Commit d5ad82b5 authored by SpikeHD's avatar SpikeHD
Browse files

set world level command

parent 2d43ae81
...@@ -15,6 +15,7 @@ import emu.grasscutter.game.inventory.Inventory; ...@@ -15,6 +15,7 @@ import emu.grasscutter.game.inventory.Inventory;
import emu.grasscutter.game.inventory.ItemType; import emu.grasscutter.game.inventory.ItemType;
import emu.grasscutter.game.props.ActionReason; import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.props.FightProperty; import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify; import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
import emu.grasscutter.server.packet.send.PacketItemAddHintNotify; import emu.grasscutter.server.packet.send.PacketItemAddHintNotify;
import emu.grasscutter.utils.Position; import emu.grasscutter.utils.Position;
...@@ -303,6 +304,29 @@ public final class PlayerCommands { ...@@ -303,6 +304,29 @@ public final class PlayerCommands {
} }
} }
@Command(label = "setworldlevel", aliases = {"setworldlvl"},
usage = "Usage: setworldlevel <level>", execution = Command.Execution.PLAYER)
public static class SetWorldLevelCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer player, List<String> args) {
if(args.size() < 1) {
CommandHandler.sendMessage(null, "Usage: setworldlevel <level>"); return;
}
try {
int level = Integer.parseInt(args.get(0));
// Set in both world and player props
player.getWorld().setWorldLevel(level);
player.setProperty(PlayerProperty.PROP_PLAYER_WORLD_LEVEL, level);
player.dropMessage("World level set to " + level + ".");
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(null, "Invalid world level.");
}
}
}
@Command(label = "clearartifacts", aliases = {"clearart"}, @Command(label = "clearartifacts", aliases = {"clearart"},
usage = "Usage: clearartifacts", execution = Command.Execution.PLAYER) usage = "Usage: clearartifacts", execution = Command.Execution.PLAYER)
public static class ClearArtifactsCommand implements CommandHandler { public static class ClearArtifactsCommand implements CommandHandler {
......
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