1. 26 Sep, 2022 1 commit
  2. 23 Sep, 2022 3 commits
  3. 19 Sep, 2022 2 commits
  4. 16 Sep, 2022 5 commits
    • github-actions's avatar
      Version 1.3.2-dev [skip actions] · 794350aa
      github-actions authored
      794350aa
    • github-actions's avatar
      Version 1.3.1 · ad64d711
      github-actions authored
      Fix whitespace [skip actions]
      Extend spawn command (#1777)
      character and companionship exp gain to party not active character fixes #1787
      fixed gadget hp properties and invincibility handling (#1773)
      Add support for propperly showing activity shops (#1774)
      Improve team respawn (#1752)
      Update README.md (the origin) (#1736)
      Update banners (closes #1760)
      Update zh-CN.json (#1762)
      Calculate Banner.previewPrefabPath
      Forbid PRs from modifying certain files
      Added a directive to fix some minor bugs (#1744)
      remove accidentally committed symlink
      Version 1.3.1-dev [skip actions]
      ad64d711
    • github-actions's avatar
      Fix whitespace [skip actions] · e9f5d984
      github-actions authored
      e9f5d984
    • Alexander Hartmann's avatar
      Extend spawn command (#1777) · 08f36195
      Alexander Hartmann authored
      
      
      * add missing EntityTypes
      
      * small command refactorings and improvements
      * move common command patterns and methods to CommandHelpers
      * let the spawn command detect the entityType instead of spawning every entity as EntityVehicle
      * add extra options for spawning gadgets for better debuging and testing
      
      * More spawn command additions and cleanups+EntityVehicle changes
      * Moved remaining patterns from GiveCommand and ClearCommand to CommandHelpers
      * Added patterns for hp, maxhp, atk, def and (monster)ai for the spawn command
      * Moved intParam parsing via regex to the CommandHelpers
      * Read most of EntityVehicle stats from the ConfigGadget instead of hardcoding them
      Co-authored-by: default avatarhartie95 <mail@hartie95.de>
      08f36195
    • AnimeGitB's avatar
      9671a76a
  5. 15 Sep, 2022 1 commit
  6. 14 Sep, 2022 1 commit
  7. 12 Sep, 2022 1 commit
    • Kawaa's avatar
      Improve team respawn (#1752) · 070edd26
      Kawaa authored
      * Pull request made after merging the latest version
      
      * Update src/main/resources/languages/ja-JP.json
      
      * first commit
      
      * TeamRespawn_BigWorld
      
      * Improving scene Loading
      
      * Final commit
      
      * optimize import
      
      * optimize
      
      * Update TeamManager.java
      
      * Update src/main/java/emu/grasscutter/game/player/TeamManager.java
      070edd26
  8. 11 Sep, 2022 2 commits
    • AwayJob's avatar
      Update README.md (the origin) (#1736) · 72c16d7e
      AwayJob authored
      * made it more  c l e a r e r
      
      * add .
      
      * Update README.md
      
      * Capitalised HTTPS
      
      * update actions to build
      
      * fixed typo
      
      Fixed the bullet point spacing, removed http://mitm.it as the download page don't exist anymore, added `mitmproxy-ca-cert.cer` and save script into the instruction.
      
      * added additional info about mitmproxy
      72c16d7e
    • AnimeGitB's avatar
      Update banners (closes #1760) · 767e598b
      AnimeGitB authored
      767e598b
  9. 09 Sep, 2022 1 commit
    • 2y8e9h22's avatar
      Update zh-CN.json (#1762) · 57bb7471
      2y8e9h22 authored
      * Update zh-CN.json
      
      Translate Chinese briefly.
      
      * bring into correspondence with
      
      Same indentation
      57bb7471
  10. 08 Sep, 2022 1 commit
  11. 07 Sep, 2022 1 commit
  12. 05 Sep, 2022 1 commit
  13. 03 Sep, 2022 8 commits
    • AnimeGitB's avatar
      remove accidentally committed symlink · 2ed45060
      AnimeGitB authored
      2ed45060
    • github-actions's avatar
      Version 1.3.1-dev [skip actions] · 6cf83b30
      github-actions authored
      6cf83b30
    • github-actions's avatar
      Version 1.3.0 · 15550105
      github-actions authored
      Update languages [skip actions]
      Fix whitespace [skip actions]
      Add version increments to lint branch
      Plugin Manager localisation
      Update ru-RU.json
      fix serenitea pot main building
      Add command targeting by account username
      Fix elementless Traveler depotValue
      [BREAKING] dummy commit for Express -> Javalin
      Update contributing guidelines
      Move the remaining `HttpUtils` function over to `Router`
      Clean up http server content types
      Replace express with javalin in logger
      Update HttpServer & AuthenticationSystem to use Javalin
      Remove ``java-express``. Add javalin as dependency
      Custom Teams (#1731)
      Console output player command (#1722)
      Clean up adding extra embryo logic in Avatar::recalcStats
      Clean up OpenStateData onLoad logic
      Update default Banners.json (#1719)
      fix serenitea pot (#1726)
      fix: avatar energy transform in proudskill
      Update README.md Sequel (#1717)
      Add permission clear and list commands (#1715)
      Fix offline account deletion (fixes #1716)
      maybe drop my dev domain and use `grasscutter.io`
      Fix up some japanese references
      add dendro resonance
      Update README_NL.md
      Update readme interlinks
      Jp support (#1712)
      Update translation (#1711)
      Merge pull request #1710 from pfyy/development
      fix dungeon
      Dutch language updates For README (#1709)
      Fix weird conditional in `EquipAffixData`
      partial fix of dungeon
      Update `AvatarCostumeData` naming
      Fix `ReliquarySetData` naming
      Update README_zh-CN.md
      Show accessAddress in bold yellow on startup This should make it easier to help people troubleshoot networked setups. Consider telling people to try connecting to the address with a web browser on the client's machine.
      Update SetPropCommand strings, send cmd usage on target fail
      refactor some itemdepot lookups for later
      Fix account deletion
      Fix HelpCommand missing aliases
      Prevent material type from being null
      Move vehicle fightprop hacks
      Consolidate random point offsets
      De-hardcode ChestBatchUse
      Remove asset names from json and comments
      Actually fix RegionHandler
      Add new 3.0 Reliquary and SkillParticleGeneration data
      versionFix must be >= 50 not == 50 in RegionHandler
      Update game version to 3.0.0
      Add Sumeru expeditions.
      Add scene tag for Vanarana.
      Make PointData compatible with alternative PointData
      Fixed Gadget Spawning
      3.0 Opcodes
      Fix RegionHandler versions
      Update classes to match protos
      Update 3.0 protos
      Fix QuestEncryptionKeys Path (#1696)
      Update README.md (#1695)
      More literate README_ru-RU.md
      Avoid potential NPE on WL0 (#1693)
      Make lint workflows ignore generated folder But run them on linter and workflow changes
      Clean up some Position usage to avoid unneccessary unpacks
      Fix healing skills being able to heal dead characters
      Fix null pointer in `Avatar` if skill level map didnt already contain skill id
      Delete quests from the player if there are errors loading them from the db
      update zh-CN.json (#1684)
      Update ru-RU.json
      Rename lint_commit's job, don't fail on no changes
      Fix lint commit reference
      Allow adding constellations to playerless avatars Fixes #1682
      Fix whitespace [skip actions]
      Don't lint src/generated
      Make TalentCommand show off new Translate function
      Improve translate function Make commands pass ints and floats instead of manually casting them to string first
      Hide resin from map when disabled
      Replace protos with generated protos
      small quest fixes (#1677)
      Blossom Implement (#1606)
      Merge pull request #1680 from 4Benj/development
      Remove uncompiled protos from compiled jar
      Remove crazy high AEXP drops from default chest rewards
      Fix talentcommand message key
      Refactor avatar skilldepot and constellation/talent changing Ensures Traveler retains talent levels and constellations on inactive elements when switching elements. Relevant for any other skillDepot-changing activities like Windtrace too, though keeping those in the db might not be as useful.
      Add README_fil-PH.md (#1675)
      Avoid allocations on Map::putIfAbsent usage Map::computeIfAbsent only runs the passed constructors when it needs to
      Add iterable payItems methods Shame they could never be fully generic, but oh well
      Change unlocked scenes from lists to sets
      Handbooks: use some sorted maps
      Stop vendoring fastutil
      Lombokify some more getters
      Remove erroneous references to excel skilldata instead of avatar skilldata Refactor team resonances and correct login behaviour and less-than-full-party behaviour
      Add README_ko-KR.md (#1673)
      Don't use UIDs as initial capacity for chat history
      ChatSystem nitpick
      Fix chat welcome messages and some slight refactoring.
      Fix deprecated chat references
      update zh-CN.json (#1662)
      Refactoring (#1660)
      chore: typo fix
      Bump config version.
      Update ConfigContainer.java (#1646)
      make fishhook_tp configurable
      Refactor Json helper functions to JsonUtils
      Funnel all gson calls into helper functions
      Remove beta message
      Fix TalentCommand for Traveler
      fix:command player said to server won't be shown at chat history (#1643)
      Update install_without_dependencies.sh
      Fixed install_without_dependencies.sh script
      Handle Unlocking of Waypoints and Statues (#1608)
      Stop language linter from fighting the main linter on \n
      Fix an edge case that breaks embryos if resources are loaded early
      Introduce a new arguments parser (#1629)
      Fix Claiming BP Reward Chests (#1634)
      Make missing languages not throw warnings
      Unify gacha mappings generation
      Remove vestigial references to gacha_mappings
      Remove language hack from handbook generation
      Generate handbooks on every launch, fix html docs
      Refactor handbook generation, remove singular handbook
      Cache used strings from TextMaps
      Load in all the textmaps!
      Implement working* burst/ultimate invincibility
      Added Indonesian README
      Added install_without_dependencies.sh file
      Add invoke-level invulnerability for bursts.
      Invoke `AbilityManager#onSkillStart` and `AbilityManager#onSkillEnd`
      Add a method to be invoked on skill perform and end
      Update README_pl-PL.md
      Update README_ru-RU.md
      Update README_es-ES.md
      Update README_fr-FR.md
      Update README_zh-TW.md
      Update README_zh-CN.md
      Update README.md
      fix typo
      Added Indonesian language
      Added install_without_dependencies.sh file
      Improve some documentation and JSON (#1618)
      Add `EntityDamageEvent` and implementations
      Add more events
      Update HandlerSceneTransToPointReq.java
      Update src/main/java/emu/grasscutter/server/packet/recv/HandlerSceneTransToPointReq.java
      Update src/main/java/emu/grasscutter/game/managers/mapmark/MapMarksManager.java
      Update src/main/java/emu/grasscutter/server/packet/recv/HandlerTryEnterHomeReq.java
      Polish README and setConst translation (#1614)
      Update ru-RU.json
      Create ko-KR.json
      Add `PlayerUseFoodEvent` and implementations
      Move `PlayerTeleportEvent` occurrences into `World`
      Merge branch 'development' into more-events
      Clean-up the energy manager
      Explicitly declare the charset of a `FileReader` in `ConfigContainer`
      Update zh-CN.json
      Changed charset of FileReader in ConfigContainer from default to utf-8.
      Add files via upload
      Auto language lint
      Add explicit encoding on manage_languages.py for windows users
      Add lock function to SetStatsCommand
      Improve message formatting to clients Replaces tab indents with an extra linebreak. Also adds / to the start of command usage. Neither of these changes affect messages to the server console log.
      Update zh-CN.json
      Update zh-CN.json
      Merge pull request #1586 from Birdulon/development
      Suppress stacktrace on missing questkeys file
      Change loading quest keys from `info` to `debug`.
      Update zh-CN.json
      Fix an NPE in `EntityGadget` when `draft_id` isn't set
      SceneScriptManager fix nullPointer error
      Move `QuestEncryptionKeys` to `resources/`
      Traditional Chinese | Translation Patches
      fix nullPointer error
      small nullpointer fix in EntityGadget, in case meta gadget is not set
      Update ru-RU.json
      Add spanish translation for constellation commands
      Merge pull request #1553 from akatatsu27/questing
      token fix
      Merge branch 'development' into questing
      Update ru-RU.json
      [Bug] New avatars always created with C0 constellation Fixes #1552
      2.7+ prerendered cutscene support
      two small activity/event fixes * fixed GetAcitivityInfoReq proto * added draft to gadget Scene gatget, to let the client know the propper minigame for some entities
      Set Constellation Command (#1565)
      Update French translation
      Fix remaining traces of `Player#getPos`
      Attempt to fix the `teleport` command.
      Add `PlayerTeamDeathEvent` and implementations
      Add `EntityDeathEvent` and implementations
      Add a `Location` class (Scene + Position)
      Remove deprecated class
      Merge branch 'development' into more-events
      call deregisterRegion appropriately
      Merge branch 'development' into questing
      Read Open States from Excels (#1557)
      and misc bug fixes
      Major questing improvements
      Merge branch 'development' into more-events
      Translated new changes in languages files to Spanish
      Fix taking battle pass rewards
      Add `unlockall` command to unlock all openstates
      Fix battle pass manager saving with 0 id
      Set `setChooseAvatarGuid` properly
      Implement food buffs
      Use sorted containers for commands & aliases
      Change commands to use new usage message method.
      Refactor Command usage and description strings
      Updated Russian localization (#1543)
      Refactor excel datas (Mainly item data)
      Add `kcpInterval` to the config
      Rename `hasSentAvatarDataNotify()` to `hasSentLoginPackets()`
      Fix host team size not changing when a player joins their world for the first time
      Lower kcp interval to 20
      Bump project version
      Add `PlayerTeleportEvent`
      Update to support `PlayerMoveEvent`
      Remove `Cancellable` from `PlayerMoveEvent`
      Implement `PlayerMoveEvent`
      15550105
    • github-actions's avatar
      Update languages [skip actions] · 3b1b57b7
      github-actions authored
      3b1b57b7
    • github-actions's avatar
      Fix whitespace [skip actions] · 6e5d9866
      github-actions authored
      6e5d9866
    • AnimeGitB's avatar
      Add version increments to lint branch · 005a0bce
      AnimeGitB authored
      005a0bce
    • TotalyNotOndre's avatar
      Plugin Manager localisation · 49aed23f
      TotalyNotOndre authored
      * Confugure Plugin Manager to use localised strings
      * Add localisation strings for plugin manager
      49aed23f
    • Abdul's avatar
      Update ru-RU.json · a7317f2f
      Abdul authored
      a7317f2f
  14. 02 Sep, 2022 5 commits
  15. 01 Sep, 2022 6 commits
  16. 31 Aug, 2022 1 commit