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ziqian zhang
Grasscutter
Commits
29f9d650
Commit
29f9d650
authored
May 07, 2022
by
gentlespoon
Committed by
Melledy
May 07, 2022
Browse files
Make stamina consumption classes public so others can use.
parent
836e0150
Changes
4
Hide whitespace changes
Inline
Side-by-side
src/main/java/emu/grasscutter/game/managers/StaminaManager/Consumption.java
0 → 100644
View file @
29f9d650
package
emu.grasscutter.game.managers.StaminaManager
;
public
class
Consumption
{
public
ConsumptionType
consumptionType
;
public
int
amount
;
public
Consumption
(
ConsumptionType
ct
,
int
a
)
{
consumptionType
=
ct
;
amount
=
a
;
}
public
Consumption
(
ConsumptionType
ct
)
{
this
(
ct
,
ct
.
amount
);
}
}
src/main/java/emu/grasscutter/game/managers/StaminaManager/ConsumptionType.java
0 → 100644
View file @
29f9d650
package
emu.grasscutter.game.managers.StaminaManager
;
public
enum
ConsumptionType
{
None
(
0
),
// consume
CLIMB_START
(-
500
),
CLIMBING
(-
150
),
CLIMB_JUMP
(-
2500
),
SPRINT
(-
1800
),
DASH
(-
360
),
FLY
(-
60
),
SWIM_DASH_START
(-
200
),
SWIM_DASH
(-
200
),
SWIMMING
(-
80
),
FIGHT
(
0
),
// restore
STANDBY
(
500
),
RUN
(
500
),
WALK
(
500
),
STANDBY_MOVE
(
500
),
POWERED_FLY
(
500
);
public
final
int
amount
;
ConsumptionType
(
int
amount
)
{
this
.
amount
=
amount
;
}
}
\ No newline at end of file
src/main/java/emu/grasscutter/game/managers/StaminaManager.java
→
src/main/java/emu/grasscutter/game/managers/StaminaManager
/StaminaManager
.java
View file @
29f9d650
package
emu.grasscutter.game.managers
;
package
emu.grasscutter.game.managers
.StaminaManager
;
import
emu.grasscutter.Grasscutter
;
import
emu.grasscutter.game.entity.EntityAvatar
;
...
...
@@ -35,48 +35,8 @@ public class StaminaManager {
private
int
staminaRecoverDelay
=
0
;
private
boolean
isInSkillMove
=
false
;
private
enum
ConsumptionType
{
None
(
0
),
// consume
CLIMB_START
(-
500
),
CLIMBING
(-
150
),
CLIMB_JUMP
(-
2500
),
SPRINT
(-
1800
),
DASH
(-
360
),
FLY
(-
60
),
SWIM_DASH_START
(-
200
),
SWIM_DASH
(-
200
),
SWIMMING
(-
80
),
FIGHT
(
0
),
// restore
STANDBY
(
500
),
RUN
(
500
),
WALK
(
500
),
STANDBY_MOVE
(
500
),
POWERED_FLY
(
500
);
public
final
int
amount
;
ConsumptionType
(
int
amount
)
{
this
.
amount
=
amount
;
}
}
private
class
Consumption
{
public
ConsumptionType
consumptionType
;
public
int
amount
;
public
Consumption
(
ConsumptionType
ct
,
int
a
)
{
consumptionType
=
ct
;
amount
=
a
;
}
public
Consumption
(
ConsumptionType
ct
)
{
this
(
ct
,
ct
.
amount
);
}
}
public
boolean
getIsInSkillMove
()
{
return
isInSkillMove
;
...
...
src/main/java/emu/grasscutter/game/player/Player.java
View file @
29f9d650
...
...
@@ -22,7 +22,7 @@ import emu.grasscutter.game.inventory.GameItem;
import
emu.grasscutter.game.inventory.Inventory
;
import
emu.grasscutter.game.mail.Mail
;
import
emu.grasscutter.game.mail.MailHandler
;
import
emu.grasscutter.game.managers.StaminaManager
;
import
emu.grasscutter.game.managers.StaminaManager
.StaminaManager
;
import
emu.grasscutter.game.managers.SotSManager
;
import
emu.grasscutter.game.props.ActionReason
;
import
emu.grasscutter.game.props.EntityType
;
...
...
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