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Commit f020cefd authored by Melledy's avatar Melledy
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Set default player position to be the starting position

parent 5feabc8f
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......@@ -199,9 +199,10 @@ public class Player {
this.deforestationManager = new DeforestationManager(this);
this.insectCaptureManager = new InsectCaptureManager(this);
this.questManager = new QuestManager(this);
this.position = new Position();
this.rotation = new Position();
this.position = new Position(GameConstants.START_POSITION);
this.rotation = new Position(0, 307, 0);
this.sceneId = 3;
this.regionId = 1;
this.properties = new HashMap<>();
for (PlayerProperty prop : PlayerProperty.values()) {
if (prop.getId() < 10000) {
......@@ -222,9 +223,6 @@ public class Player {
this.unlockedFurnitureSuite = new HashSet<>();
this.activeForges = new ArrayList<>();
this.unlockedRecipies = new HashMap<>();
this.setSceneId(3);
this.setRegionId(1);
this.sceneState = SceneLoadState.NONE;
this.attackResults = new LinkedBlockingQueue<>();
......@@ -272,8 +270,6 @@ public class Player {
this.setProperty(PlayerProperty.PROP_PLAYER_RESIN, 160, false);
this.getFlyCloakList().add(140001);
this.getNameCardList().add(210001);
this.getPosition().set(GameConstants.START_POSITION);
this.getRotation().set(0, 307, 0);
this.messageHandler = null;
this.mapMarksManager = new MapMarksManager(this);
this.staminaManager = new StaminaManager(this);
......
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