- 31 May, 2022 2 commits
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Melledy authored
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Yazawazi authored
* feature(2.7 version): support 2.7 version & upload new protos 1. Support GC in GI 2.7.0; 2. Upload new protos; 3. Fix some bugs cuz by new protos. BREAKING CHANGE: all * fix(database helper): fix player uid issues * fix(ability embryo): uint32 to fixed32 * fix(proto): map mark rename MAP_MARK_FROM_TYPE_NOE to MAP_MARK_FROM_TYPE_NONE * fix(game version): change game version to 2.7.0 * perf(proto): remove unused protos 1. Remove unused protos; 2. Temporarily commented out some of the proto fields. * fix(proto): uint32 to fixed32
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- 29 May, 2022 1 commit
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zhaodice authored
* add drops for animals wild pig,fishes,foxes,birds * append fox * Deforestation Support implement drop woods when attacking tree * Deforestation support (remove prints) implement drop woods when attacking tree * Deforestation support (remove prints) implement drop woods when attacking tree * add AutoRecycleHashMap Map's KEY is automatic expire if key long time no use (query or modify from HashMap) * use AutoRecycleHashMap in case of memory leak * fix bug * remove prints * static AutoRecycleHashMap * fix problems * Delete AutoRecycleHashMap.java * remove log * fix build * improve * remove unnecessary information Co-authored-by: Albedo <105265570+arub3do@users.noreply.github.com> Co-authored-by: Albedo <105265570+arub3do@users.noreply.github.com>
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- 27 May, 2022 2 commits
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Melledy authored
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ProxyismGH authored
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- 25 May, 2022 1 commit
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ImmuState authored
* Generate energy drops for monsters + make sure picking up particles honors their count. * Use drop info from excels instead. * Remove double newline. * Remove commented code.
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- 24 May, 2022 1 commit
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ShiroSaki authored
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- 23 May, 2022 2 commits
- 22 May, 2022 4 commits
- 14 May, 2022 1 commit
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tiantian520 authored
* Add a new command " nostamina\ * Fix * Fix 2 * Renamed some names. * Update zh-CN.json Fix an existing language expression error.
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- 13 May, 2022 2 commits
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ShigemoriHakura authored
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Yazawazi authored
Ugly hard code
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- 12 May, 2022 3 commits
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gentlespoon authored
1. Remove unnecessary manager from player collection. 2. Clean up MarkMapReq handler. 3. Remove redundant checks.
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Yazawazi authored
Simple implementation of a part of the gadget support, very rough, hard code variables, I am very sorry for that. It can now handle part of the gadget rig. More features and better support await PRs from others. if no one else does, I'll give it a try.
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gentlespoon authored
1. Remove references. 2. Handle vehicle stamina.
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- 11 May, 2022 2 commits
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Melledy authored
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KingRainbow44 authored
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- 08 May, 2022 7 commits
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Melledy authored
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Melledy authored
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Melledy authored
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gentlespoon authored
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gentlespoon authored
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gentlespoon authored
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gentlespoon authored
by separately handling immediate one-time cost and cost over time.
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- 07 May, 2022 2 commits
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gentlespoon authored
- Reduced stamina not tested in MP. - Stop MovementManager ticker when player goes offline.
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Melledy authored
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- 06 May, 2022 9 commits
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Kinesis authored
Co-Authored-By: ShigemoriHakura <62388797+ShigemoriHakura@users.noreply.github.com> Co-Authored-By: KanyeWestc <104547412+KanyeWestc@users.noreply.github.com> Co-Authored-By: QAQ 天小络 <72185326+XTL676@users.noreply.github.com> Co-Authored-By: nkxingxh <25559053+nkxingxh@users.noreply.github.com> Co-Authored-By: Yazawazi <47273265+Yazawazi@users.noreply.github.com> Co-Authored-By: wuwuwu223 <81224214+wuwuwu223@users.noreply.github.com> Co-Authored-By: omg-xtao <100690902+omg-xtao@users.noreply.github.com> Co-Authored-By: Sakura <104815797+Sakura@users.noreply.github.com> Co-Authored-By: NewNeko-2022 <104819344+NewNeko-2022@users.noreply.github.com> Co-Authored-By: JimWails <30657653+JimWails@users.noreply.github.com> Co-Authored-By: buttercookies <19878609+ButterCookies@users.noreply.github.com>
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Akka authored
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gentlespoon authored
Max is currently set to 85000 for everyone. Will update after implementing statue levels.
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gentlespoon authored
- Respects player setting. - SP + MP. - Statue has unlimited HP volume (to be updated)
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Akka authored
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Akka authored
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Akka authored
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gentlespoon authored
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Akka authored
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- 05 May, 2022 1 commit
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gentlespoon authored
Stamina is still WIP. - Currently stamina consumption is not affected by the use of foods, talents, or the environment. - Charged attacks do no require stamina yet. - Will be fixed tomorrow.
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