- 14 May, 2022 2 commits
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muhammadeko authored
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muhammadeko authored
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- 13 May, 2022 21 commits
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ShiroSaki authored
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tester233 authored
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ShigemoriHakura authored
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Yazawazi authored
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Yazawazi authored
Ugly hard code
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Yazawazi authored
It's being perfected, so don't worry. (probably)
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Melledy authored
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Melledy authored
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Melledy authored
Implement quests
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Kimi authored
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kyoko12 authored
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AnimeGitB authored
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AnimeGitB authored
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AnimeGitB authored
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AnimeGitB authored
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AnimeGitB authored
Add fallback stripping and C6 stripping Converting banner definitions from pity vars to lerp arrays Properly implement rates and pool smoothing Also move reusable functions to Utils
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Melledy authored
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Melledy authored
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Akka authored
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Hotaru authored
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Hotaru authored
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- 12 May, 2022 17 commits
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tester233 authored
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tester233 authored
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tester233 authored
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Akka authored
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Hotaru authored
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Hotaru authored
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gentlespoon authored
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gentlespoon authored
1. Remove unnecessary manager from player collection. 2. Clean up MarkMapReq handler. 3. Remove redundant checks.
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Melledy authored
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Melledy authored
Quests that require talking to npcs now work.
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Yazawazi authored
Simple implementation of a part of the gadget support, very rough, hard code variables, I am very sorry for that. It can now handle part of the gadget rig. More features and better support await PRs from others. if no one else does, I'll give it a try.
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AnimeGitB authored
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AnimeGitB authored
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AnimeGitB authored
And add quantity to it
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AnimeGitB authored
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gentlespoon authored
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gentlespoon authored
1. Remove references. 2. Handle vehicle stamina.
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