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Created with Raphaël 2.2.027Jul262726272624232223222118171512111098765432129Jun302928262726252425242324232223222122211819181716151615141211109875432131May30292827262524232220191817161514131211109109Update zh-CN.jsonUpdate zh-CN.jsonMerge pull request #1586 from Birdulon/developmentSuppress stacktrace on missing questkeys fileChange loading quest keys from `info` to `debug`.Update zh-CN.jsonFix an NPE in `EntityGadget` when `draft_id` isn't setSceneScriptManager fix nullPointer errorMove `QuestEncryptionKeys` to `resources/`Traditional Chinese | Translation Patchesfix nullPointer errorsmall nullpointer fix in EntityGadget, in case meta gadget is not setUpdate ru-RU.jsonAdd spanish translation for constellation commandsMerge pull request #1553 from akatatsu27/questingtoken fixMerge branch 'development' into questingUpdate ru-RU.json[Bug] New avatars always created with C0 constellation2.7+ prerendered cutscene supporttwo small activity/event fixesSet Constellation Command (#1565)Update French translationFix remaining traces of `Player#getPos`Attempt to fix the `teleport` command.Add `PlayerTeamDeathEvent` and implementationsAdd `EntityDeathEvent` and implementationsAdd a `Location` class (Scene + Position)Remove deprecated classMerge branch 'development' into more-eventscall deregisterRegion appropriatelyMerge branch 'development' into questingRead Open States from Excels (#1557)and misc bug fixesMajor questing improvementsMerge branch 'development' into more-eventsTranslated new changes in languages files to SpanishFix taking battle pass rewardsAdd `unlockall` command to unlock all openstatesFix battle pass manager saving with 0 id