Implement working* burst/ultimate invincibility
Merge pull request #1622 from Grasscutters/ult-invincibility
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- src/main/java/emu/grasscutter/game/ability/AbilityManager.java 67 additions, 26 deletions...ain/java/emu/grasscutter/game/ability/AbilityManager.java
- src/main/java/emu/grasscutter/server/packet/recv/HandlerClientAbilityInitFinishNotify.java 7 additions, 4 deletions...ver/packet/recv/HandlerClientAbilityInitFinishNotify.java
- src/main/java/emu/grasscutter/server/packet/recv/HandlerCombatInvocationsNotify.java 60 additions, 57 deletions...er/server/packet/recv/HandlerCombatInvocationsNotify.java
- src/main/java/emu/grasscutter/server/packet/recv/HandlerEvtDoSkillSuccNotify.java 9 additions, 3 deletions...utter/server/packet/recv/HandlerEvtDoSkillSuccNotify.java
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