- 29 Jul, 2022 1 commit
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Someone999 authored
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- 22 Jul, 2022 1 commit
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Melledy authored
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- 21 Jul, 2022 3 commits
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github-actions authored
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Melledy authored
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Melledy authored
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- 17 Jul, 2022 2 commits
- 08 Jul, 2022 1 commit
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akatatsu27 authored
Original commits: * Added more server debug options * made server debug code prettier * fixed initialization bug * Enables logging of packets contained in UnionCmdNotify, when debug level is WHITELIST or BLACKLIST
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- 14 Jun, 2022 1 commit
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ImmuState authored
* Basic resin usage/refresh. * Honor resin config, move some logic to logon. * Add resin usage to DungeonChallenge * Make fragile and transient resin usable. * Get resin cost from dungeon excel. * Add ability to unlock combine diagrams. * Refactor CombineManager to use Inventory.payItems, enabling crafting of condensed resin. * Refactor ForgingManager to use Inventory.payItems, to prepare for eventually forging Mystic Enhancement Ores using resin. * Remove comment * Check resin usage in addResin
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- 31 May, 2022 2 commits
- 25 May, 2022 1 commit
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Akka authored
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- 22 May, 2022 1 commit
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ImmuState authored
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- 20 May, 2022 1 commit
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ButterCookies authored
* Show server status to three-party game launcher * Set the maximum number of player on the server through the config.json * modify the logical order and show the number of maxplayer to API /status/server * Now even players who have token already cannot bypass the maxPlayer check
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- 19 May, 2022 1 commit
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xtaodada authored
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- 17 May, 2022 2 commits
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4Benj_ authored
* Autogenerate keys and data files * Update gacha html files Accidentally pushed with old html files * Keys no longer copied. No more manually retrieving listing files. Recursive directory creation Removed unused code from old GC as well. * Moved somethings and better errors * Fixed resources from loading twice * Data files fallback
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muhammadeko authored
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- 15 May, 2022 1 commit
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Akka authored
* add docs for tower * fix: LEAK: ByteBuf.release() was not called * enableScriptInBigWorld * not print log when loaded scripts from cache * revert the change of server tick * revert the change of server tick * fix * optimize the performance: lazy load & cache * fix the refresh group * fix NPE Co-authored-by: Melledy <52122272+Melledy@users.noreply.github.com>
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- 14 May, 2022 1 commit
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KingRainbow44 authored
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- 13 May, 2022 1 commit
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KingRainbow44 authored
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- 11 May, 2022 6 commits
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KingRainbow44 authored
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mingjun97 authored
* Fix default port for the game server * Fix the returning region info
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KingRainbow44 authored
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KingRainbow44 authored
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KingRainbow44 authored
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KingRainbow44 authored
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