EntityAvatar.java 14.1 KB
Newer Older
Melledy's avatar
Melledy committed
1
2
package emu.grasscutter.game.entity;

3
4
import emu.grasscutter.GameConstants;
import emu.grasscutter.data.GameData;
Melledy's avatar
Melledy committed
5
6
import emu.grasscutter.data.excels.AvatarData;
import emu.grasscutter.data.excels.AvatarSkillDepotData;
7
import emu.grasscutter.game.avatar.Avatar;
Melledy's avatar
Melledy committed
8
import emu.grasscutter.game.inventory.EquipType;
9
import emu.grasscutter.game.inventory.GameItem;
Melledy's avatar
Melledy committed
10
import emu.grasscutter.game.player.Player;
Melledy's avatar
Melledy committed
11
12
13
import emu.grasscutter.game.props.EntityIdType;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.game.props.PlayerProperty;
Melledy's avatar
Melledy committed
14
import emu.grasscutter.game.world.Scene;
Melledy's avatar
Melledy committed
15
16
17
18
import emu.grasscutter.net.proto.AbilityControlBlockOuterClass.AbilityControlBlock;
import emu.grasscutter.net.proto.AbilityEmbryoOuterClass.AbilityEmbryo;
import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair;
19
import emu.grasscutter.net.proto.ChangeEnergyReasonOuterClass.ChangeEnergyReason;
Melledy's avatar
Melledy committed
20
import emu.grasscutter.net.proto.ChangeHpReasonOuterClass.ChangeHpReason;
Melledy's avatar
Melledy committed
21
22
23
24
25
import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityInfo;
import emu.grasscutter.net.proto.EntityClientDataOuterClass.EntityClientData;
import emu.grasscutter.net.proto.EntityRendererChangedInfoOuterClass.EntityRendererChangedInfo;
import emu.grasscutter.net.proto.FightPropPairOuterClass.FightPropPair;
import emu.grasscutter.net.proto.PlayerDieTypeOuterClass.PlayerDieType;
Melledy's avatar
Melledy committed
26
import emu.grasscutter.net.proto.PropChangeReasonOuterClass.PropChangeReason;
Melledy's avatar
Melledy committed
27
28
29
30
31
32
import emu.grasscutter.net.proto.PropPairOuterClass.PropPair;
import emu.grasscutter.net.proto.ProtEntityTypeOuterClass.ProtEntityType;
import emu.grasscutter.net.proto.SceneAvatarInfoOuterClass.SceneAvatarInfo;
import emu.grasscutter.net.proto.SceneEntityAiInfoOuterClass.SceneEntityAiInfo;
import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
import emu.grasscutter.net.proto.VectorOuterClass.Vector;
33
import emu.grasscutter.server.event.player.PlayerMoveEvent;
Melledy's avatar
Melledy committed
34
import emu.grasscutter.server.packet.send.PacketAvatarFightPropUpdateNotify;
Melledy's avatar
Melledy committed
35
import emu.grasscutter.server.packet.send.PacketEntityFightPropChangeReasonNotify;
36
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
Melledy's avatar
Melledy committed
37
38
39
40
41
42
import emu.grasscutter.utils.Position;
import emu.grasscutter.utils.ProtoHelper;
import emu.grasscutter.utils.Utils;
import it.unimi.dsi.fastutil.ints.Int2FloatMap;
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;

43
public class EntityAvatar extends GameEntity {
github-actions's avatar
github-actions committed
44
    private final Avatar avatar;
KingRainbow44's avatar
KingRainbow44 committed
45

github-actions's avatar
github-actions committed
46
47
    private PlayerDieType killedType;
    private int killedBy;
KingRainbow44's avatar
KingRainbow44 committed
48

github-actions's avatar
github-actions committed
49
50
51
52
53
    public EntityAvatar(Scene scene, Avatar avatar) {
        super(scene);
        this.avatar = avatar;
        this.avatar.setCurrentEnergy();
        this.id = getScene().getWorld().getNextEntityId(EntityIdType.AVATAR);
KingRainbow44's avatar
KingRainbow44 committed
54

github-actions's avatar
github-actions committed
55
56
57
58
59
        GameItem weapon = this.getAvatar().getWeapon();
        if (weapon != null) {
            weapon.setWeaponEntityId(getScene().getWorld().getNextEntityId(EntityIdType.WEAPON));
        }
    }
KingRainbow44's avatar
KingRainbow44 committed
60

github-actions's avatar
github-actions committed
61
62
63
64
65
    public EntityAvatar(Avatar avatar) {
        super(null);
        this.avatar = avatar;
        this.avatar.setCurrentEnergy();
    }
Melledy's avatar
Melledy committed
66

github-actions's avatar
github-actions committed
67
68
69
    public Player getPlayer() {
        return avatar.getPlayer();
    }
Melledy's avatar
Melledy committed
70

github-actions's avatar
github-actions committed
71
72
73
    @Override
    public Position getPosition() {
        return getPlayer().getPosition();
github-actions's avatar
github-actions committed
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
    }

    @Override
    public Position getRotation() {
        return getPlayer().getRotation();
    }

    public Avatar getAvatar() {
        return avatar;
    }

    public int getKilledBy() {
        return killedBy;
    }

    public PlayerDieType getKilledType() {
        return killedType;
    }

    @Override
    public boolean isAlive() {
        return this.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP) > 0f;
    }

    @Override
    public Int2FloatOpenHashMap getFightProperties() {
        return getAvatar().getFightProperties();
    }

    public int getWeaponEntityId() {
        if (getAvatar().getWeapon() != null) {
            return getAvatar().getWeapon().getWeaponEntityId();
        }
        return 0;
    }
Melledy's avatar
Melledy committed
109

github-actions's avatar
github-actions committed
110
111
    @Override
    public void onDeath(int killerId) {
112
113
        super.onDeath(killerId); // Invoke super class's onDeath() method.

github-actions's avatar
github-actions committed
114
115
116
117
        this.killedType = PlayerDieType.PLAYER_DIE_TYPE_KILL_BY_MONSTER;
        this.killedBy = killerId;
        clearEnergy(ChangeEnergyReason.CHANGE_ENERGY_REASON_NONE);
    }
118

github-actions's avatar
github-actions committed
119
    public void onDeath(PlayerDieType dieType, int killerId) {
120
121
        super.onDeath(killerId); // Invoke super class's onDeath() method.

github-actions's avatar
github-actions committed
122
123
124
125
        this.killedType = dieType;
        this.killedBy = killerId;
        clearEnergy(ChangeEnergyReason.CHANGE_ENERGY_REASON_NONE);
    }
KingRainbow44's avatar
KingRainbow44 committed
126

github-actions's avatar
github-actions committed
127
128
    @Override
    public float heal(float amount) {
129
130
131
132
133
        // Do not heal character if they are dead
        if (!this.isAlive()) {
            return 0f;
        }
        
github-actions's avatar
github-actions committed
134
        float healed = super.heal(amount);
KingRainbow44's avatar
KingRainbow44 committed
135

github-actions's avatar
github-actions committed
136
137
        if (healed > 0f) {
            getScene().broadcastPacket(
github-actions's avatar
github-actions committed
138
                new PacketEntityFightPropChangeReasonNotify(this, FightProperty.FIGHT_PROP_CUR_HP, healed, PropChangeReason.PROP_CHANGE_REASON_ABILITY, ChangeHpReason.CHANGE_HP_REASON_ADD_ABILITY)
github-actions's avatar
github-actions committed
139
140
            );
        }
KingRainbow44's avatar
KingRainbow44 committed
141

github-actions's avatar
github-actions committed
142
143
        return healed;
    }
KingRainbow44's avatar
KingRainbow44 committed
144

github-actions's avatar
github-actions committed
145
146
147
148
    public void clearEnergy(ChangeEnergyReason reason) {
        // Fight props.
        FightProperty curEnergyProp = this.getAvatar().getSkillDepot().getElementType().getCurEnergyProp();
        FightProperty maxEnergyProp = this.getAvatar().getSkillDepot().getElementType().getMaxEnergyProp();
149

github-actions's avatar
github-actions committed
150
151
        // Get max energy.
        float maxEnergy = this.avatar.getFightProperty(maxEnergyProp);
152

github-actions's avatar
github-actions committed
153
154
        // Set energy to zero.
        this.avatar.setCurrentEnergy(curEnergyProp, 0);
155

github-actions's avatar
github-actions committed
156
157
        // Send packets.
        this.getScene().broadcastPacket(new PacketEntityFightPropUpdateNotify(this, curEnergyProp));
158

github-actions's avatar
github-actions committed
159
160
161
162
        if (reason == ChangeEnergyReason.CHANGE_ENERGY_REASON_SKILL_START) {
            this.getScene().broadcastPacket(new PacketEntityFightPropChangeReasonNotify(this, curEnergyProp, -maxEnergy, reason));
        }
    }
KingRainbow44's avatar
KingRainbow44 committed
163

github-actions's avatar
github-actions committed
164
165
166
167
168
169
170
    public void addEnergy(float amount, PropChangeReason reason) {
        this.addEnergy(amount, reason, false);
    }
    public void addEnergy(float amount, PropChangeReason reason, boolean isFlat) {
        // Get current and maximum energy for this avatar.
        FightProperty curEnergyProp = this.getAvatar().getSkillDepot().getElementType().getCurEnergyProp();
        FightProperty maxEnergyProp = this.getAvatar().getSkillDepot().getElementType().getMaxEnergyProp();
171

github-actions's avatar
github-actions committed
172
173
        float curEnergy = this.getFightProperty(curEnergyProp);
        float maxEnergy = this.getFightProperty(maxEnergyProp);
KingRainbow44's avatar
KingRainbow44 committed
174

github-actions's avatar
github-actions committed
175
176
        // Get energy recharge.
        float energyRecharge = this.getFightProperty(FightProperty.FIGHT_PROP_CHARGE_EFFICIENCY);
177

github-actions's avatar
github-actions committed
178
179
180
181
        // Scale amount by energy recharge, if the amount is not flat.
        if (!isFlat) {
            amount *= energyRecharge;
        }
182

github-actions's avatar
github-actions committed
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
        // Determine the new energy value.
        float newEnergy = Math.min(curEnergy + amount, maxEnergy);

        // Set energy and notify.
        if (newEnergy != curEnergy) {
            this.avatar.setCurrentEnergy(curEnergyProp, newEnergy);

            this.getScene().broadcastPacket(new PacketAvatarFightPropUpdateNotify(this.getAvatar(), curEnergyProp));
            this.getScene().broadcastPacket(new PacketEntityFightPropChangeReasonNotify(this, curEnergyProp, newEnergy, reason));
        }
    }

    public SceneAvatarInfo getSceneAvatarInfo() {
        SceneAvatarInfo.Builder avatarInfo = SceneAvatarInfo.newBuilder()
                .setUid(this.getPlayer().getUid())
                .setAvatarId(this.getAvatar().getAvatarId())
                .setGuid(this.getAvatar().getGuid())
                .setPeerId(this.getPlayer().getPeerId())
                .addAllTalentIdList(this.getAvatar().getTalentIdList())
                .setCoreProudSkillLevel(this.getAvatar().getCoreProudSkillLevel())
                .putAllSkillLevelMap(this.getAvatar().getSkillLevelMap())
                .setSkillDepotId(this.getAvatar().getSkillDepotId())
                .addAllInherentProudSkillList(this.getAvatar().getProudSkillList())
                .putAllProudSkillExtraLevelMap(this.getAvatar().getProudSkillBonusMap())
                .addAllTeamResonanceList(this.getAvatar().getPlayer().getTeamManager().getTeamResonances())
                .setWearingFlycloakId(this.getAvatar().getFlyCloak())
                .setCostumeId(this.getAvatar().getCostume())
                .setBornTime(this.getAvatar().getBornTime());

        for (GameItem item : avatar.getEquips().values()) {
            if (item.getItemData().getEquipType() == EquipType.EQUIP_WEAPON) {
                avatarInfo.setWeapon(item.createSceneWeaponInfo());
            } else {
                avatarInfo.addReliquaryList(item.createSceneReliquaryInfo());
            }
            avatarInfo.addEquipIdList(item.getItemId());
        }

        return avatarInfo.build();
    }

    @Override
    public SceneEntityInfo toProto() {
        EntityAuthorityInfo authority = EntityAuthorityInfo.newBuilder()
                .setAbilityInfo(AbilitySyncStateInfo.newBuilder())
                .setRendererChangedInfo(EntityRendererChangedInfo.newBuilder())
                .setAiInfo(SceneEntityAiInfo.newBuilder().setIsAiOpen(true).setBornPos(Vector.newBuilder()))
                .setBornPos(Vector.newBuilder())
                .build();

        SceneEntityInfo.Builder entityInfo = SceneEntityInfo.newBuilder()
                .setEntityId(getId())
                .setEntityType(ProtEntityType.PROT_ENTITY_TYPE_AVATAR)
                .addAnimatorParaList(AnimatorParameterValueInfoPair.newBuilder())
                .setEntityClientData(EntityClientData.newBuilder())
                .setEntityAuthorityInfo(authority)
                .setLastMoveSceneTimeMs(this.getLastMoveSceneTimeMs())
                .setLastMoveReliableSeq(this.getLastMoveReliableSeq())
                .setLifeState(this.getLifeState().getValue());

        if (this.getScene() != null) {
            entityInfo.setMotionInfo(this.getMotionInfo());
        }

        for (Int2FloatMap.Entry entry : getFightProperties().int2FloatEntrySet()) {
            if (entry.getIntKey() == 0) {
                continue;
            }
            FightPropPair fightProp = FightPropPair.newBuilder().setPropType(entry.getIntKey()).setPropValue(entry.getFloatValue()).build();
            entityInfo.addFightPropList(fightProp);
        }

        PropPair pair = PropPair.newBuilder()
                .setType(PlayerProperty.PROP_LEVEL.getId())
                .setPropValue(ProtoHelper.newPropValue(PlayerProperty.PROP_LEVEL, getAvatar().getLevel()))
                .build();
        entityInfo.addPropList(pair);

        entityInfo.setAvatar(this.getSceneAvatarInfo());

        return entityInfo.build();
    }

    public AbilityControlBlock getAbilityControlBlock() {
        AvatarData data = this.getAvatar().getAvatarData();
        AbilityControlBlock.Builder abilityControlBlock = AbilityControlBlock.newBuilder();
        int embryoId = 0;

        // Add avatar abilities
        if (data.getAbilities() != null) {
            for (int id : data.getAbilities()) {
                AbilityEmbryo emb = AbilityEmbryo.newBuilder()
                        .setAbilityId(++embryoId)
                        .setAbilityNameHash(id)
                        .setAbilityOverrideNameHash(GameConstants.DEFAULT_ABILITY_NAME)
                        .build();
                abilityControlBlock.addAbilityEmbryoList(emb);
            }
        }
        // Add default abilities
        for (int id : GameConstants.DEFAULT_ABILITY_HASHES) {
            AbilityEmbryo emb = AbilityEmbryo.newBuilder()
                    .setAbilityId(++embryoId)
                    .setAbilityNameHash(id)
                    .setAbilityOverrideNameHash(GameConstants.DEFAULT_ABILITY_NAME)
                    .build();
            abilityControlBlock.addAbilityEmbryoList(emb);
        }
        // Add team resonances
        for (int id : this.getPlayer().getTeamManager().getTeamResonancesConfig()) {
            AbilityEmbryo emb = AbilityEmbryo.newBuilder()
                    .setAbilityId(++embryoId)
                    .setAbilityNameHash(id)
                    .setAbilityOverrideNameHash(GameConstants.DEFAULT_ABILITY_NAME)
                    .build();
            abilityControlBlock.addAbilityEmbryoList(emb);
        }
        // Add skill depot abilities
        AvatarSkillDepotData skillDepot = GameData.getAvatarSkillDepotDataMap().get(this.getAvatar().getSkillDepotId());
        if (skillDepot != null && skillDepot.getAbilities() != null) {
            for (int id : skillDepot.getAbilities()) {
                AbilityEmbryo emb = AbilityEmbryo.newBuilder()
                        .setAbilityId(++embryoId)
                        .setAbilityNameHash(id)
                        .setAbilityOverrideNameHash(GameConstants.DEFAULT_ABILITY_NAME)
                        .build();
                abilityControlBlock.addAbilityEmbryoList(emb);
            }
        }
        // Add equip abilities
        if (this.getAvatar().getExtraAbilityEmbryos().size() > 0) {
            for (String skill : this.getAvatar().getExtraAbilityEmbryos()) {
                AbilityEmbryo emb = AbilityEmbryo.newBuilder()
                        .setAbilityId(++embryoId)
                        .setAbilityNameHash(Utils.abilityHash(skill))
                        .setAbilityOverrideNameHash(GameConstants.DEFAULT_ABILITY_NAME)
                        .build();
                abilityControlBlock.addAbilityEmbryoList(emb);
            }
        }

        //
        return abilityControlBlock.build();
    }
KingRainbow44's avatar
KingRainbow44 committed
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343

    /**
     * Move this entity to a new position.
     * Additionally invoke player move event.
     * @param newPosition The new position.
     * @param rotation The new rotation.
     */
    @Override public void move(Position newPosition, Position rotation) {
        // Invoke player move event.
        PlayerMoveEvent event = new PlayerMoveEvent(
            this.getPlayer(), PlayerMoveEvent.MoveType.PLAYER,
            this.getPosition(), newPosition
        ); event.call();

        // Set position and rotation.
        super.move(event.getDestination(), rotation);
    }
Melledy's avatar
Melledy committed
344
}