ReloadCommand.java 1.04 KB
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package emu.grasscutter.command.commands;

import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.game.player.Player;
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import java.util.List;

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import static emu.grasscutter.utils.Language.translate;

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@Command(label = "reload", usage = "reload", permission = "server.reload", description = "commands.reload.description", targetRequirement = Command.TargetRequirement.NONE)
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public final class ReloadCommand implements CommandHandler {

    @Override
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    public void execute(Player sender, Player targetPlayer, List<String> args) {
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        CommandHandler.sendMessage(sender, translate(sender, "commands.reload.reload_start"));
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        Grasscutter.loadConfig();
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        Grasscutter.loadLanguage();
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        Grasscutter.getGameServer().getGachaSystem().load();
        Grasscutter.getGameServer().getDropSystem().load();
        Grasscutter.getGameServer().getShopSystem().load();
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        CommandHandler.sendMessage(sender, translate(sender, "commands.reload.reload_done"));
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    }
}