Commit 399d3274 authored by Hui Wang's avatar Hui Wang
Browse files

update building doc

parent d2f29b1b
......@@ -9,3 +9,14 @@ constitutes the coursework for CS403 (Computer Graphics) at SJTU.
Pleas read the [documentation](docs/index.md)
<!-- Please visit the [documentation website](https://cmu-graphics.github.io/Scotty3D/). -->
## Sampled Student Work
### Mesh Edit
Here are sampled models created by CMU students. ([video](https://youtu.be/yJ5eY3EIImA?t=77))
Try to create your own model with Scotty3D!
![](./docs/results/me_f20.png)
......@@ -78,3 +78,8 @@ make -j4
Notes:
- You can instead use ``cmake -DCMAKE_BUILD_TYPE=Debug ..`` to build in debug mode, which, while far slower, makes the debugging experience much more intuitive.
- You can replace ``4`` with the number of build processes to run in parallel (set to the number of cores in your machine for maximum utilization).
Once you build Scotty3D successfully, run `Scotty3D` and you will see the following GUI
![](building/scotty3d_gui.png)
\ No newline at end of file
......@@ -20,6 +20,8 @@ For the detailed documentation, see the guides of each mode: [Layout Mode](/docs
The current mode is displayed as the "pressed" button in the menu bar, and available actions
are are detailed in the left sidebar. Note that some actions are only available when a model/element/etc. is selected.
![](../building/scotty3d_gui.png)
## Global Navigation
In all modes, you can move the camera around and select scene elements. Information about your selection will be shown in the left sidebar.
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