Unverified Commit c2e620bf authored by Luke H-W's avatar Luke H-W Committed by GitHub
Browse files

[BREAKING] Deobfuscate codex field, slight refactor (#1809)

* Deobfuscate codex field, slight refactor

* Fix relic sets in codex
parent 5ffc07cf
package emu.grasscutter.data.excels;
import com.google.gson.annotations.SerializedName;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import lombok.Getter;
@ResourceType(name = {"AnimalCodexExcelConfigData.json"})
public class CodexAnimalData extends GameResource {
private int Id;
private String type;
private int describeId;
private int sortOrder;
private CodexAnimalUnlockCondition OCCLHPBCDGL;
@Getter private String type;
@Getter private int describeId;
@Getter private int sortOrder;
@SerializedName(value="countType", alternate={"OCCLHPBCDGL"})
@Getter private CountType countType;
@Override
public int getId() {
return Id;
}
public String getType() {
return type;
}
public int getDescribeId() {
return describeId;
}
public int getSortOrder() {
return sortOrder;
}
public CodexAnimalUnlockCondition getUnlockCondition() {
return OCCLHPBCDGL;
}
public enum CodexAnimalUnlockCondition {
public enum CountType {
CODEX_COUNT_TYPE_KILL,
CODEX_COUNT_TYPE_CAPTURE
}
......
......@@ -3,57 +3,44 @@ package emu.grasscutter.data.excels;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import it.unimi.dsi.fastutil.ints.IntCollection;
import it.unimi.dsi.fastutil.ints.IntList;
import lombok.Getter;
@ResourceType(name = {"ReliquaryCodexExcelConfigData.json"})
public class CodexReliquaryData extends GameResource {
private int Id;
private int suitId;
private int level;
private int cupId;
private int leatherId;
private int capId;
private int flowerId;
private int sandId;
private int sortOrder;
@Getter private int Id;
@Getter private int suitId;
@Getter private int level;
@Getter private int cupId;
@Getter private int leatherId;
@Getter private int capId;
@Getter private int flowerId;
@Getter private int sandId;
@Getter private int sortOrder;
private transient IntCollection ids;
public int getSortOrder() {
return sortOrder;
public boolean containsId(int id) {
return getIds().contains(id);
}
public int getId() {
return Id;
}
public int getSuitId() {
return suitId;
}
public int getLevel() {
return level;
}
public int getCupId() {
return cupId;
}
public int getLeatherId() {
return leatherId;
}
public int getCapId() {
return capId;
}
public int getFlowerId() {
return flowerId;
}
public int getSandId() {
return sandId;
public IntCollection getIds() {
if (this.ids == null) {
int[] idsArr = {cupId, leatherId, capId, flowerId, sandId};
this.ids = IntList.of(idsArr);
}
return this.ids;
}
@Override
public void onLoad() {
// Normalize all itemIds to the 0-substat form
cupId = (cupId/10) * 10;
leatherId = (leatherId/10) * 10;
capId = (capId/10) * 10;
flowerId = (flowerId/10) * 10;
sandId = (sandId/10) * 10;
GameData.getcodexReliquaryArrayList().add(this);
GameData.getcodexReliquaryIdMap().put(getSuitId(), this);
}
......
......@@ -4,13 +4,12 @@ import dev.morphia.annotations.Entity;
import dev.morphia.annotations.Transient;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.excels.CodexAnimalData;
import emu.grasscutter.data.excels.CodexReliquaryData;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.inventory.ItemType;
import emu.grasscutter.game.inventory.MaterialType;
import emu.grasscutter.server.packet.send.PacketCodexDataUpdateNotify;
import lombok.Getter;
import lombok.val;
import java.util.*;
......@@ -19,14 +18,14 @@ public class PlayerCodex {
@Transient private Player player;
//itemId is not codexId!
private Set<Integer> unlockedWeapon;
private Map<Integer, Integer> unlockedAnimal;
private Set<Integer> unlockedMaterial;
private Set<Integer> unlockedBook;
private Set<Integer> unlockedTip;
private Set<Integer> unlockedView;
private Set<Integer> unlockedReliquary;
private Set<Integer> unlockedReliquarySuitCodex;
@Getter private Set<Integer> unlockedWeapon;
@Getter private Map<Integer, Integer> unlockedAnimal;
@Getter private Set<Integer> unlockedMaterial;
@Getter private Set<Integer> unlockedBook;
@Getter private Set<Integer> unlockedTip;
@Getter private Set<Integer> unlockedView;
@Getter private Set<Integer> unlockedReliquary;
@Getter private Set<Integer> unlockedReliquarySuitCodex;
public PlayerCodex(){
this.unlockedWeapon = new HashSet<>();
......@@ -46,120 +45,86 @@ public class PlayerCodex {
public void setPlayer(Player player) {
this.player = player;
this.fixReliquaries();
}
public void checkAddedItem(GameItem item){
ItemType type = item.getItemData().getItemType();
if (type == ItemType.ITEM_WEAPON){
if(!getUnlockedWeapon().contains(item.getItemId())){
getUnlockedWeapon().add(item.getItemId());
var codexItem = GameData.getCodexWeaponDataIdMap().get(item.getItemId());
if(codexItem != null){
player.save();
this.player.sendPacket(new PacketCodexDataUpdateNotify(2, codexItem.getId()));
}
val itemData = item.getItemData();
val itemId = item.getItemId();
switch (itemData.getItemType()) {
case ITEM_WEAPON -> {
Optional.ofNullable(GameData.getCodexWeaponDataIdMap().get(itemId))
.ifPresent(codexData -> {
if (this.getUnlockedWeapon().add(itemId)) {
this.player.save();
this.player.sendPacket(new PacketCodexDataUpdateNotify(2, codexData.getId()));
}
});
}
}
else if(type == ItemType.ITEM_MATERIAL){
if( item.getItemData().getMaterialType() == MaterialType.MATERIAL_FOOD ||
item.getItemData().getMaterialType() == MaterialType.MATERIAL_WIDGET||
item.getItemData().getMaterialType() == MaterialType.MATERIAL_EXCHANGE||
item.getItemData().getMaterialType() == MaterialType.MATERIAL_AVATAR_MATERIAL||
item.getItemData().getMaterialType() == MaterialType.MATERIAL_NOTICE_ADD_HP){
if (!getUnlockedMaterial().contains(item.getItemId())) {
var codexMaterial = GameData.getCodexMaterialDataIdMap().get(item.getItemId());
if (codexMaterial != null) {
getUnlockedMaterial().add(item.getItemId());
player.save();
this.player.sendPacket(new PacketCodexDataUpdateNotify(4, codexMaterial.getId()));
case ITEM_MATERIAL -> {
switch (itemData.getMaterialType()) {
// Is this check even needed?
case MATERIAL_FOOD, MATERIAL_WIDGET, MATERIAL_EXCHANGE, MATERIAL_AVATAR_MATERIAL, MATERIAL_NOTICE_ADD_HP -> {
Optional.ofNullable(GameData.getCodexMaterialDataIdMap().get(itemId))
.ifPresent(codexData -> {
if (this.getUnlockedMaterial().add(itemId)) {
this.player.save();
this.player.sendPacket(new PacketCodexDataUpdateNotify(4, codexData.getId()));
}
});
}
default -> {}
}
}
}
else if(type == ItemType.ITEM_RELIQUARY) {
if(!getUnlockedReliquary().contains(item.getItemId())){
getUnlockedReliquary().add(item.getItemId());
checkUnlockedSuits(item);
case ITEM_RELIQUARY -> {
val reliquaryId = (itemId/10) * 10; // Normalize to 0-substat form
if (this.getUnlockedReliquary().add(reliquaryId))
checkUnlockedSuits(reliquaryId);
}
default -> {}
}
}
public void checkAnimal(GameEntity target, CodexAnimalData.CodexAnimalUnlockCondition condition){
if(target instanceof EntityMonster){
var monsterId = ((EntityMonster)target).getMonsterData().getId();
var codexAnimal = GameData.getCodexAnimalDataMap().get(monsterId);
public void checkAnimal(GameEntity target, CodexAnimalData.CountType countType){
if (target instanceof EntityMonster) {
val monsterId = ((EntityMonster) target).getMonsterData().getId();
val codexAnimal = GameData.getCodexAnimalDataMap().get(monsterId);
if (codexAnimal == null) return;
val animalCountType = codexAnimal.getCountType();
if (animalCountType != countType && animalCountType != null) return;
this.getUnlockedAnimal().merge(monsterId, 1, (i, j) -> i + 1);
if(!getUnlockedAnimal().containsKey(monsterId)) {
if (codexAnimal != null) {
if(codexAnimal.getUnlockCondition() == condition || codexAnimal.getUnlockCondition() == null){
getUnlockedAnimal().put(monsterId, 1);
}
}
}else{
getUnlockedAnimal().put(monsterId, getUnlockedAnimal().get(monsterId) + 1);
}
player.save();
this.player.sendPacket(new PacketCodexDataUpdateNotify(3, monsterId));
}
}
public void checkUnlockedSuits(GameItem item){
int reliquaryId = item.getItemId();
Optional<CodexReliquaryData> excelReliquarySuitList = GameData.getcodexReliquaryArrayList().stream().filter(
x -> x.getCupId() == reliquaryId
|| x.getLeatherId() == reliquaryId
|| x.getCapId() == reliquaryId
|| x.getFlowerId() == reliquaryId
|| x.getSandId() == reliquaryId
).findFirst();
if(excelReliquarySuitList.isPresent()) {
var excelReliquarySuit = excelReliquarySuitList.get();
if(!getUnlockedReliquarySuitCodex().contains(excelReliquarySuit.getId())){
if(
getUnlockedReliquary().contains(excelReliquarySuit.getCupId()) &&
getUnlockedReliquary().contains(excelReliquarySuit.getLeatherId()) &&
getUnlockedReliquary().contains(excelReliquarySuit.getCapId()) &&
getUnlockedReliquary().contains(excelReliquarySuit.getFlowerId()) &&
getUnlockedReliquary().contains(excelReliquarySuit.getSandId())
){
getUnlockedReliquarySuitCodex().add(excelReliquarySuit.getId());
player.save();
this.player.sendPacket(new PacketCodexDataUpdateNotify(8, excelReliquarySuit.getId()));
}
}
}
}
public Set<Integer> getUnlockedWeapon() {
return unlockedWeapon;
public void checkUnlockedSuits(int reliquaryId){
GameData.getcodexReliquaryArrayList().stream()
.filter(x -> !this.getUnlockedReliquarySuitCodex().contains(x.getId()))
.filter(x -> x.containsId(reliquaryId))
.filter(x -> this.getUnlockedReliquary().containsAll(x.getIds()))
.forEach(x -> {
int id = x.getId();
this.getUnlockedReliquarySuitCodex().add(id);
this.player.save();
this.player.sendPacket(new PacketCodexDataUpdateNotify(8, id));
});
}
public Map<Integer, Integer> getUnlockedAnimal() {
return unlockedAnimal;
@Deprecated // Maybe remove this if we ever stop caring about older dbs
private void fixReliquaries() {
// Migrate older database entries which were using non-canonical forms of itemIds
val newReliquaries = new HashSet<Integer>();
this.unlockedReliquary.forEach(i -> newReliquaries.add((i/10)*10));
this.unlockedReliquary = newReliquaries;
GameData.getcodexReliquaryArrayList().stream()
.filter(x -> !this.getUnlockedReliquarySuitCodex().contains(x.getId()))
.filter(x -> this.getUnlockedReliquary().containsAll(x.getIds()))
.forEach(x -> this.getUnlockedReliquarySuitCodex().add(x.getId()));
this.player.save();
}
public Set<Integer> getUnlockedMaterial() {
return unlockedMaterial;
}
public Set<Integer> getUnlockedBook() {
return unlockedBook;
}
public Set<Integer> getUnlockedTip() {
return unlockedTip;
}
public Set<Integer> getUnlockedView() {
return unlockedView;
}
public Set<Integer> getUnlockedReliquary() {
return unlockedReliquary;
}
public Set<Integer> getUnlockedReliquarySuitCodex() {
return unlockedReliquarySuitCodex;
}
}
\ No newline at end of file
......@@ -312,10 +312,10 @@ public class Scene {
if (attacker instanceof EntityClientGadget gadgetAttacker) {
var clientGadgetOwner = getEntityById(gadgetAttacker.getOwnerEntityId());
if (clientGadgetOwner instanceof EntityAvatar) {
((EntityClientGadget) attacker).getOwner().getCodex().checkAnimal(target, CodexAnimalData.CodexAnimalUnlockCondition.CODEX_COUNT_TYPE_KILL);
((EntityClientGadget) attacker).getOwner().getCodex().checkAnimal(target, CodexAnimalData.CountType.CODEX_COUNT_TYPE_KILL);
}
} else if (attacker instanceof EntityAvatar avatarAttacker) {
avatarAttacker.getPlayer().getCodex().checkAnimal(target, CodexAnimalData.CodexAnimalUnlockCondition.CODEX_COUNT_TYPE_KILL);
avatarAttacker.getPlayer().getCodex().checkAnimal(target, CodexAnimalData.CountType.CODEX_COUNT_TYPE_KILL);
}
}
......
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