Commit ebea23b1 authored by TheNumbat's avatar TheNumbat
Browse files

merge

parents ae2b9dc5 c0f8c29a
...@@ -25,10 +25,11 @@ To freely move the camera without updating its field of view/aspect ratio to mat ...@@ -25,10 +25,11 @@ To freely move the camera without updating its field of view/aspect ratio to mat
## Create light ## Create light
To create a lighting for your scene, simply go to the menu on the left side, click "New Light", and you will be able to choose from a variaty of light objects and environmental lights. (you will implement the support for environmental light in Task 7. See the corresponding documentation for more guide.) To add lighting to the scene, simply go to the menu on the left side, click "New Light", and you will be able to choose from a variety of point objects and infinite environment lights. (To implement support for environment lights, see PathTracer task 7.)
![light](light.png) ![light](light.png)
Additionally, any object can be made into an emissive area light by changing its material to `Diffuse Light`. Mesh-based area lights can produce much more realistic lighting conditions.
## Enable Ray Logging for Debugging ## Enable Ray Logging for Debugging
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...@@ -79,6 +79,7 @@ if we want our new distribution to still integrate to 1, we must divide by sin(\ ...@@ -79,6 +79,7 @@ if we want our new distribution to still integrate to 1, we must divide by sin(\
Altogether, the final Jacobian is (wh / 2pi^2 sin(\theta)). Altogether, the final Jacobian is (wh / 2pi^2 sin(\theta)).
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### Tips ### Tips
...@@ -91,9 +92,16 @@ Altogether, the final Jacobian is (wh / 2pi^2 sin(\theta)). ...@@ -91,9 +92,16 @@ Altogether, the final Jacobian is (wh / 2pi^2 sin(\theta)).
- If you didn't use the ray log to debug area light sampling, start using it now to visualize what directions are being sampled from the environment map. - If you didn't use the ray log to debug area light sampling, start using it now to visualize what directions are being sampled from the environment map.
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![uffiz](new_results/uffiz32importance.png)
>>>>>>> c0f8c29adcde9b20b76232cedf6298f12af43f03
## Reference Results ## Reference Results
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![ennis](images/ennis.png) ![ennis](images/ennis.png)
![uffiz](images/uffiz.png) ![uffiz](images/uffiz.png)
![grace](images/grace.png) ![grace](images/grace.png)
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![ennis](new_results/field1024importance.png)
>>>>>>> c0f8c29adcde9b20b76232cedf6298f12af43f03
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