Skip to content
GitLab
Menu
Projects
Groups
Snippets
Loading...
Help
Help
Support
Community forum
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Menu
Open sidebar
Courses
Scotty3D
Commits
ce68678b
Unverified
Commit
ce68678b
authored
Apr 27, 2021
by
Max Slater
Committed by
GitHub
Apr 27, 2021
Browse files
Merge pull request #18 from svsalem/master
Universal scaling
parents
b325f724
6b00d484
Changes
3
Show whitespace changes
Inline
Side-by-side
src/gui/manager.h
View file @
ce68678b
...
...
@@ -36,6 +36,7 @@ struct Color {
RGBv
(
red
,
163
,
66
,
81
);
RGBv
(
green
,
124
,
172
,
40
);
RGBv
(
blue
,
64
,
127
,
193
);
RGBv
(
yellow
,
238
,
221
,
79
);
RGBv
(
hoverg
,
102
,
204
,
102
);
static
Vec3
axis
(
Axis
a
);
};
...
...
src/gui/widgets.cpp
View file @
ce68678b
...
...
@@ -41,6 +41,7 @@ Widgets::Widgets() : lines(1.0f) {
y_scl
=
Scene_Object
((
Scene_ID
)
Widget_IDs
::
y_scl
,
{},
Util
::
scale_mesh
());
z_scl
=
Scene_Object
((
Scene_ID
)
Widget_IDs
::
z_scl
,
Pose
::
rotated
(
Vec3
{
90.0
f
,
0.0
f
,
0.0
f
}),
Util
::
scale_mesh
());
xyz_scl
=
Scene_Object
((
Scene_ID
)
Widget_IDs
::
xyz_scl
,
{},
Util
::
cube_mesh
(
0.15
f
));
#define setcolor(o, c) o.material.opt.albedo = Spectrum((c).x, (c).y, (c).z);
setcolor
(
x_mov
,
Color
::
red
);
...
...
@@ -55,6 +56,7 @@ Widgets::Widgets() : lines(1.0f) {
setcolor
(
x_scl
,
Color
::
red
);
setcolor
(
y_scl
,
Color
::
green
);
setcolor
(
z_scl
,
Color
::
blue
);
setcolor
(
xyz_scl
,
Color
::
yellow
);
#undef setcolor
}
...
...
@@ -70,6 +72,10 @@ void Widgets::generate_lines(Vec3 pos) {
if
(
drag_plane
)
{
add_axis
(((
int
)
axis
+
1
)
%
3
);
add_axis
(((
int
)
axis
+
2
)
%
3
);
}
else
if
(
univ_scl
)
{
add_axis
(
0
);
add_axis
(
1
);
add_axis
(
2
);
}
else
{
add_axis
((
int
)
axis
);
}
...
...
@@ -151,6 +157,10 @@ void Widgets::render(const Mat4& view, Vec3 pos, float scl) {
z_scl
.
pose
.
scale
=
scale
;
z_scl
.
pose
.
pos
=
pos
+
Vec3
(
0.0
f
,
0.0
f
,
0.15
f
*
scl
);
z_scl
.
render
(
view
,
true
);
xyz_scl
.
pose
.
scale
=
scale
;
xyz_scl
.
pose
.
pos
=
pos
;
xyz_scl
.
render
(
view
,
true
);
}
}
...
...
@@ -170,12 +180,17 @@ Pose Widgets::apply_action(const Pose& pose) {
result
.
euler
=
combined
.
to_euler
();
}
break
;
case
Widget_Type
::
scale
:
{
if
(
univ_scl
)
{
result
.
scale
=
drag_end
*
pose
.
scale
;
}
else
{
result
.
scale
=
Vec3
{
1.0
f
};
result
.
scale
[(
int
)
axis
]
=
drag_end
[(
int
)
axis
];
Mat4
rot
=
pose
.
rotation_mat
();
Mat4
trans
=
Mat4
::
transpose
(
rot
)
*
Mat4
::
scale
(
result
.
scale
)
*
rot
*
Mat4
::
scale
(
pose
.
scale
);
result
.
scale
=
Vec3
(
trans
[
0
][
0
],
trans
[
1
][
1
],
trans
[
2
][
2
]);
}
}
break
;
case
Widget_Type
::
bevel
:
{
Vec2
off
=
bevel_start
-
bevel_end
;
...
...
@@ -217,6 +232,35 @@ bool Widgets::to_axis(Vec3 obj_pos, Vec3 cam_pos, Vec3 dir, Vec3& hit) {
return
hit
.
valid
();
}
bool
Widgets
::
to_axis3
(
Vec3
obj_pos
,
Vec3
cam_pos
,
Vec3
dir
,
Vec3
&
hit
)
{
Vec3
axis1
{
1.0
f
,
0.0
f
,
0.0
f
};
Vec3
axis2
{
0.0
f
,
1.0
f
,
0.0
f
};
Vec3
axis3
{
0.0
f
,
0.0
f
,
1.0
f
};
Line
select
(
cam_pos
,
dir
);
Line
target
(
obj_pos
,
axis1
);
Plane
k
(
obj_pos
,
axis1
);
Plane
l
(
obj_pos
,
axis2
);
Plane
r
(
obj_pos
,
axis3
);
Vec3
hit1
,
hit2
,
hit3
;
bool
hk
=
k
.
hit
(
select
,
hit1
);
bool
hl
=
l
.
hit
(
select
,
hit2
);
bool
hr
=
r
.
hit
(
select
,
hit3
);
if
(
!
hl
&&
!
hr
&&
!
hk
)
return
false
;
Vec3
close
{
FLT_MAX
};
if
(
hk
&&
(
hit1
-
cam_pos
).
norm
()
<
(
close
-
cam_pos
).
norm
())
close
=
hit1
;
if
(
hl
&&
(
hit2
-
cam_pos
).
norm
()
<
(
close
-
cam_pos
).
norm
())
close
=
hit2
;
if
(
hr
&&
(
hit3
-
cam_pos
).
norm
()
<
(
close
-
cam_pos
).
norm
())
close
=
hit3
;
hit
=
close
;
return
hit
.
valid
();
}
bool
Widgets
::
to_plane
(
Vec3
obj_pos
,
Vec3
cam_pos
,
Vec3
dir
,
Vec3
norm
,
Vec3
&
hit
)
{
Line
look
(
cam_pos
,
dir
);
...
...
@@ -254,6 +298,8 @@ void Widgets::start_drag(Vec3 pos, Vec3 cam, Vec2 spos, Vec3 dir) {
if
(
drag_plane
)
good
=
to_plane
(
pos
,
cam
,
dir
,
norm
,
hit
);
else
if
(
univ_scl
)
good
=
to_axis3
(
pos
,
cam
,
dir
,
hit
);
else
good
=
to_axis
(
pos
,
cam
,
dir
,
hit
);
...
...
@@ -261,8 +307,7 @@ void Widgets::start_drag(Vec3 pos, Vec3 cam, Vec2 spos, Vec3 dir) {
if
(
active
==
Widget_Type
::
bevel
)
{
bevel_start
=
bevel_end
=
spos
;
}
if
(
active
==
Widget_Type
::
move
)
{
}
else
if
(
active
==
Widget_Type
::
move
)
{
drag_start
=
drag_end
=
hit
;
}
else
{
drag_start
=
hit
;
...
...
@@ -279,6 +324,7 @@ void Widgets::end_drag() {
bevel_start
=
bevel_end
=
{};
dragging
=
false
;
drag_plane
=
false
;
univ_scl
=
false
;
}
void
Widgets
::
drag_to
(
Vec3
pos
,
Vec3
cam
,
Vec2
spos
,
Vec3
dir
,
bool
scale_invert
)
{
...
...
@@ -306,6 +352,8 @@ void Widgets::drag_to(Vec3 pos, Vec3 cam, Vec2 spos, Vec3 dir, bool scale_invert
if
(
drag_plane
)
good
=
to_plane
(
pos
,
cam
,
dir
,
norm
,
hit
);
else
if
(
univ_scl
)
good
=
to_axis3
(
pos
,
cam
,
dir
,
hit
);
else
good
=
to_axis
(
pos
,
cam
,
dir
,
hit
);
...
...
@@ -313,6 +361,9 @@ void Widgets::drag_to(Vec3 pos, Vec3 cam, Vec2 spos, Vec3 dir, bool scale_invert
if
(
active
==
Widget_Type
::
move
)
{
drag_end
=
hit
;
}
else
if
(
univ_scl
&&
active
==
Widget_Type
::
scale
)
{
float
f
=
(
hit
-
pos
).
norm
()
/
(
drag_start
-
pos
).
norm
();
drag_end
=
Vec3
(
std
::
sqrt
(
f
));
}
else
if
(
active
==
Widget_Type
::
scale
)
{
drag_end
=
Vec3
{
1.0
f
};
drag_end
[(
int
)
axis
]
=
(
hit
-
pos
).
norm
()
/
(
drag_start
-
pos
).
norm
();
...
...
@@ -320,7 +371,7 @@ void Widgets::drag_to(Vec3 pos, Vec3 cam, Vec2 spos, Vec3 dir, bool scale_invert
assert
(
false
);
}
if
(
scale_invert
&&
active
==
Widget_Type
::
scale
)
{
if
(
scale_invert
&&
active
==
Widget_Type
::
scale
&&
!
univ_scl
)
{
drag_end
[(
int
)
axis
]
*=
sign
(
dot
(
hit
-
pos
,
drag_start
-
pos
));
}
}
...
...
@@ -329,6 +380,7 @@ void Widgets::select(Scene_ID id) {
start_dragging
=
true
;
drag_plane
=
false
;
univ_scl
=
false
;
switch
(
id
)
{
case
(
Scene_ID
)
Widget_IDs
::
x_mov
:
{
...
...
@@ -382,6 +434,11 @@ void Widgets::select(Scene_ID id) {
active
=
Widget_Type
::
scale
;
axis
=
Axis
::
Z
;
}
break
;
case
(
Scene_ID
)
Widget_IDs
::
xyz_scl
:
{
active
=
Widget_Type
::
scale
;
axis
=
Axis
::
X
;
univ_scl
=
true
;
}
break
;
default:
{
start_dragging
=
false
;
}
break
;
...
...
src/gui/widgets.h
View file @
ce68678b
...
...
@@ -30,6 +30,7 @@ enum class Widget_IDs : Scene_ID {
x_scl
,
y_scl
,
z_scl
,
xyz_scl
,
count
};
static
const
int
n_Widget_IDs
=
(
int
)
Widget_IDs
::
count
;
...
...
@@ -149,20 +150,21 @@ private:
void
generate_lines
(
Vec3
pos
);
bool
to_axis
(
Vec3
obj_pos
,
Vec3
cam_pos
,
Vec3
dir
,
Vec3
&
hit
);
bool
to_plane
(
Vec3
obj_pos
,
Vec3
cam_pos
,
Vec3
dir
,
Vec3
norm
,
Vec3
&
hit
);
bool
to_axis3
(
Vec3
obj_pos
,
Vec3
cam_pos
,
Vec3
dir
,
Vec3
&
hit
);
// interface data
Axis
axis
=
Axis
::
X
;
Vec3
drag_start
,
drag_end
;
Vec2
bevel_start
,
bevel_end
;
bool
dragging
=
false
,
drag_plane
=
false
;
bool
start_dragging
=
false
;
bool
univ_scl
=
false
;
// render data
GL
::
Lines
lines
;
Scene_Object
x_mov
,
y_mov
,
z_mov
;
Scene_Object
xy_mov
,
yz_mov
,
xz_mov
;
Scene_Object
x_rot
,
y_rot
,
z_rot
;
Scene_Object
x_scl
,
z_scl
,
y_scl
;
Scene_Object
xyz_scl
;
};
}
// namespace Gui
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
.
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment