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ziqian zhang
Grasscutter
Commits
eb709046
Commit
eb709046
authored
Apr 22, 2022
by
Yazawazi
Committed by
GitHub
Apr 22, 2022
Browse files
setfetterlevel command
parent
159b10af
Changes
2
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Inline
Side-by-side
src/main/java/emu/grasscutter/command/commands/SetFetterLevelCommand.java
0 → 100644
View file @
eb709046
package
emu.grasscutter.command.commands
;
import
java.util.List
;
import
emu.grasscutter.command.Command
;
import
emu.grasscutter.command.CommandHandler
;
import
emu.grasscutter.game.GenshinPlayer
;
import
emu.grasscutter.game.entity.EntityAvatar
;
@Command
(
label
=
"setfetterlevel"
,
usage
=
"setfetterlevel <level>"
,
description
=
"Sets your fetter level for your current active character"
,
aliases
=
{
"setfetterlvl"
},
permission
=
"player.setfetterlevel"
)
public
final
class
SetFetterLevelCommand
implements
CommandHandler
{
@Override
public
void
execute
(
GenshinPlayer
sender
,
List
<
String
>
args
)
{
if
(
sender
==
null
)
{
CommandHandler
.
sendMessage
(
null
,
"Run this command in-game."
);
return
;
}
if
(
args
.
size
()
<
1
)
{
CommandHandler
.
sendMessage
(
sender
,
"Usage: setfetterlevel <level>"
);
return
;
}
try
{
int
fetterLevel
=
Integer
.
parseInt
(
args
.
get
(
0
));
if
(
fetterLevel
<
0
||
fetterLevel
>
10
)
{
CommandHandler
.
sendMessage
(
sender
,
"Fetter level must be between 0 and 10."
);
return
;
}
EntityAvatar
avatar
=
sender
.
getTeamManager
().
getCurrentAvatarEntity
();
avatar
.
getAvatar
().
setFetterLevel
(
fetterLevel
);
CommandHandler
.
sendMessage
(
sender
,
"Fetter level set to "
+
fetterLevel
);
}
catch
(
NumberFormatException
ignored
)
{
CommandHandler
.
sendMessage
(
null
,
"Invalid fetter level."
);
}
}
}
src/main/java/emu/grasscutter/game/managers/InventoryManager.java
View file @
eb709046
...
...
@@ -713,7 +713,7 @@ public class InventoryManager {
public
void
upgradeAvatarFetterLevel
(
GenshinPlayer
player
,
GenshinAvatar
avatar
,
int
expGain
)
{
// May work. Not test.
int
maxLevel
=
GenshinData
.
getAvatarFetterLevelDataMap
().
get
(
GenshinData
.
getAvatarFetterLevelDataMap
().
size
()
-
1
).
getLevel
();
int
maxLevel
=
10
;
// Keep it until I think of a more "elegant" way
int
level
=
avatar
.
getFetterLevel
();
int
exp
=
avatar
.
getFetterExp
();
int
reqExp
=
GenshinData
.
getAvatarFetterLevelExpRequired
(
level
);
...
...
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