Release new version
Features: - Particle systems can now specify a maximum dt per step - Animation key-framing & timing system now supports objects with simulation - Mixture/multiple importance sampling for correct low-variance direct lighting - New BSDF, point light, and environment light APIs that separate sampling, evaluation, and pdf - Area light sampling infrastructure - Removed rectangle area lights; all area lights are now emissive meshes - Reworked PathTracer tasks 4-6, adjusted/improved instructions for the other tasks Bug fixes: - Use full rgb/srgb conversion equation instead of approximation - Material albedo now specified in srgb (matching the displayed color) - ImGui input fields becoming inactive no longer apply to a newly selected object - Rendering animations with path tracing correctly steps simulations each frame - Rasterization based renderer no longer inherits projection matrix from window - Scene file format no longer corrupts particle emitter enable states - Documentation videos no longer autoplay - Misc. refactoring - Misc. documentation website improvements
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- src/student/bvh.inl 2 additions, 1 deletionsrc/student/bvh.inl
- src/student/debug.h 1 addition, 1 deletionsrc/student/debug.h
- src/student/env_light.cpp 34 additions, 31 deletionssrc/student/env_light.cpp
- src/student/particles.cpp 16 additions, 1 deletionsrc/student/particles.cpp
- src/student/pathtracer.cpp 106 additions, 98 deletionssrc/student/pathtracer.cpp
- src/student/samplers.cpp 42 additions, 33 deletionssrc/student/samplers.cpp
- src/student/skeleton.cpp 7 additions, 7 deletionssrc/student/skeleton.cpp
- src/student/tri_mesh.cpp 67 additions, 15 deletionssrc/student/tri_mesh.cpp
- src/util/hdr_image.cpp 2 additions, 2 deletionssrc/util/hdr_image.cpp
- src/util/rand.cpp 2 additions, 1 deletionsrc/util/rand.cpp
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