- 24 Jun, 2022 1 commit
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Tesutarin authored
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- 23 Jun, 2022 1 commit
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@Roly authored
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- 22 Jun, 2022 5 commits
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AnimeGitB authored
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Luke H-W authored
Co-authored-by: Tesutarin <105267106+Tesutarin@users.noreply.github.com>
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AnimeGitB authored
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AnimeGitB authored
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GanyusLeftHorn authored
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- 21 Jun, 2022 2 commits
- 19 Jun, 2022 2 commits
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Kimi authored
* Traditional Chinese | Translation Patches * Update zh-TW.json * Update zh-TW.json * Update zh-TW.json
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Miralyn authored
* Don't know what Dispatch means and can't really find it in Russian anywhere, not a specialist anyway so decided to not invent things. * lost some symbols accidentally * accidentally messed up some escape characters. translated a bit more
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- 18 Jun, 2022 2 commits
- 16 Jun, 2022 1 commit
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Tesutarin authored
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- 15 Jun, 2022 1 commit
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xlpmyxhdr authored
Fixed the issue that the Ancient Rock Dragon Lizard spawned too much at one time, so that one Ancient Rock Dragon Lizard was generated at a time, and the attributes were different
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- 14 Jun, 2022 2 commits
- 13 Jun, 2022 1 commit
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Tesutarin authored
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- 11 Jun, 2022 1 commit
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Tesutarin authored
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- 05 Jun, 2022 1 commit
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liizfq authored
* add new command (unlimitenergy):toggle energyusage for each player while energyusage is ture in config.json * Solve the problem of layout and naming errors * make currentActiveTeam's Avatar full-energy while turn on the ule. * Resolve language document errors * add config_error message while player try to execute UnlimitEnergyCommand in GAME_OPTIONS.energyUsage == false
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- 04 Jun, 2022 2 commits
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AZ authored
* When the server starts, it now outputs the game and server version. Too dumb to not hardcode it - sorry! * ... * sorry i dropped my spaghetti, I'll help clean that * Doing simple stuff: now without hardcoding! * Restored Git hash functionality * Fixed other languages and made the output more useful. * Forgot this file lol
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AZthemute authored
Also clarified coop command in help command.
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- 03 Jun, 2022 4 commits
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Tesutarin authored
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leonier-test authored
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leonier-test authored
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Paimon2022 authored
Now the spawn command is: spawn <entityID> [amount] [level(monster only)] <x> <y> <z>(monster only, optional) The coordinate is optional
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- 01 Jun, 2022 3 commits
- 31 May, 2022 6 commits
- 29 May, 2022 3 commits
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zhaodice authored
* add drops for animals wild pig,fishes,foxes,birds * append fox * Deforestation Support implement drop woods when attacking tree * Deforestation support (remove prints) implement drop woods when attacking tree * Deforestation support (remove prints) implement drop woods when attacking tree * add AutoRecycleHashMap Map's KEY is automatic expire if key long time no use (query or modify from HashMap) * use AutoRecycleHashMap in case of memory leak * fix bug * remove prints * static AutoRecycleHashMap * fix problems * Delete AutoRecycleHashMap.java * remove log * fix build * improve * remove unnecessary information Co-authored-by: Albedo <105265570+arub3do@users.noreply.github.com> Co-authored-by: Albedo <105265570+arub3do@users.noreply.github.com>
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tester233 authored
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tester233 authored
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- 28 May, 2022 2 commits