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ziqian zhang
Grasscutter
Commits
cdb08195
Commit
cdb08195
authored
Apr 26, 2022
by
Melledy
Browse files
Fix cherry pick issues from drown packets
parent
a0ed1318
Changes
2
Hide whitespace changes
Inline
Side-by-side
src/main/java/emu/grasscutter/server/packet/recv/HandlerSceneEntityDrownReq.java
View file @
cdb08195
package
emu.grasscutter.server.packet.recv
;
import
emu.grasscutter.game.entity.EntityAvatar
;
import
emu.grasscutter.game.entity.EntityMonster
;
import
emu.grasscutter.game.entity.GenshinEntity
;
import
emu.grasscutter.game.props.FightProperty
;
import
emu.grasscutter.game.props.LifeState
;
import
emu.grasscutter.net.packet.Opcodes
;
import
emu.grasscutter.net.packet.PacketHandler
;
import
emu.grasscutter.net.packet.PacketOpcodes
;
import
emu.grasscutter.net.proto.SceneEntityDrownReqOuterClass.SceneEntityDrownReq
;
import
emu.grasscutter.net.proto.VisionTypeOuterClass
;
import
emu.grasscutter.server.game.GameSession
;
import
emu.grasscutter.server.packet.send.PacketLifeStateChangeNotify
;
import
emu.grasscutter.server.packet.send.PacketSceneEntityDrownRsp
;
@Opcodes
(
PacketOpcodes
.
SceneEntityDrownReq
)
...
...
@@ -18,24 +19,17 @@ public class HandlerSceneEntityDrownReq extends PacketHandler {
public
void
handle
(
GameSession
session
,
byte
[]
header
,
byte
[]
payload
)
throws
Exception
{
SceneEntityDrownReq
req
=
SceneEntityDrownReq
.
parseFrom
(
payload
);
GenshinEntity
entity
=
session
.
getPlayer
().
getScene
().
getEntityById
(
req
.
getEntityId
());
PacketLifeStateChangeNotify
lifeStateChangeNotify
=
new
PacketLifeStateChangeNotify
(
entity
,
entity
,
LifeState
.
LIFE_DEAD
);
PacketSceneEntityDrownRsp
drownRsp
=
new
PacketSceneEntityDrownRsp
(
req
.
getEntityId
());
//kill entity + broadcast it
session
.
getPlayer
().
getScene
().
broadcastPacket
(
lifeStateChangeNotify
);
session
.
getPlayer
().
getScene
().
broadcastPacket
(
drownRsp
);
if
(
entity
==
null
||
!(
entity
instanceof
EntityMonster
||
entity
instanceof
EntityAvatar
))
{
return
;
}
entity
.
setFightProperty
(
FightProperty
.
FIGHT_PROP_CUR_HP
,
0
);
//TODO: make a list somewhere of all entities to remove per tick rather than one by one
session
.
getPlayer
().
getScene
().
removeEntity
(
entity
,
VisionTypeOuterClass
.
VisionType
.
VisionDie
);
session
.
getPlayer
().
getScene
().
killEntity
(
entity
,
0
);
session
.
getPlayer
().
getScene
().
broadcastPacket
(
new
PacketSceneEntityDrownRsp
(
req
.
getEntityId
()));
}
}
src/main/java/emu/grasscutter/server/packet/send/PacketSceneEntityDrownRsp.java
View file @
cdb08195
package
emu.grasscutter.server.packet.send
;
import
emu.grasscutter.game.entity.GenshinEntity
;
import
emu.grasscutter.net.packet.GenshinPacket
;
import
emu.grasscutter.net.packet.PacketOpcodes
;
import
emu.grasscutter.net.proto.SceneEntityDrownRspOuterClass.SceneEntityDrownRsp
;
import
emu.grasscutter.net.proto.VisionTypeOuterClass.VisionType
;
public
class
PacketSceneEntityDrownRsp
extends
GenshinPacket
{
public
PacketSceneEntityDrownRsp
(
int
entityId
)
{
super
(
PacketOpcodes
.
SceneEntityDrownRsp
);
SceneEntityDrownRsp
proto
=
new
SceneEntityDrownRsp
().
to
Builder
().
setEntityId
(
entityId
).
build
();
SceneEntityDrownRsp
proto
=
SceneEntityDrownRsp
.
new
Builder
().
setEntityId
(
entityId
).
build
();
this
.
setData
(
proto
);
}
...
...
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