- 17 May, 2022 2 commits
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4Benj_ authored
* Autogenerate keys and data files * Update gacha html files Accidentally pushed with old html files * Keys no longer copied. No more manually retrieving listing files. Recursive directory creation Removed unused code from old GC as well. * Moved somethings and better errors * Fixed resources from loading twice * Data files fallback
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muhammadeko authored
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- 16 May, 2022 1 commit
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line-bear authored
* Remove the extra slash * Update src/main/java/emu/grasscutter/Configuration.java Co-authored-by: HotaruYS <105128850+HotaruYS@users.noreply.github.com> * Update src/main/java/emu/grasscutter/Configuration.java Co-authored-by: HotaruYS <105128850+HotaruYS@users.noreply.github.com> * Update src/main/java/emu/grasscutter/Configuration.java Co-authored-by: HotaruYS <105128850+HotaruYS@users.noreply.github.com> * Import java.nio.file.Paths to use Paths.get * Mark fields as private to prevent use *FOLDER directly * Remove unnecessary slash Co-authored-by: HotaruYS <105128850+HotaruYS@users.noreply.github.com>
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- 15 May, 2022 1 commit
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Akka authored
* add docs for tower * fix: LEAK: ByteBuf.release() was not called * enableScriptInBigWorld * not print log when loaded scripts from cache * revert the change of server tick * revert the change of server tick * fix * optimize the performance: lazy load & cache * fix the refresh group * fix NPE Co-authored-by: Melledy <52122272+Melledy@users.noreply.github.com>
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- 14 May, 2022 1 commit
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KingRainbow44 authored
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- 13 May, 2022 3 commits
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KingRainbow44 authored
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KingRainbow44 authored
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AnimeGitB authored
Add fallback stripping and C6 stripping Converting banner definitions from pity vars to lerp arrays Properly implement rates and pool smoothing Also move reusable functions to Utils
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- 12 May, 2022 1 commit
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Hotaru authored
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- 11 May, 2022 9 commits
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Secretboy-SMR authored
It will use the english as default rather than tell you the value is not exist if there's no translation for currently language
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KingRainbow44 authored
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Secretboy-SMR authored
Removed invalid code in getLanguageFileDescription,When the language is not discovered, it will use the built-in language fallback mechanism to fall back,At the same time, we also fix the issue that using language in the server does not save the settings of the server side locale
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Secretboy-SMR authored
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mingjun97 authored
* Fix default port for the game server * Fix the returning region info
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KingRainbow44 authored
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KingRainbow44 authored
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KingRainbow44 authored
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KingRainbow44 authored
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- 10 May, 2022 2 commits
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Secretboy authored
* Fix the following issues: 1. HashMap non-thread-safe issus 2. Fix the same problem in pr621, but use a better implementation Add the following functions: 1. There is now a language cache inside getLanguage to prepare for different languages corresponding to different time zones where the accounts in the server are located * add /language command,each account has their own Locate
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Secretboy-SMR authored
1. HashMap non-thread-safe issus 2. Fix the same problem in pr621, but use a better implementation Add the following functions: 1. There is now a language cache inside getLanguage to prepare for different languages corresponding to different time zones where the accounts in the server are located
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- 08 May, 2022 5 commits
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KingRainbow44 authored
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KingRainbow44 authored
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Akka authored
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Akka authored
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KingRainbow44 authored
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- 07 May, 2022 5 commits
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KingRainbow44 authored
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Secretboy authored
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FpguDhk authored
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KingRainbow44 authored
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KingRainbow44 authored
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- 06 May, 2022 5 commits
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KingRainbow44 authored
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KingRainbow44 authored
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cfuncode authored
* 修复一个Gson发序列化json文件的空值问题 * Improved fault tolerance for json file deserialization
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KingRainbow44 authored
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KingRainbow44 authored
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- 04 May, 2022 2 commits
- 03 May, 2022 3 commits
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Presiareen authored
* improve server side command line input * prevent multiline logs from covering typed commands * reduce text in console * resolve conflicts caused by multilanguage Co-authored-by: Magix <kobedo11@gmail.com>
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mingjun97 authored
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mingjun97 authored
* Add message handler so that the plugin can hook inside the `dropMessage` method for `Player` instance.
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