"2-2_pendulum/PendulumSim.cpp" did not exist on "cf071f8b32bc0ff39190d4ef48d021e96e890062"
- 05 Nov, 2022 3 commits
- 04 Nov, 2022 1 commit
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AnimeGitB authored
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- 29 Oct, 2022 1 commit
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AnimeGitB authored
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- 26 Oct, 2022 1 commit
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github-actions authored
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- 25 Oct, 2022 1 commit
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AnimeGitB authored
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- 23 Oct, 2022 1 commit
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hamusuke authored
* fix: unlocking home bgm doesn't work. * Update src/main/java/emu/grasscutter/game/home/GameHome.java Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com> Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>
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- 22 Oct, 2022 2 commits
- 21 Oct, 2022 1 commit
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iTruth authored
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- 20 Oct, 2022 1 commit
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iTruth authored
* Fix StackOverFlow when execute /give all * Use more proper code
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- 18 Oct, 2022 5 commits
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github-actions authored
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AnimeGitB authored
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natsu authored
* Extend give command "talent" * Update src/main/java/emu/grasscutter/data/excels/AvatarSkillDepotData.java Shorten IntStream for getCombatSkills Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com> * Fix setSkillLevel to work during avatar construction Shortening getCombatSkills * changeSkillLevel now acts as intermediate operation to fetch skillIds * setSkillLevel changes to allow out of range levels to be normalized * Update src/main/java/emu/grasscutter/command/commands/GiveCommand.java Removing recalcStats since it's redundant Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com> * Major changes and cleanup: - AvatarSkillDepotData: removed getCombatSkills since it's unused - TalentCommand: shortened /talent all using getSkillsAndEnergySkill - GiveCommand: changed changeSkillLevel to setSkillLevel - Avatar: delete changeSkillLevel and moved the operation inside setSkillLevel,updated skillId to Integer to catch special cases from GiveCommand * Small cleanup: Removed the special case from Avatar to be handled inside of GiveCommand Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>
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AnimeGitB authored
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AnimeGitB authored
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- 17 Oct, 2022 5 commits
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AnimeGitB authored
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dragon authored
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AnimeGitB authored
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dragon authored
* feat:cooking food ingredient(aka:compound) implementation Implement food ingredient(compound) feature.Need a thorough test and still has some work to do. * small bug fix;implement fish processing * Update src/main/java/emu/grasscutter/server/packet/send/PacketItemAddHintNotify.java Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com> * Update Inventory.java * Update Inventory.java Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>
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AnimeGitB authored
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- 16 Oct, 2022 1 commit
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hamusuke authored
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- 15 Oct, 2022 1 commit
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hamusuke authored
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- 13 Oct, 2022 3 commits
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github-actions authored
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AnimeGitB authored
-De-hardcode elemental orb values -De-hardcode exp items -Change ShopChest format (temporary, drop system overhaul will replace it entirely) -Food healing actually uses Ability data for real HP amounts
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AnimeGitB authored
- Fix day-of-week dungeons - AvatarSkill max level enforcement from excels - Partial fix to bonus levels (need packet on talent update)
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- 12 Oct, 2022 2 commits
- 11 Oct, 2022 1 commit
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hamusuke authored
* will be able to change home bgm. * feat: unlock homeworld bgm and set homeworld bgm. * Update src/main/java/emu/grasscutter/game/home/GameHome.java * Update GameHome.java * Get default unlocked home bgms from HomeWorldBgmData * fix: duplicate home items by sending packet
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- 09 Oct, 2022 1 commit
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hamusuke authored
* add: can set name cards in profile editing. * some changes * Update src/main/java/emu/grasscutter/game/player/Player.java * Update src/main/java/emu/grasscutter/server/packet/recv/HandlerGetFriendShowNameCardInfoReq.java * Update src/main/java/emu/grasscutter/server/packet/recv/HandlerUpdatePlayerShowNameCardListReq.java * Update src/main/java/emu/grasscutter/server/packet/send/PacketGetFriendShowNameCardInfoRsp.java * Update src/main/java/emu/grasscutter/server/packet/send/PacketUpdatePlayerShowNameCardListRsp.java * Update src/main/java/emu/grasscutter/game/player/Player.java
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- 07 Oct, 2022 2 commits
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atArtyom authored
* Update InventorySystem.java Fix some food didn't reduce after use. * Update InventorySystem.java
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Luke H-W authored
* Move Data, Plugin, Script, Packet access from Strings to Paths - No longer dump default Data files to folder on launch - Allow Scripts to be loaded from Resources zip - Lay groundwork for Plugins to be loaded from zip
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- 28 Sep, 2022 2 commits
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Luke H-W authored
* Deobfuscate codex field, slight refactor * Fix relic sets in codex
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GanyusLeftHorn authored
* Update 3.0 protos * Update classes to match protos * Fix RegionHandler versions * 3.0 Opcodes * Fixed Gadget Spawning Original Commit Message: fixed gadget spawning ty MJDerp Gitea Author: yh0Nathan Co-authored-by: yh0Nathan <yhonathancaleb@gmail.com> * Make PointData compatible with alternative PointData Original Commit Message: Make PointData compatible with windied scene points. Gitea Author: GanyusLeftHorn Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com> * Add scene tag for Vanarana. Original Commit Message: Add scene tag for Vanarana. Gitea Author: GanyusLeftHorn Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com> * Add Sumeru expeditions. Original Commit Message: Add Sumeru expeditions. Gitea Author: GanyusLeftHorn Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com> * Update game version to 3.0.0 * versionFix must be >= 50 not == 50 in RegionHandler * Add new 3.0 Reliquary and SkillParticleGeneration data Original Commit Message: Repair 3.0 added Reliquary 3-in-1 on the crafting table. Add skill particle generation info for Tighnari,Collei and Dori Gitea Author: Roly * Actually fix RegionHandler * Remove asset names from json and comments * Add scene areas for Sumeru desert to /prop um * Added New MaterialType * Change version to 3.1.0 * funny welcome message back * Fix pyramid skill issue. * Fix pyramid and event scene tags without ugly bruteforce. * Remove backrooms chat welcome message. * Incorporate suggestions. * RoomSceneId and empty list checking. Co-authored-by: Benj <benjamin7006@gmail.com> Co-authored-by: yh0Nathan <yhonathancaleb@gmail.com> Co-authored-by: Kokoboy <anushkumar222001@gmail.com> Co-authored-by: nitro <31241699+nitrog0d@users.noreply.github.com> Co-authored-by: Vexeone <vexeone@gmail.com>
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- 16 Sep, 2022 3 commits
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github-actions authored
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Alexander Hartmann authored
* add missing EntityTypes * small command refactorings and improvements * move common command patterns and methods to CommandHelpers * let the spawn command detect the entityType instead of spawning every entity as EntityVehicle * add extra options for spawning gadgets for better debuging and testing * More spawn command additions and cleanups+EntityVehicle changes * Moved remaining patterns from GiveCommand and ClearCommand to CommandHelpers * Added patterns for hp, maxhp, atk, def and (monster)ai for the spawn command * Moved intParam parsing via regex to the CommandHelpers * Read most of EntityVehicle stats from the ConfigGadget instead of hardcoding them Co-authored-by: hartie95 <mail@hartie95.de>
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AnimeGitB authored
fixes #1787
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- 15 Sep, 2022 1 commit
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Alexander Hartmann authored
* fixed gadget hp properties and invincibility handling * Allow killing of hp locked entities, if the damage is higher then the hp Co-authored-by: hartie95 <mail@hartie95.de>
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- 14 Sep, 2022 1 commit
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Alexander Hartmann authored
* Add support for propperly showing activity shops * Update src/main/java/emu/grasscutter/data/excels/ActivityShopData.java Co-authored-by: hartie95 <mail@hartie95.de>
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