1. 21 Aug, 2022 1 commit
    • 赵怡然's avatar
      Blossom Implement (#1606) · abd1e756
      赵怡然 authored
      
      
      * Blossom!
      
      * rename
      
      * delete SpawnBlossomEntry.java
      
      * use MAP
      
      * use List
      
      * use LIST
      
      * use List
      
      * useCondensedResin
      
      * useCondensedResin
      
      * fix build
      
      * enhance
      
      * fix bug
      
      * REMOVE BOSS
      
      * fix condensed resin
      
      * fix condensed resin
      
      * use POSITIVE_INFINITY
      
      * use RewardPreviewData
      
      * fix build
      
      * fix resources
      
      * add BLOSSOM_MONSTER_FIGHTING_VOLUME
      
      * edit monster score
      
      * edit monster score
      
      * fix bug
      
      * fix bug
      
      * improve logic
      
      * fix monsters level
      
      * Deleted comment blocks
      
      * nitpick
      
      * Fix compilation problems
      
      * nitpick
      
      * Refactor + nitpick
      
      * Clean up overall diff to develop
      
      * Clean up other usage of condensed resin
      
      * Clean up overall diff to develop
      
      * Lombokify Scene.java
      
      * Missed an odd getter name
      
      * Unhardcode reward previews
      
      * EDIT NAME
      
      * remove leyline 1
      
      * remove leyline 2
      
      * Update BlossomManager.java
      Co-authored-by: default avatarAnimeGitB <AnimeGitB@bigblueball.in>
      abd1e756
  2. 11 Aug, 2022 2 commits
  3. 10 Aug, 2022 1 commit
    • Magix's avatar
      Introduce a new arguments parser (#1629) · 3121e3e6
      Magix authored
      
      
      Original commits:
      
      * Clean-up
      
      * Introduce a new application arguments parser & handler
      
      * Clean-up and deprecate `Tools#getLanguageOption`
      
      * Fix `-debug` and `-debugall` parameters
      
      * found this while debugging, ...why
      
      * Remove deprecated parameters
      
      * Invoke startup argument parser before handbook generation
      
      * Move command map instantiation to `Grasscutter `(prevent making 3 instances on startup)
      
      * Ensure \n at EOF
      Co-authored-by: default avatarAnimeGitB <AnimeGitB@bigblueball.in>
      3121e3e6
  4. 09 Aug, 2022 4 commits
  5. 24 Jul, 2022 1 commit
  6. 21 Jul, 2022 3 commits
  7. 17 Jul, 2022 2 commits
  8. 08 Jul, 2022 1 commit
    • akatatsu27's avatar
      Added more server debug options (#1444) · c79ca302
      akatatsu27 authored
      Original commits:
      
      * Added more server debug options
      
      * made server debug code prettier
      
      * fixed initialization bug
      
      * Enables logging of packets contained in UnionCmdNotify, when debug level is WHITELIST or BLACKLIST
      c79ca302
  9. 06 Jul, 2022 1 commit
  10. 29 Jun, 2022 1 commit
    • zhaodice's avatar
      Big World Resources Collection Implement (#1368) · 2462da2e
      zhaodice authored
      
      
      * init
      
      * init
      
      * init
      
      * revoke
      
      * fix error
      
      * mining support
      
      * mining support
      
      * Roks endurance support
      
      * Roks endurance support
      
      * Timed refresh
      
      * upgrade resource data
      
      * Timed refresh support
      
      * remove null gadget
      
      * Coordination
      
      * full synchronized
      
      * oh no, my math teacher will hit me!
      
      * synchronized onInteract
      
      * remove break;
      
      * supply re-spawn time , thanks to @wl23333
      
      * Clean up and integrate collection spawns into SpawnDataEntries
      Co-authored-by: default avatarMelledy <52122272+Melledy@users.noreply.github.com>
      2462da2e
  11. 26 Jun, 2022 2 commits
  12. 24 Jun, 2022 1 commit
  13. 22 Jun, 2022 1 commit
  14. 14 Jun, 2022 1 commit
    • ImmuState's avatar
      Implement Resin (#1257) · 6e955c9f
      ImmuState authored
      * Basic resin usage/refresh.
      
      * Honor resin config, move some logic to logon.
      
      * Add resin usage to DungeonChallenge
      
      * Make fragile and transient resin usable.
      
      * Get resin cost from dungeon excel.
      
      * Add ability to unlock combine diagrams.
      
      * Refactor CombineManager to use Inventory.payItems, enabling crafting of condensed resin.
      
      * Refactor ForgingManager to use Inventory.payItems, to prepare for eventually forging Mystic Enhancement Ores using resin.
      
      * Remove comment
      
      * Check resin usage in addResin
      6e955c9f
  15. 31 May, 2022 3 commits
  16. 25 May, 2022 1 commit
  17. 22 May, 2022 1 commit
  18. 21 May, 2022 1 commit
  19. 20 May, 2022 3 commits
  20. 19 May, 2022 5 commits
  21. 17 May, 2022 2 commits
  22. 16 May, 2022 1 commit
  23. 15 May, 2022 1 commit
    • Akka's avatar
      Enable script in big world (#884) · 6dc30e4d
      Akka authored
      
      
      * add docs for tower
      
      * fix: LEAK: ByteBuf.release() was not called
      
      * enableScriptInBigWorld
      
      * not print log when loaded scripts from cache
      
      * revert the change of server tick
      
      * revert the change of server tick
      
      * fix
      
      * optimize the performance: lazy load & cache
      
      * fix the refresh group
      
      * fix NPE
      Co-authored-by: default avatarMelledy <52122272+Melledy@users.noreply.github.com>
      6dc30e4d