GameSession.java 8.88 KB
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package emu.grasscutter.server.game;

import java.io.File;
import java.net.InetSocketAddress;
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import java.util.Set;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.Grasscutter.ServerDebugMode;
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import emu.grasscutter.game.Account;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.net.packet.BasePacket;
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import emu.grasscutter.net.packet.PacketOpcodes;
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import emu.grasscutter.net.packet.PacketOpcodesUtils;
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import emu.grasscutter.server.event.game.SendPacketEvent;
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import emu.grasscutter.utils.Crypto;
import emu.grasscutter.utils.FileUtils;
import emu.grasscutter.utils.Utils;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
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import static emu.grasscutter.config.Configuration.*;
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import static emu.grasscutter.utils.Language.translate;
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public class GameSession implements GameSessionManager.KcpChannel {
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    private final GameServer server;
    private GameSessionManager.KcpTunnel tunnel;

    private Account account;
    private Player player;

    private boolean useSecretKey;
    private SessionState state;

    private int clientTime;
    private long lastPingTime;
    private int lastClientSeq = 10;

    public GameSession(GameServer server) {
        this.server = server;
        this.state = SessionState.WAITING_FOR_TOKEN;
        this.lastPingTime = System.currentTimeMillis();
    }

    public GameServer getServer() {
        return server;
    }

    public InetSocketAddress getAddress() {
        try {
            return tunnel.getAddress();
        }catch (Throwable ignore) {
            return null;
        }
    }

    public boolean useSecretKey() {
        return useSecretKey;
    }

    public Account getAccount() {
        return account;
    }

    public void setAccount(Account account) {
        this.account = account;
    }

    public String getAccountId() {
        return this.getAccount().getId();
    }

    public Player getPlayer() {
        return player;
    }

    public synchronized void setPlayer(Player player) {
        this.player = player;
        this.player.setSession(this);
        this.player.setAccount(this.getAccount());
    }

    public SessionState getState() {
        return state;
    }

    public void setState(SessionState state) {
        this.state = state;
    }

    public boolean isLoggedIn() {
        return this.getPlayer() != null;
    }

    public void setUseSecretKey(boolean useSecretKey) {
        this.useSecretKey = useSecretKey;
    }

    public int getClientTime() {
        return this.clientTime;
    }

    public long getLastPingTime() {
        return lastPingTime;
    }

    public void updateLastPingTime(int clientTime) {
        this.clientTime = clientTime;
        this.lastPingTime = System.currentTimeMillis();
    }

    public int getNextClientSequence() {
        return ++lastClientSeq;
    }
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    public void replayPacket(int opcode, String name) {
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        String filePath = PACKET(name);
        File p = new File(filePath);
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        if (!p.exists()) return;
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        byte[] packet = FileUtils.read(p);
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        BasePacket basePacket = new BasePacket(opcode);
        basePacket.setData(packet);
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        send(basePacket);
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    }
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    public void logPacket( String sendOrRecv, int opcode, byte[] payload) {
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        Grasscutter.getLogger().info(sendOrRecv + ": " + PacketOpcodesUtils.getOpcodeName(opcode) + " (" + opcode + ")");
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        System.out.println(Utils.bytesToHex(payload));
    }
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    public void send(BasePacket packet) {
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        // Test
        if (packet.getOpcode() <= 0) {
            Grasscutter.getLogger().warn("Tried to send packet with missing cmd id!");
            return;
        }

        // DO NOT REMOVE (unless we find a way to validate code before sending to client which I don't think we can)
        // Stop WindSeedClientNotify from being sent for security purposes.
        if (PacketOpcodesUtils.BANNED_PACKETS.contains(packet.getOpcode())) {
            return;
        }

        // Header
        if (packet.shouldBuildHeader()) {
            packet.buildHeader(this.getNextClientSequence());
        }

        // Log
        switch (GAME_INFO.logPackets) {
            case ALL -> {
                if (!PacketOpcodesUtils.LOOP_PACKETS.contains(packet.getOpcode())) {
                    logPacket("SEND", packet.getOpcode(), packet.getData());
                }
            }
            case WHITELIST-> {
                if (SERVER.debugWhitelist.contains(packet.getOpcode())) {
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                    logPacket("SEND", packet.getOpcode(), packet.getData());
                }
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            }
            case BLACKLIST-> {
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                if (!SERVER.debugBlacklist.contains(packet.getOpcode())) {
                    logPacket("SEND", packet.getOpcode(), packet.getData());
                }
            }
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            default -> {}
        }

        // Invoke event.
        SendPacketEvent event = new SendPacketEvent(this, packet); event.call();
        if (!event.isCanceled()) { // If event is not cancelled, continue.
            tunnel.writeData(event.getPacket().build());
        }
    }

    @Override
    public void onConnected(GameSessionManager.KcpTunnel tunnel) {
        this.tunnel = tunnel;
        Grasscutter.getLogger().info(translate("messages.game.connect", this.getAddress().toString()));
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    }
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    @Override
    public void handleReceive(byte[] bytes) {
        // Decrypt and turn back into a packet
        Crypto.xor(bytes, useSecretKey() ? Crypto.ENCRYPT_KEY : Crypto.DISPATCH_KEY);
        ByteBuf packet = Unpooled.wrappedBuffer(bytes);

        // Log
        //logPacket(packet);
        // Handle
        try {
            boolean allDebug = GAME_INFO.logPackets == ServerDebugMode.ALL;
            while (packet.readableBytes() > 0) {
                // Length
                if (packet.readableBytes() < 12) {
                    return;
                }
                // Packet sanity check
                int const1 = packet.readShort();
                if (const1 != 17767) {
                    if (allDebug) {
                        Grasscutter.getLogger().error("Bad Data Package Received: got {} ,expect 17767",const1);
                    }
                    return; // Bad packet
                }
                // Data
                int opcode = packet.readShort();
                int headerLength = packet.readShort();
                int payloadLength = packet.readInt();
                byte[] header = new byte[headerLength];
                byte[] payload = new byte[payloadLength];

                packet.readBytes(header);
                packet.readBytes(payload);
                // Sanity check #2
                int const2 = packet.readShort();
                if (const2 != -30293) {
                    if (allDebug) {
                        Grasscutter.getLogger().error("Bad Data Package Received: got {} ,expect -30293",const2);
                    }
                    return; // Bad packet
                }

                // Log packet
                switch (GAME_INFO.logPackets) {
                    case ALL -> {
                        if (!PacketOpcodesUtils.LOOP_PACKETS.contains(opcode)) {
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                            logPacket("RECV",opcode, payload);
                        }
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                    }
                    case WHITELIST-> {
                        if (SERVER.debugWhitelist.contains(opcode)) {
                            logPacket("RECV",opcode, payload);
                        }
                    }
                    case BLACKLIST-> {
                        if (!(SERVER.debugBlacklist.contains(opcode))) {
                            logPacket("RECV",opcode, payload);
                        }
                    }
                    default -> {}
                }

                // Handle
                getServer().getPacketHandler().handle(this, opcode, header, payload);
            }
        } catch (Exception e) {
            e.printStackTrace();
        } finally {
            //byteBuf.release(); //Needn't
            packet.release();
        }
    }

    @Override
    public void handleClose() {
        setState(SessionState.INACTIVE);
        //send disconnection pack in case of reconnection
        Grasscutter.getLogger().info(translate("messages.game.disconnect", this.getAddress().toString()));
        // Save after disconnecting
        if (this.isLoggedIn()) {
            Player player = getPlayer();
            // Call logout event.
            player.onLogout();
        }
        try {
            send(new BasePacket(PacketOpcodes.ServerDisconnectClientNotify));
        }catch (Throwable ignore) {
            Grasscutter.getLogger().warn("closing {} error",getAddress().getAddress().getHostAddress());
        }
        tunnel = null;
    }

    public void close() {
        tunnel.close();
    }

    public boolean isActive() {
        return getState() == SessionState.ACTIVE;
    }

    public enum SessionState {
        INACTIVE,
        WAITING_FOR_TOKEN,
        WAITING_FOR_LOGIN,
        PICKING_CHARACTER,
        ACTIVE
    }
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}