- 29 Oct, 2022 2 commits
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BiosNod authored
* Add build (compile) script: gradlew jar * Move server and services log levels to ConfigContainer, ability to enable/disable show packet payload and loop packets * Add some loop packets to known list
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sandtechnology authored
* [Security][Bugfix] Fix directory traversal exploit 1.The first slash will act as root path when resolving local path, so directory traversal is possible 2.Filter the illegal payload to prevent directory traversal 3.This also fix the bug about not loading the files in data folder when querying `/hk4e/announcement/` * Fix formatting * Update src/main/java/emu/grasscutter/server/http/handlers/AnnouncementsHandler.java
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- 28 Oct, 2022 3 commits
- 26 Oct, 2022 2 commits
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github-actions authored
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AnimeGitB authored
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- 25 Oct, 2022 2 commits
- 24 Oct, 2022 3 commits
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natsu authored
* Extend give command "talent" * Update src/main/java/emu/grasscutter/data/excels/AvatarSkillDepotData.java Shorten IntStream for getCombatSkills Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com> * Fix setSkillLevel to work during avatar construction Shortening getCombatSkills * changeSkillLevel now acts as intermediate operation to fetch skillIds * setSkillLevel changes to allow out of range levels to be normalized * Update src/main/java/emu/grasscutter/command/commands/GiveCommand.java Removing recalcStats since it's redundant Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com> * Major changes and cleanup: - AvatarSkillDepotData: removed getCombatSkills since it's unused - TalentCommand: shortened /talent all using getSkillsAndEnergySkill - GiveCommand: changed changeSkillLevel to setSkillLevel - Avatar: delete changeSkillLevel and moved the operation inside setSkillLevel,updated skillId to Integer to catch special cases from GiveCommand * Small cleanup: Removed the special case from Avatar to be handled inside of GiveCommand * Added "all" parameter to SetConst * Changed all to [all] int SetConstCommand usage Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com> Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>
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TotalyNotOndre authored
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AnimeGitB authored
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- 23 Oct, 2022 1 commit
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hamusuke authored
* fix: unlocking home bgm doesn't work. * Update src/main/java/emu/grasscutter/game/home/GameHome.java Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com> Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>
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- 22 Oct, 2022 3 commits
- 21 Oct, 2022 1 commit
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iTruth authored
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- 20 Oct, 2022 1 commit
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iTruth authored
* Fix StackOverFlow when execute /give all * Use more proper code
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- 18 Oct, 2022 6 commits
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github-actions authored
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Luke H-W authored
* Change JAR_FILE_SYSTEM to allow running from IDE without jar * Just grab /defaults/data * Restore FileUtils.getPathsFromResource
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AnimeGitB authored
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natsu authored
* Extend give command "talent" * Update src/main/java/emu/grasscutter/data/excels/AvatarSkillDepotData.java Shorten IntStream for getCombatSkills Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com> * Fix setSkillLevel to work during avatar construction Shortening getCombatSkills * changeSkillLevel now acts as intermediate operation to fetch skillIds * setSkillLevel changes to allow out of range levels to be normalized * Update src/main/java/emu/grasscutter/command/commands/GiveCommand.java Removing recalcStats since it's redundant Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com> * Major changes and cleanup: - AvatarSkillDepotData: removed getCombatSkills since it's unused - TalentCommand: shortened /talent all using getSkillsAndEnergySkill - GiveCommand: changed changeSkillLevel to setSkillLevel - Avatar: delete changeSkillLevel and moved the operation inside setSkillLevel,updated skillId to Integer to catch special cases from GiveCommand * Small cleanup: Removed the special case from Avatar to be handled inside of GiveCommand Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>
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AnimeGitB authored
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AnimeGitB authored
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- 17 Oct, 2022 6 commits
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AnimeGitB authored
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dragon authored
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AnimeGitB authored
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dragon authored
* feat:cooking food ingredient(aka:compound) implementation Implement food ingredient(compound) feature.Need a thorough test and still has some work to do. * small bug fix;implement fish processing * Update src/main/java/emu/grasscutter/server/packet/send/PacketItemAddHintNotify.java Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com> * Update Inventory.java * Update Inventory.java Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>
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AnimeGitB authored
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AnimeGitB authored
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- 16 Oct, 2022 1 commit
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hamusuke authored
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- 15 Oct, 2022 4 commits
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hamusuke authored
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lilmayofuksu authored
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AnimeGitB authored
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AnimeGitB authored
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- 13 Oct, 2022 5 commits
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github-actions authored
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AnimeGitB authored
-De-hardcode elemental orb values -De-hardcode exp items -Change ShopChest format (temporary, drop system overhaul will replace it entirely) -Food healing actually uses Ability data for real HP amounts
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atArtyom authored
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AnimeGitB authored
- Fix day-of-week dungeons - AvatarSkill max level enforcement from excels - Partial fix to bonus levels (need packet on talent update)
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AnimeGitB authored
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