- 13 Oct, 2022 2 commits
- 11 Oct, 2022 1 commit
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hamusuke authored
* will be able to change home bgm. * feat: unlock homeworld bgm and set homeworld bgm. * Update src/main/java/emu/grasscutter/game/home/GameHome.java * Update GameHome.java * Get default unlocked home bgms from HomeWorldBgmData * fix: duplicate home items by sending packet
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- 15 Sep, 2022 1 commit
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Alexander Hartmann authored
* fixed gadget hp properties and invincibility handling * Allow killing of hp locked entities, if the damage is higher then the hp Co-authored-by: hartie95 <mail@hartie95.de>
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- 14 Sep, 2022 1 commit
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Alexander Hartmann authored
* Add support for propperly showing activity shops * Update src/main/java/emu/grasscutter/data/excels/ActivityShopData.java Co-authored-by: hartie95 <mail@hartie95.de>
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- 21 Aug, 2022 2 commits
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github-actions authored
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赵怡然 authored
* Blossom! * rename * delete SpawnBlossomEntry.java * use MAP * use List * use LIST * use List * useCondensedResin * useCondensedResin * fix build * enhance * fix bug * REMOVE BOSS * fix condensed resin * fix condensed resin * use POSITIVE_INFINITY * use RewardPreviewData * fix build * fix resources * add BLOSSOM_MONSTER_FIGHTING_VOLUME * edit monster score * edit monster score * fix bug * fix bug * improve logic * fix monsters level * Deleted comment blocks * nitpick * Fix compilation problems * nitpick * Refactor + nitpick * Clean up overall diff to develop * Clean up other usage of condensed resin * Clean up overall diff to develop * Lombokify Scene.java * Missed an odd getter name * Unhardcode reward previews * EDIT NAME * remove leyline 1 * remove leyline 2 * Update BlossomManager.java Co-authored-by: AnimeGitB <AnimeGitB@bigblueball.in>
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- 10 Aug, 2022 1 commit
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GanyusLeftHorn authored
Original commits: * Add necessary protos for scene point/area unlocking. * Rename PlayerOpenStateManager to PlayerProgressManager and move data to Player. * Handle unlocking of waypoints. * Add primo rewards for waypoint unlock. * Statue unlocking. * Add statue quest on player login. * I forgor to add an unlock command. * Give EXP as reward, fire quest trigger, make EXP UI show up.
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- 26 Jul, 2022 1 commit
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hartie95 authored
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- 24 Jul, 2022 1 commit
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GanyusLeftHorn authored
* Make sure we never access PlayerOpenStateManager::map directly. * Read OpenStates from excels. * Add defaultState * Replace hardcoded open states with the ones read from excels. * Don't send change notify when unlocking on login. * Add open state blacklist for default unlocks. * Add a way to temporarily set open states for dev * Remove old OpenState.java * Fix UnlockAllCommand * Change condType to an enum.
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- 23 Jul, 2022 1 commit
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akatatsu27 authored
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- 22 Jul, 2022 1 commit
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Melledy authored
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- 10 Jul, 2022 1 commit
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Akka authored
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- 02 Jul, 2022 2 commits
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GanyusLeftHorn authored
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GanyusLeftHorn authored
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- 29 Jun, 2022 2 commits
- 24 Jun, 2022 1 commit
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Melledy authored
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- 22 Jun, 2022 1 commit
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AnimeGitB authored
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- 21 Jun, 2022 1 commit
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诗音澄鸢 镜苑芳依 authored
* BattlePass * BattlePass
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- 18 Jun, 2022 4 commits
- 16 Jun, 2022 1 commit
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Melledy authored
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- 08 Jun, 2022 2 commits
- 03 Jun, 2022 1 commit
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zhaodice authored
* Arresting small creature support * add InsectCaptureManager * use EnvAnimalGatherExcelConfigData.json * Update InsectCaptureManager.java
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- 31 May, 2022 1 commit
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Melledy authored
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- 25 May, 2022 1 commit
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Akka authored
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- 23 May, 2022 1 commit
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ShiroSaki authored
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- 20 May, 2022 1 commit
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Akka authored
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- 18 May, 2022 1 commit
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Melledy authored
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- 13 May, 2022 2 commits
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ShigemoriHakura authored
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Melledy authored
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- 11 May, 2022 1 commit
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Melledy authored
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- 08 May, 2022 3 commits
- 06 May, 2022 1 commit
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Akka authored
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