- 13 May, 2022 21 commits
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ShiroSaki authored
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tester233 authored
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ShigemoriHakura authored
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Yazawazi authored
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Yazawazi authored
Ugly hard code
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Yazawazi authored
It's being perfected, so don't worry. (probably)
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Melledy authored
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Melledy authored
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Melledy authored
Implement quests
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Kimi authored
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kyoko12 authored
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AnimeGitB authored
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AnimeGitB authored
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AnimeGitB authored
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AnimeGitB authored
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AnimeGitB authored
Add fallback stripping and C6 stripping Converting banner definitions from pity vars to lerp arrays Properly implement rates and pool smoothing Also move reusable functions to Utils
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Melledy authored
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Melledy authored
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Akka authored
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Hotaru authored
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Hotaru authored
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- 12 May, 2022 18 commits
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tester233 authored
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tester233 authored
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tester233 authored
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Akka authored
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Hotaru authored
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Hotaru authored
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gentlespoon authored
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gentlespoon authored
1. Remove unnecessary manager from player collection. 2. Clean up MarkMapReq handler. 3. Remove redundant checks.
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Melledy authored
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Melledy authored
Quests that require talking to npcs now work.
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Yazawazi authored
Simple implementation of a part of the gadget support, very rough, hard code variables, I am very sorry for that. It can now handle part of the gadget rig. More features and better support await PRs from others. if no one else does, I'll give it a try.
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AnimeGitB authored
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AnimeGitB authored
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AnimeGitB authored
And add quantity to it
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AnimeGitB authored
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gentlespoon authored
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gentlespoon authored
1. Remove references. 2. Handle vehicle stamina.
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gentlespoon authored
1. Update function signatures to prepare for vehicle stamina. 3. Remove hard-coded skills. 2. Wind resonance -15% stamina cost. 4. Climb talent cost reduction. 5. Swim talent cost reduction. 6. Diluc will now consume stamina at full price if talent not activated. 7. Sayu's windwheel no longer consumes stamina.
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- 11 May, 2022 1 commit
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Melledy authored
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