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ziqian zhang
Grasscutter
Commits
85f5a753
Commit
85f5a753
authored
May 09, 2022
by
Melledy
Committed by
GitHub
May 09, 2022
Browse files
Merge pull request #746 from Akka0/tower
fix the Monster spawn between stage challenges
parents
bdc9e483
66b17cad
Changes
10
Show whitespace changes
Inline
Side-by-side
data/TowerSchedule.json
View file @
85f5a753
{
"scheduleId"
:
1
,
"scheduleId"
:
45
,
"scheduleStartTime"
:
"2022-05-01T00:00:00+08:00"
,
"nextScheduleChangeTime"
:
"2022-05-30T00:00:00+08:00"
}
\ No newline at end of file
src/main/java/emu/grasscutter/game/dungeons/DungeonChallenge.java
View file @
85f5a753
...
...
@@ -28,14 +28,20 @@ public class DungeonChallenge {
private
int
challengeId
;
private
boolean
success
;
private
boolean
progress
;
/**
* has more challenge
*/
private
boolean
stage
;
private
int
score
;
private
int
objective
=
0
;
private
IntSet
rewardedPlayers
;
public
DungeonChallenge
(
Scene
scene
,
SceneGroup
group
)
{
public
DungeonChallenge
(
Scene
scene
,
SceneGroup
group
,
int
challengeId
,
int
challengeIndex
,
int
objective
)
{
this
.
scene
=
scene
;
this
.
group
=
group
;
this
.
challengeId
=
challengeId
;
this
.
challengeIndex
=
challengeIndex
;
this
.
objective
=
objective
;
this
.
setRewardedPlayers
(
new
IntOpenHashSet
());
}
...
...
@@ -87,6 +93,14 @@ public class DungeonChallenge {
return
score
;
}
public
boolean
isStage
()
{
return
stage
;
}
public
void
setStage
(
boolean
stage
)
{
this
.
stage
=
stage
;
}
public
int
getTimeLimit
()
{
return
600
;
}
...
...
@@ -123,8 +137,10 @@ public class DungeonChallenge {
private
void
settle
()
{
getScene
().
getDungeonSettleObservers
().
forEach
(
o
->
o
.
onDungeonSettle
(
getScene
()));
if
(!
stage
){
getScene
().
getScriptManager
().
callEvent
(
EventType
.
EVENT_DUNGEON_SETTLE
,
new
ScriptArgs
(
this
.
isSuccess
()
?
1
:
0
));
}
}
public
void
onMonsterDie
(
EntityMonster
entity
)
{
score
=
getScore
()
+
1
;
...
...
src/main/java/emu/grasscutter/game/entity/EntityMonster.java
View file @
85f5a753
...
...
@@ -116,14 +116,18 @@ public class EntityMonster extends GameEntity {
if
(
this
.
getSpawnEntry
()
!=
null
)
{
this
.
getScene
().
getDeadSpawnedEntities
().
add
(
getSpawnEntry
());
}
// first set the challenge data
if
(
getScene
().
getChallenge
()
!=
null
&&
getScene
().
getChallenge
().
getGroup
().
id
==
this
.
getGroupId
())
{
getScene
().
getChallenge
().
onMonsterDie
(
this
);
}
if
(
getScene
().
getScriptManager
().
isInit
()
&&
this
.
getGroupId
()
>
0
)
{
if
(
getScene
().
getScriptManager
().
getScriptMonsterSpawnService
()
!=
null
){
getScene
().
getScriptManager
().
getScriptMonsterSpawnService
().
onMonsterDead
(
this
);
}
// prevent spawn monster after success
if
(
getScene
().
getChallenge
()
!=
null
&&
getScene
().
getChallenge
().
inProgress
()){
getScene
().
getScriptManager
().
callEvent
(
EventType
.
EVENT_ANY_MONSTER_DIE
,
null
);
}
if
(
getScene
().
getChallenge
()
!=
null
&&
getScene
().
getChallenge
().
getGroup
().
id
==
this
.
getGroupId
())
{
getScene
().
getChallenge
().
onMonsterDie
(
this
);
}
}
...
...
src/main/java/emu/grasscutter/game/tower/TowerManager.java
View file @
85f5a753
...
...
@@ -122,7 +122,7 @@ public class TowerManager {
if
(!
hasNextLevel
()){
// set up the next floor
recordMap
.
put
(
getNextFloorId
(),
new
TowerLevelRecord
(
getNextFloorId
()));
recordMap
.
put
IfAbsent
(
getNextFloorId
(),
new
TowerLevelRecord
(
getNextFloorId
()));
player
.
getSession
().
send
(
new
PacketTowerCurLevelRecordChangeNotify
(
getNextFloorId
(),
1
));
}
else
{
player
.
getSession
().
send
(
new
PacketTowerCurLevelRecordChangeNotify
(
currentFloorId
,
getCurrentLevel
()));
...
...
src/main/java/emu/grasscutter/scripts/SceneScriptManager.java
View file @
85f5a753
...
...
@@ -373,6 +373,12 @@ public class SceneScriptManager {
new
ScriptMonsterTideService
(
this
,
group
,
tideCount
,
sceneLimit
,
ordersConfigId
);
}
public
void
unloadCurrentMonsterTide
(){
if
(
this
.
getScriptMonsterTideService
()
==
null
){
return
;
}
this
.
getScriptMonsterTideService
().
unload
();
}
public
void
spawnMonstersByConfigId
(
int
configId
,
int
delayTime
)
{
// TODO delay
this
.
scriptMonsterSpawnService
.
spawnMonster
(
this
.
currentGroup
.
id
,
this
.
currentGroup
.
monsters
.
get
(
configId
));
...
...
@@ -396,11 +402,14 @@ public class SceneScriptManager {
args
=
CoerceJavaToLua
.
coerce
(
params
);
}
ScriptLib
.
logger
.
trace
(
"Call Condition Trigger {}"
,
trigger
);
ret
=
safetyCall
(
trigger
.
condition
,
condition
,
args
);
}
if
(
ret
.
isboolean
()
&&
ret
.
checkboolean
())
{
ScriptLib
.
logger
.
trace
(
"Call Action Trigger {}"
,
trigger
);
LuaValue
action
=
(
LuaValue
)
this
.
getBindings
().
get
(
trigger
.
action
);
// TODO impl the param of SetGroupVariableValueByGroup
var
arg
=
new
ScriptArgs
();
arg
.
param2
=
100
;
var
args
=
CoerceJavaToLua
.
coerce
(
arg
);
...
...
src/main/java/emu/grasscutter/scripts/ScriptLib.java
View file @
85f5a753
...
...
@@ -147,6 +147,12 @@ public class ScriptLib {
return
1
;
}
// avoid spawn wrong monster
if
(
getSceneScriptManager
().
getScene
().
getChallenge
()
!=
null
)
if
(!
getSceneScriptManager
().
getScene
().
getChallenge
().
inProgress
()
||
getSceneScriptManager
().
getScene
().
getChallenge
().
getGroup
().
id
!=
groupId
){
return
0
;
}
this
.
getSceneScriptManager
().
spawnMonstersInGroup
(
group
,
suite
);
return
0
;
...
...
@@ -175,10 +181,10 @@ public class ScriptLib {
return
0
;
}
DungeonChallenge
challenge
=
new
DungeonChallenge
(
getSceneScriptManager
().
getScene
(),
group
);
challenge
.
setChallengeId
(
challengeId
);
challenge
.
setChallengeIndex
(
challengeIndex
);
challenge
.
set
Objective
(
objective
);
DungeonChallenge
challenge
=
new
DungeonChallenge
(
getSceneScriptManager
().
getScene
(),
group
,
challengeId
,
challengeIndex
,
objective
);
// set if tower first stage (6-1)
challenge
.
set
Stage
(
getSceneScriptManager
().
getVariables
().
getOrDefault
(
"stage"
,
-
1
)
==
0
);
getSceneScriptManager
().
getScene
().
setChallenge
(
challenge
);
...
...
@@ -336,9 +342,19 @@ public class ScriptLib {
logger
.
debug
(
"[LUA] Call TowerMirrorTeamSetUp with {},{}"
,
team
,
var1
);
getSceneScriptManager
().
unloadCurrentMonsterTide
();
getSceneScriptManager
().
getScene
().
getPlayers
().
get
(
0
).
getTowerManager
().
mirrorTeamSetUp
(
team
-
1
);
return
0
;
}
public
int
CreateGadget
(
LuaTable
table
){
logger
.
debug
(
"[LUA] Call CreateGadget with {}"
,
printTable
(
table
));
var
configId
=
table
.
get
(
"config_id"
).
toint
();
//TODO
return
0
;
}
}
src/main/java/emu/grasscutter/scripts/data/SceneTrigger.java
View file @
85f5a753
...
...
@@ -21,4 +21,15 @@ public class SceneTrigger {
return
name
.
hashCode
();
}
@Override
public
String
toString
()
{
return
"SceneTrigger{"
+
"name='"
+
name
+
'\''
+
", config_id="
+
config_id
+
", event="
+
event
+
", source='"
+
source
+
'\''
+
", condition='"
+
condition
+
'\''
+
", action='"
+
action
+
'\''
+
'}'
;
}
}
src/main/java/emu/grasscutter/scripts/listener/ScriptMonsterListener.java
0 → 100644
View file @
85f5a753
package
emu.grasscutter.scripts.listener
;
import
emu.grasscutter.game.entity.EntityMonster
;
public
interface
ScriptMonsterListener
{
void
onNotify
(
EntityMonster
sceneMonster
);
}
src/main/java/emu/grasscutter/scripts/service/ScriptMonsterSpawnService.java
View file @
85f5a753
...
...
@@ -8,31 +8,36 @@ import emu.grasscutter.scripts.SceneScriptManager;
import
emu.grasscutter.scripts.constants.EventType
;
import
emu.grasscutter.scripts.data.SceneMonster
;
import
emu.grasscutter.scripts.data.ScriptArgs
;
import
emu.grasscutter.scripts.listener.ScriptMonsterListener
;
import
java.util.ArrayList
;
import
java.util.List
;
import
java.util.function.Consumer
;
public
class
ScriptMonsterSpawnService
{
private
final
SceneScriptManager
sceneScriptManager
;
private
final
List
<
Consumer
<
EntityMonster
>
>
onMonsterCreatedListener
=
new
ArrayList
<>();
private
final
List
<
ScriptMonsterListener
>
onMonsterCreatedListener
=
new
ArrayList
<>();
private
final
List
<
Consumer
<
EntityMonster
>
>
onMonsterDeadListener
=
new
ArrayList
<>();
private
final
List
<
ScriptMonsterListener
>
onMonsterDeadListener
=
new
ArrayList
<>();
public
ScriptMonsterSpawnService
(
SceneScriptManager
sceneScriptManager
){
this
.
sceneScriptManager
=
sceneScriptManager
;
}
public
void
addMonsterCreatedListener
(
Consumer
<
EntityMonster
>
consum
er
){
onMonsterCreatedListener
.
add
(
consum
er
);
public
void
addMonsterCreatedListener
(
ScriptMonsterListener
scriptMonsterListen
er
){
onMonsterCreatedListener
.
add
(
scriptMonsterListen
er
);
}
public
void
addMonsterDeadListener
(
Consumer
<
EntityMonster
>
consumer
){
onMonsterDeadListener
.
add
(
consumer
);
public
void
addMonsterDeadListener
(
ScriptMonsterListener
scriptMonsterListener
){
onMonsterDeadListener
.
add
(
scriptMonsterListener
);
}
public
void
removeMonsterCreatedListener
(
ScriptMonsterListener
scriptMonsterListener
){
onMonsterCreatedListener
.
remove
(
scriptMonsterListener
);
}
public
void
removeMonsterDeadListener
(
ScriptMonsterListener
scriptMonsterListener
){
onMonsterDeadListener
.
remove
(
scriptMonsterListener
);
}
public
void
onMonsterDead
(
EntityMonster
entityMonster
){
onMonsterDeadListener
.
forEach
(
l
->
l
.
accept
(
entityMonster
));
onMonsterDeadListener
.
forEach
(
l
->
l
.
onNotify
(
entityMonster
));
}
public
void
spawnMonster
(
int
groupId
,
SceneMonster
monster
)
{
if
(
monster
==
null
){
...
...
@@ -64,7 +69,7 @@ public class ScriptMonsterSpawnService {
entity
.
setGroupId
(
groupId
);
entity
.
setConfigId
(
monster
.
config_id
);
onMonsterCreatedListener
.
forEach
(
action
->
action
.
accept
(
entity
));
onMonsterCreatedListener
.
forEach
(
action
->
action
.
onNotify
(
entity
));
sceneScriptManager
.
getScene
().
addEntity
(
entity
);
...
...
src/main/java/emu/grasscutter/scripts/service/ScriptMonsterTideService.java
View file @
85f5a753
...
...
@@ -6,6 +6,7 @@ import emu.grasscutter.scripts.constants.EventType;
import
emu.grasscutter.scripts.data.SceneGroup
;
import
emu.grasscutter.scripts.data.SceneMonster
;
import
emu.grasscutter.scripts.data.ScriptArgs
;
import
emu.grasscutter.scripts.listener.ScriptMonsterListener
;
import
java.util.List
;
import
java.util.concurrent.ConcurrentLinkedQueue
;
...
...
@@ -19,6 +20,8 @@ public class ScriptMonsterTideService {
private
final
AtomicInteger
monsterKillCount
;
private
final
int
monsterSceneLimit
;
private
final
ConcurrentLinkedQueue
<
Integer
>
monsterConfigOrders
;
private
final
OnMonsterCreated
onMonsterCreated
=
new
OnMonsterCreated
();
private
final
OnMonsterDead
onMonsterDead
=
new
OnMonsterDead
();
public
ScriptMonsterTideService
(
SceneScriptManager
sceneScriptManager
,
SceneGroup
group
,
int
tideCount
,
int
monsterSceneLimit
,
Integer
[]
ordersConfigId
){
...
...
@@ -30,18 +33,21 @@ public class ScriptMonsterTideService {
this
.
monsterAlive
=
new
AtomicInteger
(
0
);
this
.
monsterConfigOrders
=
new
ConcurrentLinkedQueue
<>(
List
.
of
(
ordersConfigId
));
this
.
sceneScriptManager
.
getScriptMonsterSpawnService
().
addMonsterCreatedListener
(
this
::
onMonsterCreated
);
this
.
sceneScriptManager
.
getScriptMonsterSpawnService
().
addMonsterDeadListener
(
this
::
onMonsterDead
);
this
.
sceneScriptManager
.
getScriptMonsterSpawnService
().
addMonsterCreatedListener
(
onMonsterCreated
);
this
.
sceneScriptManager
.
getScriptMonsterSpawnService
().
addMonsterDeadListener
(
onMonsterDead
);
// spawn the first turn
for
(
int
i
=
0
;
i
<
this
.
monsterSceneLimit
;
i
++)
{
this
.
sceneScriptManager
.
getScriptMonsterSpawnService
().
spawnMonster
(
group
.
id
,
getNextMonster
());
}
}
public
void
onMonsterCreated
(
EntityMonster
entityMonster
){
if
(
this
.
monsterSceneLimit
>
0
){
this
.
monsterTideCount
.
decrementAndGet
();
this
.
monsterAlive
.
incrementAndGet
();
public
class
OnMonsterCreated
implements
ScriptMonsterListener
{
@Override
public
void
onNotify
(
EntityMonster
sceneMonster
)
{
if
(
monsterSceneLimit
>
0
){
monsterAlive
.
incrementAndGet
();
monsterTideCount
.
decrementAndGet
();
}
}
}
...
...
@@ -54,21 +60,30 @@ public class ScriptMonsterTideService {
return
currentGroup
.
monsters
.
values
().
stream
().
findFirst
().
orElse
(
null
);
}
public
void
onMonsterDead
(
EntityMonster
entityMonster
){
if
(
this
.
monsterSceneLimit
<=
0
){
public
class
OnMonsterDead
implements
ScriptMonsterListener
{
@Override
public
void
onNotify
(
EntityMonster
sceneMonster
)
{
if
(
monsterSceneLimit
<=
0
)
{
return
;
}
if
(
this
.
monsterAlive
.
decrementAndGet
()
>=
this
.
monsterSceneLimit
)
{
if
(
monsterAlive
.
decrementAndGet
()
>=
monsterSceneLimit
)
{
// maybe not happen
return
;
}
this
.
monsterKillCount
.
incrementAndGet
();
if
(
this
.
monsterTideCount
.
get
()
>
0
){
monsterKillCount
.
incrementAndGet
();
if
(
monsterTideCount
.
get
()
>
0
)
{
// add more
this
.
sceneScriptManager
.
getScriptMonsterSpawnService
().
spawnMonster
(
this
.
currentGroup
.
id
,
getNextMonster
());
sceneScriptManager
.
getScriptMonsterSpawnService
().
spawnMonster
(
currentGroup
.
id
,
getNextMonster
());
}
// spawn the last turn of monsters
// fix the 5-2
this
.
sceneScriptManager
.
callEvent
(
EventType
.
EVENT_MONSTER_TIDE_DIE
,
new
ScriptArgs
(
this
.
monsterKillCount
.
get
()));
sceneScriptManager
.
callEvent
(
EventType
.
EVENT_MONSTER_TIDE_DIE
,
new
ScriptArgs
(
monsterKillCount
.
get
()));
}
}
public
void
unload
(){
this
.
sceneScriptManager
.
getScriptMonsterSpawnService
().
removeMonsterCreatedListener
(
onMonsterCreated
);
this
.
sceneScriptManager
.
getScriptMonsterSpawnService
().
removeMonsterDeadListener
(
onMonsterDead
);
}
}
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