Commit 20b2554e authored by KingRainbow44's avatar KingRainbow44
Browse files

Merge remote-tracking branch 'origin/development' into development

parents a1681255 52c1d2f5
......@@ -70,16 +70,14 @@
"itemLevel": "Błędny poziom przedmiotu.",
"itemRefinement": "Błędne ulepszenie.",
"playerId": "Błędne playerId.",
"uid": "Błędne UID."
"uid": "Błędne UID.",
"id": "Błędne ID."
}
},
"execution": {
"uid_error": "Błędne UID.",
"player_exist_error": "Gracz nie znaleziony.",
"player_offline_error": "Gracz nie jest online.",
"item_id_error": "Błędne ID przedmiotu.",
"item_player_exist_error": "Błędny przedmiot lub UID.",
"entity_id_error": "Błędne ID obiektu.",
"player_exist_offline_error": "Gracz nie znaleziony lub jest offline.",
"argument_error": "Błędne argumenty.",
"clear_target": "Cel wyczyszczony.",
......@@ -291,9 +289,10 @@
"success": "Przeteleportowano %s do %s, %s, %s w scenie %s"
},
"weather": {
"usage": "Użycie: weather <climate type(weatherId)> <weather type(climateId)>\nWeather types 0: None, 1: Sunny, 2: Cloudy, 3: Rain, 4: Thunderstorm, 5: Snow, 6: Mist",
"success": "Changed climate type to %s with weather type %s.",
"invalid_id": "Błędne ID."
"description": "Changes the weather.Weather IDs can be found in WeatherExcelConfigData.json.\nClimate types: sunny, cloudy, rain, thunderstorm, snow, mist.",
"usage": "Usage: weather [weatherId] [climateType]\nWeather IDs can be found in WeatherExcelConfigData.json.\nClimate types: sunny, cloudy, rain, thunderstorm, snow, mist.",
"success": "Set weather ID to %s with climate type %s.",
"status": "Current weather ID is %s with climate type %s."
},
"drop": {
"command_usage": "Użycie: drop <ID przedmiotu|nazwa przedmiotu> [ilość]",
......
......@@ -76,16 +76,14 @@
"itemLevel": "Некорректный уровень предмета (itemLevel).",
"itemRefinement": "Некорректный уровень пробуждения предмета (itemRefinement).",
"playerId": "Некорректный ID игрока.",
"uid": "Некорректный UID."
"uid": "Некорректный UID.",
"id": "Некорректный ID."
}
},
"execution": {
"uid_error": "Некорректный UID.",
"player_exist_error": "Игрок не найден.",
"player_offline_error": "Игрок не в сети.",
"item_id_error": "Некорректный ID предмета.",
"item_player_exist_error": "Некорректный предмет или UID.",
"entity_id_error": "Некорректный ID сущности.",
"player_exist_offline_error": "Игрок не был найден или не в сети.",
"argument_error": "Некорректные аргументы.",
"clear_target": "Цель была удалена.",
......@@ -387,10 +385,10 @@
"description": "Открывает все уровни башни"
},
"weather": {
"usage": "Применение: weather <тип_климата(Id погоды)> <тип_погоды(Id климата)>\nТипы погоды 0: Отсутствует, 1: Солнечная, 2: Пасмурная, 3: Дождливая, 4: Грозовая, 5: Снежная, 6: Туманная",
"success": "Тип климата был изменен на %s, тип погоды: %s.",
"invalid_id": "Некорректный ID.",
"description": "Изменяет погоду"
"description": "Изменяет погоду.Weather IDs can be found in WeatherExcelConfigData.json.\nClimate types: sunny, cloudy, rain, thunderstorm, snow, mist.",
"usage": "Usage: weather [weatherId] [climateType]\nWeather IDs can be found in WeatherExcelConfigData.json.\nClimate types: sunny, cloudy, rain, thunderstorm, snow, mist.",
"success": "Set weather ID to %s with climate type %s.",
"status": "Current weather ID is %s with climate type %s."
},
"ban": {
"description": "Банит игрока",
......
......@@ -76,16 +76,14 @@
"itemLevel": "无效的物品等级。",
"itemRefinement": "无效的物品精炼等级。",
"playerId": "无效的玩家ID。",
"uid": "无效的UID。"
"uid": "无效的UID。",
"id": "无效的ID。"
}
},
"execution": {
"uid_error": "无效的UID。",
"player_exist_error": "玩家不存在。",
"player_offline_error": "玩家已离线。",
"item_id_error": "无效的物品ID。",
"item_player_exist_error": "无效的物品/玩家UID。",
"entity_id_error": "无效的实体ID。",
"player_exist_offline_error": "玩家不存在或已离线。",
"argument_error": "无效的参数。",
"clear_target": "目标已清除。",
......@@ -99,17 +97,16 @@
"status": {
"enabled": "已启用",
"disabled": "未启用",
"help": "帮助",
"help": "帮助",
"success": "成功"
},
"account": {
"modify": "修改用户账号",
"command_usage": "用法:account <create|delete> <用户名> [UID]",
"invalid": "无效的UID。",
"exists": "具有此用户名和/或 UID 的账号已存在。",
"create": "已创建 UID 为 %s 的账号。",
"delete": "账号已删除。",
"no_account": "账号不存在。",
"command_usage": "用法:account <create|delete> <用户名> [UID]",
"description": "创建或删除账号"
},
"broadcast": {
......@@ -121,7 +118,7 @@
"usage": "用法:changescene <场景ID>",
"already_in_scene": "你已经在这个场景中了。",
"success": "已切换至场景 %s。",
"exists_error": "场景不存在。",
"exists_error": "场景不存在。",
"description": "切换指定场景"
},
"clear": {
......@@ -148,8 +145,8 @@
"enter_dungeon": {
"usage": "用法:enterdungeon <秘境ID>",
"changed": "已进入秘境 %s。",
"not_found_error": "秘境不存在。",
"in_dungeon_error": "你已经在秘境中了。",
"not_found_error": "秘境不存在。",
"in_dungeon_error": "你已经在这个秘境中了。",
"description": "进入指定秘境"
},
"giveAll": {
......@@ -387,25 +384,25 @@
"description": "解锁深境螺旋"
},
"weather": {
"usage": "用法:weather <气候类型(天气ID)> <天气类型(气候ID)>\n天气类型 0: 无, 1: 晴天, 2: 多云, 3: 雨, 4: 雷雨, 5: 雪, 6: 雾",
"success": "已更改气候类型为 %s,气类型为 %s。",
"invalid_id": "无效的ID。",
"description": "更改天气"
"usage": "用法:weather [天气ID] [气候类型]\n天气ID可以在 WeatherExcelConfigData.json 中找到。\n气候类型:sunny(晴天), cloudy(多云), rain(雨), thunderstorm(雷雨), snow(雪), mist(雾)",
"success": "已设置天气ID 为 %s,气类型为 %s。",
"status": "当前天气ID 为 %s,气候类型为 %s。",
"description": "更改天气ID和气候类型。天气ID可以在 WeatherExcelConfigData.json 中找到。\n气候类型:sunny(晴天), cloudy(多云), rain(雨), thunderstorm(雷雨), snow(雪), mist(雾)"
},
"ban": {
"description": "封禁玩家",
"success": "封禁玩家成功。",
"failure": "封禁玩家失败,因为无法获取到其账户。",
"command_usage": "用法:ban <玩家ID> [时间] [原因]",
"success": "成功封禁玩家。",
"failure": "封禁玩家失败,因为玩家不存在。",
"invalid_time": "无法解析时间戳。",
"invalid_player_id": "无法解析玩家 ID。",
"command_usage": "用法:ban <玩家ID> [时间] [原因]"
"invalid_player_id": "无法解析玩家ID。",
"description": "封禁玩家"
},
"unban": {
"description": "取消玩家的封禁",
"success": "取消玩家的封禁成功。",
"failure": "取消玩家的封禁失败,因为无法获取到其账户。",
"invalid_player_id": "无法解析玩家 ID。",
"command_usage": "用法:unban <玩家ID>"
"command_usage": "用法:unban <玩家ID>",
"success": "成功取消玩家的封禁。",
"failure": "取消玩家的封禁失败,因为玩家不存在。",
"invalid_player_id": "无法解析玩家ID。",
"description": "取消玩家的封禁"
}
},
"gacha": {
......
......@@ -75,16 +75,14 @@
"itemLevel": "無效的物品等級。",
"itemRefinement": "無效的物品精煉度。",
"playerId": "無效的玩家ID。",
"uid": "無效的UID。"
"uid": "無效的UID。",
"id": "無效的ID。"
}
},
"execution": {
"uid_error": "無效的UID。",
"player_exist_error": "用戶不存在。",
"player_offline_error": "玩家已離線。",
"item_id_error": "無效的物品ID。.",
"item_player_exist_error": "無效的物品/玩家UID。",
"entity_id_error": "無效的實體ID。",
"player_exist_offline_error": "玩家不存在或已離線。",
"argument_error": "無效的參數。",
"clear_target": "目標已清除.",
......@@ -98,11 +96,10 @@
"status": {
"enabled": "已啟用",
"disabled": "未啟用",
"help": "幫助",
"help": "幫助",
"success": "成功"
},
"account": {
"modify": "修改使用者帳號",
"invalid": "無效的UID。",
"exists": "帳號已存在。",
"create": "已建立帳號,UID 為 %s 。",
......@@ -390,10 +387,10 @@
"description": "解鎖所有級別的深境螺旋。"
},
"weather": {
"usage": "用法:weather <氣候型別(weatherId)> <天氣型別(climateId)>\n天氣類型: '0:無、 1:晴天、 2:多雲、 3:雨、 4::雷雨、 5:雪、 6:霧'",
"success": "已將當前氣候設定為 %s ,天氣則為 %s 。",
"invalid_id": "無效的ID。",
"description": "更改目前的天氣。"
"usage": "用法:weather [weatherId] [climateType]\n天氣ID可以在 WeatherExcelConfigData.json 中找到。\n氣候型別:sunny(晴天), cloudy(多雲), rain(雨), thunderstorm(雷雨), snow(雪), mist(霧)",
"success": "已設定天氣ID 為 %s,氣候型別為 %s。",
"status": "當前天氣ID 為 %s,氣候型別為 %s。",
"description": "更改天氣ID和氣候型別。天氣ID可以在 WeatherExcelConfigData.json 中找到。\n氣候型別:sunny(晴天), cloudy(多雲), rain(雨), thunderstorm(雷雨), snow(雪), mist(霧)"
},
"ban": {
"description": "停權指定玩家。",
......
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