- 22 Jun, 2022 1 commit
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GanyusLeftHorn authored
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- 21 Jun, 2022 3 commits
- 18 Jun, 2022 9 commits
- 17 Jun, 2022 1 commit
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zhaodice authored
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- 16 Jun, 2022 5 commits
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Melledy authored
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CamChua_VN authored
* Update Epitomized Path * Update Epitomized Path * Update Epitomized Path * Refactor doRarePull * Update Epitomized Path Co-authored-by: AnimeGitUserB <AnimeGitUserB@bigblueball.in>
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Melledy authored
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Melledy authored
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Tesutarin authored
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- 15 Jun, 2022 3 commits
- 14 Jun, 2022 1 commit
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ImmuState authored
* Basic resin usage/refresh. * Honor resin config, move some logic to logon. * Add resin usage to DungeonChallenge * Make fragile and transient resin usable. * Get resin cost from dungeon excel. * Add ability to unlock combine diagrams. * Refactor CombineManager to use Inventory.payItems, enabling crafting of condensed resin. * Refactor ForgingManager to use Inventory.payItems, to prepare for eventually forging Mystic Enhancement Ores using resin. * Remove comment * Check resin usage in addResin
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- 08 Jun, 2022 5 commits
- 05 Jun, 2022 1 commit
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zhaodice authored
* Fix unable to save game data occasionally * No self-kicking * Game data synchronization * finally * prevent duplicated saving * reverse changing * keep the previous code * Update GameServerInitializer.java * Update GameSession.java * remove sanity check because of try block * a session needs can be created without a pipeline.
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- 04 Jun, 2022 1 commit
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AZ authored
* When the server starts, it now outputs the game and server version. Too dumb to not hardcode it - sorry! * ... * sorry i dropped my spaghetti, I'll help clean that * Doing simple stuff: now without hardcoding! * Restored Git hash functionality * Fixed other languages and made the output more useful. * Forgot this file lol
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- 03 Jun, 2022 4 commits
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zhaodice authored
WARNING: with the consuming of material widget ( Example: bomb ), this is just a implement designed to the decreasing of count ### Known Bug: No effects after using item but decrease. ### If you know which Packet could make the effects, feel free to contribute!
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ImmuState authored
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ImmuState authored
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zhaodice authored
Fix that can not detach equipment after attached
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- 01 Jun, 2022 1 commit
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zhaodice authored
* Fix receiving reward repeatedly fix #1105 (just fix "无限发送领取请求") * Fix dead code and prevent getting item repeatedly * fix again
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- 31 May, 2022 4 commits
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Melledy authored
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ImmuState authored
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Melledy authored
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Yazawazi authored
* feature(2.7 version): support 2.7 version & upload new protos 1. Support GC in GI 2.7.0; 2. Upload new protos; 3. Fix some bugs cuz by new protos. BREAKING CHANGE: all * fix(database helper): fix player uid issues * fix(ability embryo): uint32 to fixed32 * fix(proto): map mark rename MAP_MARK_FROM_TYPE_NOE to MAP_MARK_FROM_TYPE_NONE * fix(game version): change game version to 2.7.0 * perf(proto): remove unused protos 1. Remove unused protos; 2. Temporarily commented out some of the proto fields. * fix(proto): uint32 to fixed32
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- 29 May, 2022 1 commit
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zhaodice authored
* add drops for animals wild pig,fishes,foxes,birds * append fox * Deforestation Support implement drop woods when attacking tree * Deforestation support (remove prints) implement drop woods when attacking tree * Deforestation support (remove prints) implement drop woods when attacking tree * add AutoRecycleHashMap Map's KEY is automatic expire if key long time no use (query or modify from HashMap) * use AutoRecycleHashMap in case of memory leak * fix bug * remove prints * static AutoRecycleHashMap * fix problems * Delete AutoRecycleHashMap.java * remove log * fix build * improve * remove unnecessary information Co-authored-by: Albedo <105265570+arub3do@users.noreply.github.com> Co-authored-by: Albedo <105265570+arub3do@users.noreply.github.com>
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