package emu.grasscutter.command.commands; import emu.grasscutter.Grasscutter; import emu.grasscutter.command.Command; import emu.grasscutter.command.CommandHandler; import emu.grasscutter.game.player.Player; import java.util.List; import static emu.grasscutter.utils.Language.translate; @Command(label = "reload", usage = "reload", permission = "server.reload", description = "commands.reload.description", targetRequirement = Command.TargetRequirement.NONE) public final class ReloadCommand implements CommandHandler { @Override public void execute(Player sender, Player targetPlayer, List args) { CommandHandler.sendMessage(sender, translate(sender, "commands.reload.reload_start")); Grasscutter.loadConfig(); Grasscutter.loadLanguage(); Grasscutter.getGameServer().getGachaSystem().load(); Grasscutter.getGameServer().getDropSystem().load(); Grasscutter.getGameServer().getShopSystem().load(); CommandHandler.sendMessage(sender, translate(sender, "commands.reload.reload_done")); } }