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CA-Framework
Commits
ef4961a3
Commit
ef4961a3
authored
Feb 24, 2023
by
DALAB\sjtud
Browse files
Adjust the order
parent
1d4994d3
Changes
14
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4
-1_spinning/CMakeLists.txt
→
3
-1_spinning/CMakeLists.txt
View file @
ef4961a3
cmake_minimum_required
(
VERSION 3.1
)
project
(
4
-1_spinning
)
project
(
3
-1_spinning
)
set
(
CMAKE_MODULE_PATH
${
CMAKE_MODULE_PATH
}
${
CMAKE_CURRENT_SOURCE_DIR
}
/../cmake
)
set
(
CMAKE_CXX_FLAGS
"-Wall"
)
...
...
4
-1_spinning/SpinSim.cpp
→
3
-1_spinning/SpinSim.cpp
View file @
ef4961a3
File moved
4
-1_spinning/SpinSim.h
→
3
-1_spinning/SpinSim.h
View file @
ef4961a3
File moved
4
-1_spinning/main.cpp
→
3
-1_spinning/main.cpp
View file @
ef4961a3
File moved
4
-2_collision/CMakeLists.txt
→
3
-2_collision/CMakeLists.txt
View file @
ef4961a3
cmake_minimum_required
(
VERSION 3.1
)
project
(
4
-2_collision
)
project
(
3
-2_collision
)
set
(
CMAKE_MODULE_PATH
${
CMAKE_MODULE_PATH
}
${
CMAKE_CURRENT_SOURCE_DIR
}
/../cmake
)
set
(
CMAKE_CXX_FLAGS
"-Wall"
)
...
...
4
-2_collision/CollisionDetection.cpp
→
3
-2_collision/CollisionDetection.cpp
View file @
ef4961a3
File moved
4
-2_collision/CollisionDetection.h
→
3
-2_collision/CollisionDetection.h
View file @
ef4961a3
File moved
4
-2_collision/CollisionSim.h
→
3
-2_collision/CollisionSim.h
View file @
ef4961a3
File moved
4
-2_collision/main.cpp
→
3
-2_collision/main.cpp
View file @
ef4961a3
File moved
3
_cloth/CMakeLists.txt
→
4
_cloth/CMakeLists.txt
View file @
ef4961a3
cmake_minimum_required
(
VERSION 3.1
)
project
(
3
_cloth
)
project
(
4
_cloth
)
set
(
CMAKE_MODULE_PATH
${
CMAKE_MODULE_PATH
}
${
CMAKE_CURRENT_SOURCE_DIR
}
/../cmake
)
set
(
CMAKE_CXX_FLAGS
"-Wall"
)
...
...
3
_cloth/ClothSim.cpp
→
4
_cloth/ClothSim.cpp
View file @
ef4961a3
File moved
3
_cloth/ClothSim.h
→
4
_cloth/ClothSim.h
View file @
ef4961a3
File moved
3
_cloth/main.cpp
→
4
_cloth/main.cpp
View file @
ef4961a3
File moved
CMakeLists.txt
View file @
ef4961a3
...
...
@@ -27,13 +27,13 @@ if (NOT LIBIGL_FOUND)
find_package
(
LIBIGL REQUIRED QUIET
)
endif
()
#
add_subdirectory(0_dummy)
#
add_subdirectory(1-0_earth)
#
add_subdirectory(1-1_cannonball)
#
add_subdirectory(1-2_spring)
#
add_subdirectory(2-1_bead)
#
add_subdirectory(2-2_pendulum)
#
add_subdirectory(3
_cloth
)
#
add_subdirectory(
4-1_spinning
)
#
add_subdirectory(4
-2_collision
)
add_subdirectory
(
0_dummy
)
add_subdirectory
(
1-0_earth
)
add_subdirectory
(
1-1_cannonball
)
add_subdirectory
(
1-2_spring
)
add_subdirectory
(
2-1_bead
)
add_subdirectory
(
2-2_pendulum
)
add_subdirectory
(
3
-1_spinning
)
add_subdirectory
(
3-2_collision
)
add_subdirectory
(
4
_cloth
)
add_subdirectory
(
5_fluid
)
\ No newline at end of file
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