate type %s.",
"status": "Current weather ID is %s with climate type %s."
},
"ban": {
"description": "Bannis un joueur",
......
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment