- 14 May, 2022 4 commits
-
-
luluxiaoyu authored
-
muhammadeko authored
-
muhammadeko authored
-
muhammadeko authored
-
- 13 May, 2022 21 commits
-
-
ShiroSaki authored
-
tester233 authored
-
ShigemoriHakura authored
-
Yazawazi authored
-
Yazawazi authored
Ugly hard code
-
Yazawazi authored
It's being perfected, so don't worry. (probably)
-
Melledy authored
-
Melledy authored
-
Melledy authored
Implement quests
-
Kimi authored
-
kyoko12 authored
-
AnimeGitB authored
-
AnimeGitB authored
-
AnimeGitB authored
-
AnimeGitB authored
-
AnimeGitB authored
Add fallback stripping and C6 stripping Converting banner definitions from pity vars to lerp arrays Properly implement rates and pool smoothing Also move reusable functions to Utils
-
Melledy authored
-
Melledy authored
-
Akka authored
-
Hotaru authored
-
Hotaru authored
-
- 12 May, 2022 15 commits
-
-
tester233 authored
-
tester233 authored
-
tester233 authored
-
Akka authored
-
Hotaru authored
-
Hotaru authored
-
gentlespoon authored
-
gentlespoon authored
1. Remove unnecessary manager from player collection. 2. Clean up MarkMapReq handler. 3. Remove redundant checks.
-
Melledy authored
-
Melledy authored
Quests that require talking to npcs now work.
-
Yazawazi authored
Simple implementation of a part of the gadget support, very rough, hard code variables, I am very sorry for that. It can now handle part of the gadget rig. More features and better support await PRs from others. if no one else does, I'll give it a try.
-
AnimeGitB authored
-
AnimeGitB authored
-
AnimeGitB authored
And add quantity to it
-
AnimeGitB authored
-