Commit 85f5a753 authored by Melledy's avatar Melledy Committed by GitHub
Browse files

Merge pull request #746 from Akka0/tower

fix the Monster spawn between stage challenges
parents bdc9e483 66b17cad
{
"scheduleId" : 1,
"scheduleId" : 45,
"scheduleStartTime" : "2022-05-01T00:00:00+08:00",
"nextScheduleChangeTime" : "2022-05-30T00:00:00+08:00"
}
\ No newline at end of file
......@@ -28,14 +28,20 @@ public class DungeonChallenge {
private int challengeId;
private boolean success;
private boolean progress;
/**
* has more challenge
*/
private boolean stage;
private int score;
private int objective = 0;
private IntSet rewardedPlayers;
public DungeonChallenge(Scene scene, SceneGroup group) {
public DungeonChallenge(Scene scene, SceneGroup group, int challengeId, int challengeIndex, int objective) {
this.scene = scene;
this.group = group;
this.challengeId = challengeId;
this.challengeIndex = challengeIndex;
this.objective = objective;
this.setRewardedPlayers(new IntOpenHashSet());
}
......@@ -86,7 +92,15 @@ public class DungeonChallenge {
public int getScore() {
return score;
}
public boolean isStage() {
return stage;
}
public void setStage(boolean stage) {
this.stage = stage;
}
public int getTimeLimit() {
return 600;
}
......@@ -112,7 +126,7 @@ public class DungeonChallenge {
if (this.isSuccess()) {
// Call success script event
this.getScene().getScriptManager().callEvent(EventType.EVENT_CHALLENGE_SUCCESS, null);
// Settle
settle();
} else {
......@@ -122,8 +136,10 @@ public class DungeonChallenge {
private void settle() {
getScene().getDungeonSettleObservers().forEach(o -> o.onDungeonSettle(getScene()));
getScene().getScriptManager().callEvent(EventType.EVENT_DUNGEON_SETTLE, new ScriptArgs(this.isSuccess() ? 1 : 0));
if(!stage){
getScene().getScriptManager().callEvent(EventType.EVENT_DUNGEON_SETTLE, new ScriptArgs(this.isSuccess() ? 1 : 0));
}
}
public void onMonsterDie(EntityMonster entity) {
......
......@@ -116,14 +116,18 @@ public class EntityMonster extends GameEntity {
if (this.getSpawnEntry() != null) {
this.getScene().getDeadSpawnedEntities().add(getSpawnEntry());
}
// first set the challenge data
if (getScene().getChallenge() != null && getScene().getChallenge().getGroup().id == this.getGroupId()) {
getScene().getChallenge().onMonsterDie(this);
}
if (getScene().getScriptManager().isInit() && this.getGroupId() > 0) {
if(getScene().getScriptManager().getScriptMonsterSpawnService() != null){
getScene().getScriptManager().getScriptMonsterSpawnService().onMonsterDead(this);
}
getScene().getScriptManager().callEvent(EventType.EVENT_ANY_MONSTER_DIE, null);
}
if (getScene().getChallenge() != null && getScene().getChallenge().getGroup().id == this.getGroupId()) {
getScene().getChallenge().onMonsterDie(this);
// prevent spawn monster after success
if(getScene().getChallenge() != null && getScene().getChallenge().inProgress()){
getScene().getScriptManager().callEvent(EventType.EVENT_ANY_MONSTER_DIE, null);
}
}
}
......
......@@ -122,7 +122,7 @@ public class TowerManager {
if(!hasNextLevel()){
// set up the next floor
recordMap.put(getNextFloorId(), new TowerLevelRecord(getNextFloorId()));
recordMap.putIfAbsent(getNextFloorId(), new TowerLevelRecord(getNextFloorId()));
player.getSession().send(new PacketTowerCurLevelRecordChangeNotify(getNextFloorId(), 1));
}else{
player.getSession().send(new PacketTowerCurLevelRecordChangeNotify(currentFloorId, getCurrentLevel()));
......
......@@ -373,6 +373,12 @@ public class SceneScriptManager {
new ScriptMonsterTideService(this, group, tideCount, sceneLimit, ordersConfigId);
}
public void unloadCurrentMonsterTide(){
if(this.getScriptMonsterTideService() == null){
return;
}
this.getScriptMonsterTideService().unload();
}
public void spawnMonstersByConfigId(int configId, int delayTime) {
// TODO delay
this.scriptMonsterSpawnService.spawnMonster(this.currentGroup.id, this.currentGroup.monsters.get(configId));
......@@ -395,12 +401,15 @@ public class SceneScriptManager {
if (params != null) {
args = CoerceJavaToLua.coerce(params);
}
ScriptLib.logger.trace("Call Condition Trigger {}", trigger);
ret = safetyCall(trigger.condition, condition, args);
}
if (ret.isboolean() && ret.checkboolean()) {
ScriptLib.logger.trace("Call Action Trigger {}", trigger);
LuaValue action = (LuaValue) this.getBindings().get(trigger.action);
// TODO impl the param of SetGroupVariableValueByGroup
var arg = new ScriptArgs();
arg.param2 = 100;
var args = CoerceJavaToLua.coerce(arg);
......
......@@ -147,6 +147,12 @@ public class ScriptLib {
return 1;
}
// avoid spawn wrong monster
if(getSceneScriptManager().getScene().getChallenge() != null)
if(!getSceneScriptManager().getScene().getChallenge().inProgress() ||
getSceneScriptManager().getScene().getChallenge().getGroup().id != groupId){
return 0;
}
this.getSceneScriptManager().spawnMonstersInGroup(group, suite);
return 0;
......@@ -175,13 +181,13 @@ public class ScriptLib {
return 0;
}
DungeonChallenge challenge = new DungeonChallenge(getSceneScriptManager().getScene(), group);
challenge.setChallengeId(challengeId);
challenge.setChallengeIndex(challengeIndex);
challenge.setObjective(objective);
DungeonChallenge challenge = new DungeonChallenge(getSceneScriptManager().getScene(),
group, challengeId, challengeIndex, objective);
// set if tower first stage (6-1)
challenge.setStage(getSceneScriptManager().getVariables().getOrDefault("stage", -1) == 0);
getSceneScriptManager().getScene().setChallenge(challenge);
challenge.start();
return 0;
}
......@@ -336,9 +342,19 @@ public class ScriptLib {
logger.debug("[LUA] Call TowerMirrorTeamSetUp with {},{}",
team,var1);
getSceneScriptManager().unloadCurrentMonsterTide();
getSceneScriptManager().getScene().getPlayers().get(0).getTowerManager().mirrorTeamSetUp(team-1);
return 0;
}
public int CreateGadget(LuaTable table){
logger.debug("[LUA] Call CreateGadget with {}",
printTable(table));
var configId = table.get("config_id").toint();
//TODO
return 0;
}
}
......@@ -21,4 +21,15 @@ public class SceneTrigger {
return name.hashCode();
}
@Override
public String toString() {
return "SceneTrigger{" +
"name='" + name + '\'' +
", config_id=" + config_id +
", event=" + event +
", source='" + source + '\'' +
", condition='" + condition + '\'' +
", action='" + action + '\'' +
'}';
}
}
package emu.grasscutter.scripts.listener;
import emu.grasscutter.game.entity.EntityMonster;
public interface ScriptMonsterListener {
void onNotify(EntityMonster sceneMonster);
}
......@@ -8,31 +8,36 @@ import emu.grasscutter.scripts.SceneScriptManager;
import emu.grasscutter.scripts.constants.EventType;
import emu.grasscutter.scripts.data.SceneMonster;
import emu.grasscutter.scripts.data.ScriptArgs;
import emu.grasscutter.scripts.listener.ScriptMonsterListener;
import java.util.ArrayList;
import java.util.List;
import java.util.function.Consumer;
public class ScriptMonsterSpawnService {
private final SceneScriptManager sceneScriptManager;
private final List<Consumer<EntityMonster>> onMonsterCreatedListener = new ArrayList<>();
private final List<ScriptMonsterListener> onMonsterCreatedListener = new ArrayList<>();
private final List<Consumer<EntityMonster>> onMonsterDeadListener = new ArrayList<>();
private final List<ScriptMonsterListener> onMonsterDeadListener = new ArrayList<>();
public ScriptMonsterSpawnService(SceneScriptManager sceneScriptManager){
this.sceneScriptManager = sceneScriptManager;
}
public void addMonsterCreatedListener(Consumer<EntityMonster> consumer){
onMonsterCreatedListener.add(consumer);
public void addMonsterCreatedListener(ScriptMonsterListener scriptMonsterListener){
onMonsterCreatedListener.add(scriptMonsterListener);
}
public void addMonsterDeadListener(Consumer<EntityMonster> consumer){
onMonsterDeadListener.add(consumer);
public void addMonsterDeadListener(ScriptMonsterListener scriptMonsterListener){
onMonsterDeadListener.add(scriptMonsterListener);
}
public void removeMonsterCreatedListener(ScriptMonsterListener scriptMonsterListener){
onMonsterCreatedListener.remove(scriptMonsterListener);
}
public void removeMonsterDeadListener(ScriptMonsterListener scriptMonsterListener){
onMonsterDeadListener.remove(scriptMonsterListener);
}
public void onMonsterDead(EntityMonster entityMonster){
onMonsterDeadListener.forEach(l -> l.accept(entityMonster));
onMonsterDeadListener.forEach(l -> l.onNotify(entityMonster));
}
public void spawnMonster(int groupId, SceneMonster monster) {
if(monster == null){
......@@ -64,7 +69,7 @@ public class ScriptMonsterSpawnService {
entity.setGroupId(groupId);
entity.setConfigId(monster.config_id);
onMonsterCreatedListener.forEach(action -> action.accept(entity));
onMonsterCreatedListener.forEach(action -> action.onNotify(entity));
sceneScriptManager.getScene().addEntity(entity);
......
......@@ -6,6 +6,7 @@ import emu.grasscutter.scripts.constants.EventType;
import emu.grasscutter.scripts.data.SceneGroup;
import emu.grasscutter.scripts.data.SceneMonster;
import emu.grasscutter.scripts.data.ScriptArgs;
import emu.grasscutter.scripts.listener.ScriptMonsterListener;
import java.util.List;
import java.util.concurrent.ConcurrentLinkedQueue;
......@@ -19,6 +20,8 @@ public class ScriptMonsterTideService {
private final AtomicInteger monsterKillCount;
private final int monsterSceneLimit;
private final ConcurrentLinkedQueue<Integer> monsterConfigOrders;
private final OnMonsterCreated onMonsterCreated= new OnMonsterCreated();
private final OnMonsterDead onMonsterDead= new OnMonsterDead();
public ScriptMonsterTideService(SceneScriptManager sceneScriptManager,
SceneGroup group, int tideCount, int monsterSceneLimit, Integer[] ordersConfigId){
......@@ -30,18 +33,21 @@ public class ScriptMonsterTideService {
this.monsterAlive = new AtomicInteger(0);
this.monsterConfigOrders = new ConcurrentLinkedQueue<>(List.of(ordersConfigId));
this.sceneScriptManager.getScriptMonsterSpawnService().addMonsterCreatedListener(this::onMonsterCreated);
this.sceneScriptManager.getScriptMonsterSpawnService().addMonsterDeadListener(this::onMonsterDead);
this.sceneScriptManager.getScriptMonsterSpawnService().addMonsterCreatedListener(onMonsterCreated);
this.sceneScriptManager.getScriptMonsterSpawnService().addMonsterDeadListener(onMonsterDead);
// spawn the first turn
for (int i = 0; i < this.monsterSceneLimit; i++) {
this.sceneScriptManager.getScriptMonsterSpawnService().spawnMonster(group.id, getNextMonster());
}
}
public void onMonsterCreated(EntityMonster entityMonster){
if(this.monsterSceneLimit > 0){
this.monsterTideCount.decrementAndGet();
this.monsterAlive.incrementAndGet();
public class OnMonsterCreated implements ScriptMonsterListener{
@Override
public void onNotify(EntityMonster sceneMonster) {
if(monsterSceneLimit > 0){
monsterAlive.incrementAndGet();
monsterTideCount.decrementAndGet();
}
}
}
......@@ -54,21 +60,30 @@ public class ScriptMonsterTideService {
return currentGroup.monsters.values().stream().findFirst().orElse(null);
}
public void onMonsterDead(EntityMonster entityMonster){
if(this.monsterSceneLimit <= 0){
return;
public class OnMonsterDead implements ScriptMonsterListener {
@Override
public void onNotify(EntityMonster sceneMonster) {
if (monsterSceneLimit <= 0) {
return;
}
if (monsterAlive.decrementAndGet() >= monsterSceneLimit) {
// maybe not happen
return;
}
monsterKillCount.incrementAndGet();
if (monsterTideCount.get() > 0) {
// add more
sceneScriptManager.getScriptMonsterSpawnService().spawnMonster(currentGroup.id, getNextMonster());
}
// spawn the last turn of monsters
// fix the 5-2
sceneScriptManager.callEvent(EventType.EVENT_MONSTER_TIDE_DIE, new ScriptArgs(monsterKillCount.get()));
}
if(this.monsterAlive.decrementAndGet() >= this.monsterSceneLimit) {
// maybe not happen
return;
}
this.monsterKillCount.incrementAndGet();
if(this.monsterTideCount.get() > 0){
// add more
this.sceneScriptManager.getScriptMonsterSpawnService().spawnMonster(this.currentGroup.id, getNextMonster());
}
// spawn the last turn of monsters
// fix the 5-2
this.sceneScriptManager.callEvent(EventType.EVENT_MONSTER_TIDE_DIE, new ScriptArgs(this.monsterKillCount.get()));
}
public void unload(){
this.sceneScriptManager.getScriptMonsterSpawnService().removeMonsterCreatedListener(onMonsterCreated);
this.sceneScriptManager.getScriptMonsterSpawnService().removeMonsterDeadListener(onMonsterDead);
}
}
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