- 18 Oct, 2022 1 commit
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natsu authored
* Extend give command "talent" * Update src/main/java/emu/grasscutter/data/excels/AvatarSkillDepotData.java Shorten IntStream for getCombatSkills Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com> * Fix setSkillLevel to work during avatar construction Shortening getCombatSkills * changeSkillLevel now acts as intermediate operation to fetch skillIds * setSkillLevel changes to allow out of range levels to be normalized * Update src/main/java/emu/grasscutter/command/commands/GiveCommand.java Removing recalcStats since it's redundant Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com> * Major changes and cleanup: - AvatarSkillDepotData: removed getCombatSkills since it's unused - TalentCommand: shortened /talent all using getSkillsAndEnergySkill - GiveCommand: changed changeSkillLevel to setSkillLevel - Avatar: delete changeSkillLevel and moved the operation inside setSkillLevel,updated skillId to Integer to catch special cases from GiveCommand * Small cleanup: Removed the special case from Avatar to be handled inside of GiveCommand Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>
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- 17 Oct, 2022 1 commit
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AnimeGitB authored
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- 13 Oct, 2022 1 commit
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natsu authored
* Extend talent command "all": Added talent option to set all talents (n, e, q) at once Modified error message to cover edge cases when player entered talent level lower than 1 * Update src/main/java/emu/grasscutter/command/commands/TalentCommand.java some suggested changes Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>
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- 03 Oct, 2022 1 commit
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Luke H-W authored
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- 28 Sep, 2022 1 commit
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GanyusLeftHorn authored
* Update 3.0 protos * Update classes to match protos * Fix RegionHandler versions * 3.0 Opcodes * Fixed Gadget Spawning Original Commit Message: fixed gadget spawning ty MJDerp Gitea Author: yh0Nathan Co-authored-by: yh0Nathan <yhonathancaleb@gmail.com> * Make PointData compatible with alternative PointData Original Commit Message: Make PointData compatible with windied scene points. Gitea Author: GanyusLeftHorn Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com> * Add scene tag for Vanarana. Original Commit Message: Add scene tag for Vanarana. Gitea Author: GanyusLeftHorn Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com> * Add Sumeru expeditions. Original Commit Message: Add Sumeru expeditions. Gitea Author: GanyusLeftHorn Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com> * Update game version to 3.0.0 * versionFix must be >= 50 not == 50 in RegionHandler * Add new 3.0 Reliquary and SkillParticleGeneration data Original Commit Message: Repair 3.0 added Reliquary 3-in-1 on the crafting table. Add skill particle generation info for Tighnari,Collei and Dori Gitea Author: Roly * Actually fix RegionHandler * Remove asset names from json and comments * Add scene areas for Sumeru desert to /prop um * Added New MaterialType * Change version to 3.1.0 * funny welcome message back * Fix pyramid skill issue. * Fix pyramid and event scene tags without ugly bruteforce. * Remove backrooms chat welcome message. * Incorporate suggestions. * RoomSceneId and empty list checking. Co-authored-by: Benj <benjamin7006@gmail.com> Co-authored-by: yh0Nathan <yhonathancaleb@gmail.com> Co-authored-by: Kokoboy <anushkumar222001@gmail.com> Co-authored-by: nitro <31241699+nitrog0d@users.noreply.github.com> Co-authored-by: Vexeone <vexeone@gmail.com>
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- 16 Sep, 2022 1 commit
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Alexander Hartmann authored
* add missing EntityTypes * small command refactorings and improvements * move common command patterns and methods to CommandHelpers * let the spawn command detect the entityType instead of spawning every entity as EntityVehicle * add extra options for spawning gadgets for better debuging and testing * More spawn command additions and cleanups+EntityVehicle changes * Moved remaining patterns from GiveCommand and ClearCommand to CommandHelpers * Added patterns for hp, maxhp, atk, def and (monster)ai for the spawn command * Moved intParam parsing via regex to the CommandHelpers * Read most of EntityVehicle stats from the ConfigGadget instead of hardcoding them Co-authored-by: hartie95 <mail@hartie95.de>
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- 05 Sep, 2022 1 commit
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Kawaa authored
* Pull request made after merging the latest version * Update src/main/resources/languages/ja-JP.json
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- 03 Sep, 2022 1 commit
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github-actions authored
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- 02 Sep, 2022 1 commit
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AnimeGitB authored
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- 31 Aug, 2022 1 commit
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Kawaa authored
* Console output player command * Update CommandMap.java * Add the Output_player_command option to the config * Proper formatting for logging commands * Log account usernames, not player nicknames Co-authored-by: Melledy <52122272+Melledy@users.noreply.github.com>
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- 27 Aug, 2022 1 commit
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jie65535 authored
* Add permission clear and list commands * Add Account clear permission
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- 25 Aug, 2022 3 commits
- 24 Aug, 2022 2 commits
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AnimeGitB authored
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Benj authored
Original Commit Message: fixed gadget spawning ty MJDerp Gitea Author: yh0Nathan Co-authored-by: yh0Nathan <yhonathancaleb@gmail.com>
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- 21 Aug, 2022 3 commits
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github-actions authored
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AnimeGitB authored
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AnimeGitB authored
Make commands pass ints and floats instead of manually casting them to string first
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- 19 Aug, 2022 2 commits
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AnimeGitB authored
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AnimeGitB authored
Ensures Traveler retains talent levels and constellations on inactive elements when switching elements. Relevant for any other skillDepot-changing activities like Windtrace too, though keeping those in the db might not be as useful. Refactor avatar talent upgrade and access Refactor skillExtraCharges
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- 18 Aug, 2022 1 commit
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AnimeGitB authored
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- 11 Aug, 2022 1 commit
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AnimeGitB authored
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- 10 Aug, 2022 2 commits
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GanyusLeftHorn authored
Original commits: * Add necessary protos for scene point/area unlocking. * Rename PlayerOpenStateManager to PlayerProgressManager and move data to Player. * Handle unlocking of waypoints. * Add primo rewards for waypoint unlock. * Statue unlocking. * Add statue quest on player login. * I forgor to add an unlock command. * Give EXP as reward, fire quest trigger, make EXP UI show up.
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Magix authored
Original commits: * Clean-up * Introduce a new application arguments parser & handler * Clean-up and deprecate `Tools#getLanguageOption` * Fix `-debug` and `-debugall` parameters * found this while debugging, ...why * Remove deprecated parameters * Invoke startup argument parser before handbook generation * Move command map instantiation to `Grasscutter `(prevent making 3 instances on startup) * Ensure \n at EOF Co-authored-by: AnimeGitB <AnimeGitB@bigblueball.in>
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- 09 Aug, 2022 1 commit
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AnimeGitB authored
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- 02 Aug, 2022 1 commit
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KingRainbow44 authored
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- 28 Jul, 2022 2 commits
- 26 Jul, 2022 2 commits
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AnimeGitB authored
Fixes #1552
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lactose authored
Original commits: * create `SetConstCommand` class and translations * (partially) functional `setconst` command * fixed punctuation * added success message * implemented `SetConstCommand` * added translation keys * update keys * refactor + automatic reload * Nitpick (Co-authored-by: AnimeGitB <AnimeGitB@bigblueball.in>)
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- 24 Jul, 2022 2 commits
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KingRainbow44 authored
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GanyusLeftHorn authored
* Make sure we never access PlayerOpenStateManager::map directly. * Read OpenStates from excels. * Add defaultState * Replace hardcoded open states with the ones read from excels. * Don't send change notify when unlocking on login. * Add open state blacklist for default unlocks. * Add a way to temporarily set open states for dev * Remove old OpenState.java * Fix UnlockAllCommand * Change condType to an enum.
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- 22 Jul, 2022 4 commits
- 21 Jul, 2022 3 commits
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github-actions authored
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Melledy authored
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Melledy authored
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