Commit f73a713f authored by KingRainbow44's avatar KingRainbow44
Browse files

Create player creation event & move join event to player

parent 4db1724d
......@@ -37,6 +37,7 @@ import emu.grasscutter.net.proto.PlayerWorldLocationInfoOuterClass;
import emu.grasscutter.net.proto.ProfilePictureOuterClass.ProfilePicture;
import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
import emu.grasscutter.net.proto.SocialShowAvatarInfoOuterClass;
import emu.grasscutter.server.event.game.PlayerJoinEvent;
import emu.grasscutter.server.event.game.PlayerQuitEvent;
import emu.grasscutter.server.event.player.PlayerReceiveMailEvent;
import emu.grasscutter.server.game.GameServer;
......@@ -1014,6 +1015,11 @@ public class Player {
// First notify packets sent
this.setHasSentAvatarDataNotify(true);
// Call join event.
PlayerJoinEvent event = new PlayerJoinEvent(this); event.call();
if(event.isCanceled()) // If event is not cancelled, continue.
session.close();
}
public void onLogout() {
......
package emu.grasscutter.server.event.game;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.server.event.types.GameEvent;
import emu.grasscutter.server.game.GameSession;
public final class PlayerCreationEvent extends GameEvent {
private final GameSession session;
private Class<? extends Player> playerClass;
public PlayerCreationEvent(GameSession session, Class<? extends Player> playerClass) {
this.session = session;
this.playerClass = playerClass;
}
public GameSession getSession() {
return this.session;
}
public void setPlayerClass(Class<? extends Player> playerClass) {
this.playerClass = playerClass;
}
public Class<? extends Player> getPlayerClass() {
return this.playerClass;
}
}
......@@ -13,7 +13,7 @@ import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.SetPlayerBornDataReqOuterClass.SetPlayerBornDataReq;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.server.event.game.PlayerJoinEvent;
import emu.grasscutter.server.event.game.PlayerCreationEvent;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.game.GameSession.SessionState;
......@@ -40,8 +40,10 @@ public class HandlerSetPlayerBornDataReq extends PacketHandler {
nickname = "Traveler";
}
// Create character
Player player = new Player(session);
// Call creation event.
PlayerCreationEvent event = new PlayerCreationEvent(session, Player.class); event.call();
// Create player instance from event.
Player player = event.getPlayerClass().getDeclaredConstructor(GameSession.class).newInstance(session);
player.setNickname(nickname);
try {
......@@ -92,10 +94,5 @@ public class HandlerSetPlayerBornDataReq extends PacketHandler {
Grasscutter.getLogger().error("Error creating player object: ", e);
session.close();
}
// Call join event.
PlayerJoinEvent event = new PlayerJoinEvent(player); event.call();
if(event.isCanceled()) // If event is not cancelled, continue.
session.close();
}
}
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