Renderer.h 271 Bytes
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#pragma once
#include "../utils/common.h"

class Renderer {
public:
    Renderer();

    /**
     * @brief
     *
     * @param o_colors
     * @param layeredColors
     */
    void render(sptr<CudaArray<glm::vec4>> o_colors, sptr<CudaArray<glm::vec4>> layeredColors);
};