@@ -36,7 +36,7 @@ These steps (1) create an out-of-source build directory, (2) configure the proje
#### Windows Build Instructions
We have a beta build support for Windows systems. You need to install the latest version of [CMake](http://www.cmake.org/) and install Visual Studio 2015 from [CMU Dreamspark web store](https://www.cmu.edu/computing/software/all/dreamspark/). After installing these programs, you can run `runcmake_win.bat` by double-clicking on it. This should create a `build` directory with a Visual Studio solution file in it named `drawsvg.sln`. You can double-click this file to open the solution in Visual Studio.
We have a beta build support for Windows systems. You need to install the latest version of [CMake](http://www.cmake.org/) and install [Visual Studio Community 2017](https://visualstudio.microsoft.com/vs/). After installing these programs, you can run `runcmake_win.bat` by double-clicking on it. This should create a `build` directory with a Visual Studio solution file in it named `drawsvg.sln`. You can double-click this file to open the solution in Visual Studio.
If you plan on using Visual Studio to debug your program, you can change `drawsvg` project in the Solution Explorer as the startup project by right-clicking on it and selecting `Set as StartUp Project`. You can also set the commandline arguments to the project by right-clicking `drawsvg` project again, selecting `Properties`, going into the `Debugging` tab, and setting the value in `Command Arguments`. If you want to run the program with the basic svg folder, you can set this command argument to `../../svg/basic`. After setting all these, you can hit F5 to build your program and run it with the debugger.