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ziqian zhang
Grasscutter
Commits
fb05a371
Commit
fb05a371
authored
May 05, 2022
by
hanbao233xD
Committed by
Melledy
May 04, 2022
Browse files
Update CNLanguage.java
parent
a7b9b1f9
Changes
1
Hide whitespace changes
Inline
Side-by-side
src/main/java/emu/grasscutter/languages/CNLanguage.java
View file @
fb05a371
...
@@ -18,7 +18,7 @@ public final class CNLanguage {
...
@@ -18,7 +18,7 @@ public final class CNLanguage {
public
String
Not_load_keystore
=
"[Dispatch] 无法加载证书,正在尝试默认密码..."
;
public
String
Not_load_keystore
=
"[Dispatch] 无法加载证书,正在尝试默认密码..."
;
public
String
Use_default_keystore
=
"[Dispatch] 成功使用默认密码加载证书. 请考虑将config.json中的KeystorePassword项改为123456."
;
public
String
Use_default_keystore
=
"[Dispatch] 成功使用默认密码加载证书. 请考虑将config.json中的KeystorePassword项改为123456."
;
public
String
Load_keystore_error
=
"[Dispatch] 加载证书时出现错误!"
;
public
String
Load_keystore_error
=
"[Dispatch] 加载证书时出现错误!"
;
public
String
Not_find_ssl_cert
=
"[Dispatch] 未找到SSL证书,正在回滚至
基本
HTTP。"
;
public
String
Not_find_ssl_cert
=
"[Dispatch] 未找到SSL证书,正在回滚至HTTP
模式
。"
;
public
String
Welcome
=
"欢迎使用Grasscutter"
;
public
String
Welcome
=
"欢迎使用Grasscutter"
;
public
String
Potential_unhandled_request
=
"[Dispatch] 潜在的未处理请求: {method} {url}"
;
public
String
Potential_unhandled_request
=
"[Dispatch] 潜在的未处理请求: {method} {url}"
;
public
String
Client_login_token
=
"[Dispatch] 客户端 {ip} 正在尝试使用token登录..."
;
public
String
Client_login_token
=
"[Dispatch] 客户端 {ip} 正在尝试使用token登录..."
;
...
@@ -128,9 +128,8 @@ public final class CNLanguage {
...
@@ -128,9 +128,8 @@ public final class CNLanguage {
public
String
Give_given_with_level_and_refinement
=
"已将 {amount} 个等级为 {lvl}, 精炼 {refinement} 的 {item} 给予 {target}."
;
public
String
Give_given_with_level_and_refinement
=
"已将 {amount} 个等级为 {lvl}, 精炼 {refinement} 的 {item} 给予 {target}."
;
public
String
Give_given_level
=
"已将 {amount} 个等级为 {lvl} 的 {item} 给与 {target}."
;
public
String
Give_given_level
=
"已将 {amount} 个等级为 {lvl} 的 {item} 给与 {target}."
;
// GodMode
// GodMode
public
String
Godmode_status
=
"
现已为
{name} {status}
无敌模式
"
;
public
String
Godmode_status
=
"
设置
{name}
的无敌模式为
{status} "
;
// Heal
// Heal
public
String
Heal_message
=
"所有角色已被治疗。"
;
public
String
Heal_message
=
"所有角色已被治疗。"
;
...
@@ -185,14 +184,14 @@ public final class CNLanguage {
...
@@ -185,14 +184,14 @@ public final class CNLanguage {
public
String
SendMail_Please_use
=
"请使用 `/sendmail {args}`"
;
public
String
SendMail_Please_use
=
"请使用 `/sendmail {args}`"
;
public
String
SendMail_set_title
=
"邮件标题已设为 '{title}'.\n使用 '/sendmail <邮件正文>' 以继续."
;
public
String
SendMail_set_title
=
"邮件标题已设为 '{title}'.\n使用 '/sendmail <邮件正文>' 以继续."
;
public
String
SendMail_set_contents
=
"邮件的正文如下:\n '{contents}'\n使用 '/sendmail <发送者署名>' 以继续."
;
public
String
SendMail_set_contents
=
"邮件的正文如下:\n '{contents}'\n使用 '/sendmail <发送者署名>' 以继续."
;
public
String
SendMail_set_message_sender
=
"邮件的发送者已设为 '{send}'.\n使用 '/sendmail <物品Id|物品名|finish(结束编辑并发送)> [数量] [等级]"
;
public
String
SendMail_set_message_sender
=
"邮件的发送者已设为 '{send}'.\n使用 '/sendmail <物品Id|物品名|finish(结束编辑并发送)> [数量] [等级]"
;
public
String
SendMail_send
=
"已将 {amount} 个 {item} (等级 {lvl}) 作为邮件附件.\n你可以继续添加附件,也可以使用 `/sendmail finish` 来停止编辑并发送邮件."
;
public
String
SendMail_send
=
"已将 {amount} 个 {item} (等级 {lvl}) 作为邮件附件.\n你可以继续添加附件,也可以使用 `/sendmail finish` 来停止编辑并发送邮件."
;
public
String
SendMail_invalid_arguments_please_use
=
"无效的参数 \n 请使用 `/sendmail {args}`"
;
public
String
SendMail_invalid_arguments_please_use
=
"无效的参数 \n 请使用 `/sendmail {args}`"
;
public
String
SendMail_title
=
"<标题>"
;
public
String
SendMail_title
=
"<标题>"
;
public
String
SendMail_message
=
"<正文>"
;
public
String
SendMail_message
=
"<正文>"
;
public
String
SendMail_sender
=
"<发送者>"
;
public
String
SendMail_sender
=
"<发送者>"
;
public
String
SendMail_arguments
=
"<物品Id|物品名|finish(结束编辑并发送)> [数量] [等级]"
;
public
String
SendMail_arguments
=
"<物品Id|物品名|finish(结束编辑并发送)> [数量] [等级]"
;
public
String
SendMail_error
=
"错误:无效的编写阶段 {stage}. 需要stacktrace请看服务器命令行."
;
public
String
SendMail_error
=
"错误:无效的编写阶段 {stage}. 需要stacktrace请看服务器命令行."
;
// SendMessage
// SendMessage
public
String
SendMessage_usage
=
"用法: sendmessage <玩家名> <消息>"
;
public
String
SendMessage_usage
=
"用法: sendmessage <玩家名> <消息>"
;
...
...
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