• TheNumbat's avatar
    Release new version · ae2b9dc5
    TheNumbat authored
    Features:
        - Particle systems can now specify a maximum dt per step
        - Animation key-framing & timing system now supports objects with simulation
        - Mixture/multiple importance sampling for correct low-variance direct lighting
            - New BSDF, point light, and environment light APIs that separate sampling, evaluation, and pdf
            - Area light sampling infrastructure
            - Removed rectangle area lights; all area lights are now emissive meshes
            - Reworked PathTracer tasks 4-6, adjusted/improved instructions for the other tasks
    
    Bug fixes:
        - Use full rgb/srgb conversion equation instead of approximation
        - Material albedo now specified in srgb (matching the displayed color)
        - ImGui input fields becoming inactive no longer apply to a newly selected object
        - Rendering animations with path tracing correctly steps simulations each frame
        - Rasterization based renderer no longer inherits projection matrix from window
        - Scene file format no longe...
    ae2b9dc5