NeuralSynthesis.h 324 Bytes
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#pragma once
#include "../utils/common.h"
#include "View.h"
#include "../models/Model.h"

class NeuralSynthesis_Impl;

class NeuralSynthesis {
public:
	NeuralSynthesis(models::Model& model, Camera& cam);

	void operator()(View& view);

	GLuint getGlResultTexture(uint index);

private:
	sptr<NeuralSynthesis_Impl> _impl;

};