CMakeLists.txt 4.68 KB
Newer Older
Nick Sharp's avatar
Nick Sharp committed
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
cmake_minimum_required(VERSION 2.8)
project(drawsvg)

# Add modules
list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake/modules/")

#-------------------------------------------------------------------------------
# Build options
#-------------------------------------------------------------------------------
option(BUILD_LIBCMU462 "Build with libCMU462"         ON)
option(BUILD_DEBUG     "Build with debug settings"    OFF)
option(BUILD_DOCS      "Build documentation"          OFF)

#-------------------------------------------------------------------------------
# Platform-specific settings
#-------------------------------------------------------------------------------

###################
# Building on OSX #
###################
if(APPLE)

  # OSX Framework dependencies
  if(NOT BUILD_LIBCMU462)
    include_directories( "/System/Library/Frameworks" )
    find_library (COCOA_LIBRARIES Cocoa)
    find_library (IOKIT_LIBRARIES IOkit)
    find_library (COREVIDEO_LIBRARIES CoreVideo)
  endif()

  # Clang configuration
  if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")

    set(CLANG_CXX_FLAGS "-std=c++11 -m64")

    if(BUILD_DEBUG)
      set(CMAKE_BUILD_TYPE Debug)
    else(BUILD_DEBUG)
      set(CLANG_CXX_FLAGS "${CLANG_CXX_FLAGS} -O3")
      set(CLANG_CXX_FLAGS "${CLANG_CXX_FLAGS} -funroll-loops")
      set(CLANG_CXX_FLAGS "${CLANG_CXX_FLAGS} -Wno-narrowing")
      set(CLANG_CXX_FLAGS "${CLANG_CXX_FLAGS} -Wno-deprecated-register")
    endif(BUILD_DEBUG)

    set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CLANG_CXX_FLAGS}")

  endif()

  # GCC configuration
  if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU")

    set(GCC_CXX_FLAGS "-std=gnu++11 -m64")

    if(BUILD_DEBUG)
      set(CMAKE_BUILD_TYPE Debug)
    else(BUILD_DEBUG)
      set(GCC_CXX_FLAGS "${GCC_CXX_FLAGS} -O3")
      set(GCC_CXX_FLAGS "${GCC_CXX_FLAGS} -fopenmp")
    endif(BUILD_DEBUG)

    set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${GCC_CXX_FLAGS}")

  endif()

endif(APPLE)

##################
# Build on Linux #
##################
set(LINUX UNIX AND NOT APPLE)
if(LINUX)

  # GCC only
  if(${CMAKE_CXX_COMPILER_ID} STREQUAL "GNU")

    set(GCC_CXX_FLAGS "-std=gnu++11 -m64")

    # X11 Dependencies
    if(NOT BUILD_LIBCMU462)
      set(GCC_CXX_FLAGS "${GCC_CXX_FLAGS} -lXi")
      set(GCC_CXX_FLAGS "${GCC_CXX_FLAGS} -lXxf86vm")
      set(GCC_CXX_FLAGS "${GCC_CXX_FLAGS} -lXinerama")
      set(GCC_CXX_FLAGS "${GCC_CXX_FLAGS} -lXcursor")
      set(GCC_CXX_FLAGS "${GCC_CXX_FLAGS} -lXfixes")
      set(GCC_CXX_FLAGS "${GCC_CXX_FLAGS} -lXrandr")
      set(GCC_CXX_FLAGS "${GCC_CXX_FLAGS} -lXext")
      set(GCC_CXX_FLAGS "${GCC_CXX_FLAGS} -lXrender")
      set(GCC_CXX_FLAGS "${GCC_CXX_FLAGS} -lX11")
      set(GCC_CXX_FLAGS "${GCC_CXX_FLAGS} -lpthread")
      set(GCC_CXX_FLAGS "${GCC_CXX_FLAGS} -lxcb")
      set(GCC_CXX_FLAGS "${GCC_CXX_FLAGS} -lXau")
    endif()

    # Debug configuration
    if(BUILD_DEBUG)
        set(CMAKE_BUILD_TYPE Debug)
    else(BUILD_DEBUG)
        set(GCC_CXX_FLAGS "${GCC_CXX_FLAGS} -O3")
        set(GCC_CXX_FLAGS "${GCC_CXX_FLAGS} -fopenmp")
    endif(BUILD_DEBUG)

    set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${GCC_CXX_FLAGS}")

  endif()

endif(LINUX)

####################
# Build on Windows #
####################
if(WIN32)

  if(MSVC)

    set(MSVC_CXX_FLAGS "-std=gnu++11")

    if(BUILD_DEBUG)
        set(CMAKE_BUILD_TYPE Debug)
    else(BUILD_DEBUG)
    endif(BUILD_DEBUG)

    set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${MSVC_CXX_FLAGS}")
    add_definitions(-D_USE_MATH_DEFINES)

  endif(MSVC)

  if(MINGW)

    set(MSVC_CXX_FLAGS "-std=gnu++11")

    if(BUILD_DEBUG)
        set(CMAKE_BUILD_TYPE Debug)
    else(BUILD_DEBUG)
    endif(BUILD_DEBUG)

    set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${MSVC_CXX_FLAGS}")

  endif(MINGW)

endif(WIN32)

#-------------------------------------------------------------------------------
# Find dependencies
#-------------------------------------------------------------------------------

# Required packages
find_package(OpenGL REQUIRED)
find_package(Threads REQUIRED)
Nick Sharp's avatar
Nick Sharp committed
149
150
151
if (NOT WIN32)
  find_package(Freetype REQUIRED)
endif ()
Nick Sharp's avatar
Nick Sharp committed
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178

# CMU462
if(BUILD_LIBCMU462)
  add_subdirectory(CMU462)
  include_directories(CMU462/include)
  include_directories(CMU462/include/CMU462)
else(BUILD_LIBCMU462)
  find_package(CMU462 REQUIRED)
  find_package(GLEW REQUIRED)
  find_package(GLFW REQUIRED)
endif(BUILD_LIBCMU462)

#-------------------------------------------------------------------------------
# Add subdirectories
#-------------------------------------------------------------------------------
add_subdirectory(src)

# build documentation
if(BUILD_DOCS)
  find_package(DOXYGEN)
  if(DOXYGEN_FOUND AND BUILD_DOCS)
    add_subdirectory(docs)
  endif()
endif()

# Install settings
set(CMAKE_INSTALL_PREFIX "${drawsvg_SOURCE_DIR}/")