Commit fab7e4a4 authored by AnimeGitB's avatar AnimeGitB
Browse files

ChatSystem nitpick

parent dc153572
...@@ -51,34 +51,24 @@ public class ChatSystem implements ChatSystemHandler { ...@@ -51,34 +51,24 @@ public class ChatSystem implements ChatSystemHandler {
* Chat history handling * Chat history handling
********************/ ********************/
private void putInHistory(int uid, int partnerId, ChatInfo info) { private void putInHistory(int uid, int partnerId, ChatInfo info) {
if (!this.history.containsKey(uid)) { this.history.computeIfAbsent(uid, HashMap::new)
this.history.put(uid, new HashMap<>()); .computeIfAbsent(partnerId, ArrayList::new)
} .add(info);
if (!this.history.get(uid).containsKey(partnerId)) {
this.history.get(uid).put(partnerId, new ArrayList<>());
}
this.history.get(uid).get(partnerId).add(info);
} }
public void clearHistoryOnLogout(Player player) { public void clearHistoryOnLogout(Player player) {
if (this.history.containsKey(player.getUid())) { this.history.remove(player.getUid());
this.history.remove(player.getUid());
}
} }
public void handlePullPrivateChatReq(Player player, int partnerId) { public void handlePullPrivateChatReq(Player player, int partnerId) {
if (this.history.getOrDefault(player.getUid(), Map.of()).containsKey(partnerId)) { var chatHistory = this.history.computeIfAbsent(player.getUid(), HashMap::new)
player.sendPacket(new PacketPullPrivateChatRsp(this.history.get(player.getUid()).get(partnerId))); .computeIfAbsent(partnerId, ArrayList::new);
} player.sendPacket(new PacketPullPrivateChatRsp(chatHistory));
else {
player.sendPacket(new PacketPullPrivateChatRsp(List.of()));
}
} }
public void handlePullRecentChatReq(Player player) { public void handlePullRecentChatReq(Player player) {
// If this user has no chat history yet, create it by sending the server welcome messages. // If this user has no chat history yet, create it by sending the server welcome messages.
if (!this.history.getOrDefault(player.getUid(), Map.of()).containsKey(GameConstants.SERVER_CONSOLE_UID)) { if (!this.history.computeIfAbsent(player.getUid(), HashMap::new).containsKey(GameConstants.SERVER_CONSOLE_UID)) {
this.sendServerWelcomeMessages(player); this.sendServerWelcomeMessages(player);
} }
......
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