Commit d10fe0cd authored by Tesutarin's avatar Tesutarin Committed by Melledy
Browse files

WeatherCommand: Make it clear

parent 13c1869f
...@@ -11,7 +11,7 @@ import java.util.List; ...@@ -11,7 +11,7 @@ import java.util.List;
import static emu.grasscutter.utils.Language.translate; import static emu.grasscutter.utils.Language.translate;
@Command(label = "weather", usage = "weather <weatherId> <climateId>", aliases = {"w"}, permission = "player.weather", permissionTargeted = "player.weather.others", description = "commands.weather.description") @Command(label = "weather", usage = "weather <climate type(weatherId)> <weather type(climateId)>", aliases = {"w"}, permission = "player.weather", permissionTargeted = "player.weather.others", description = "commands.weather.description")
public final class WeatherCommand implements CommandHandler { public final class WeatherCommand implements CommandHandler {
@Override @Override
......
...@@ -134,7 +134,7 @@ ...@@ -134,7 +134,7 @@
"description": "Deletes unequipped unlocked items, including yellow rarity ones from your inventory" "description": "Deletes unequipped unlocked items, including yellow rarity ones from your inventory"
}, },
"coop": { "coop": {
"usage": "Usage: coop <playerID> [host UID]", "usage": "Usage: coop [host UID]",
"success": "Summoned %s to %s's world.", "success": "Summoned %s to %s's world.",
"description": "Forces someone to join the world of others" "description": "Forces someone to join the world of others"
}, },
...@@ -362,8 +362,8 @@ ...@@ -362,8 +362,8 @@
"description": "Change the player's position" "description": "Change the player's position"
}, },
"weather": { "weather": {
"usage": "Usage: weather <weatherID> <climateID>", "usage": "Usage: weather <climate type(weatherId)> <weather type(climateId)>\nWeather types: '0: None, 1: Sunny, 2: Cloudy, 3: Rain, 4: Thunderstorm, 5: Snow, 6: Mist'",
"success": "Changed weather to %s with climate %s.", "success": "Changed climate type to %s with weather type %s.",
"invalid_id": "Invalid ID.", "invalid_id": "Invalid ID.",
"description": "Changes the weather" "description": "Changes the weather"
}, },
......
...@@ -125,7 +125,7 @@ ...@@ -125,7 +125,7 @@
"everything": "Wyczyszczono wszystko dla %s." "everything": "Wyczyszczono wszystko dla %s."
}, },
"coop": { "coop": {
"usage": "Użycie: coop <id gracza> [host uid]", "usage": "Użycie: coop [host uid]",
"success": "Przyzwano %s do świata %s." "success": "Przyzwano %s do świata %s."
}, },
"enter_dungeon": { "enter_dungeon": {
...@@ -290,8 +290,8 @@ ...@@ -290,8 +290,8 @@
"success": "Przeteleportowano %s do %s, %s, %s w scenie %s" "success": "Przeteleportowano %s do %s, %s, %s w scenie %s"
}, },
"weather": { "weather": {
"usage": "Użycie: weather <ID pogody> <ID klimatu>", "usage": "Użycie: weather <climate type(weatherId)> <weather type(climateId)>\nWeather types: '0: None, 1: Sunny, 2: Cloudy, 3: Rain, 4: Thunderstorm, 5: Snow, 6: Mist'",
"success": "Zmieniono pogodę na %s z klimatem %s", "success": "Changed climate type to %s with weather type %s.",
"invalid_id": "Błędne ID." "invalid_id": "Błędne ID."
}, },
"drop": { "drop": {
......
...@@ -88,11 +88,11 @@ ...@@ -88,11 +88,11 @@
"argument_error": "无效的参数。", "argument_error": "无效的参数。",
"clear_target": "目标已清除。", "clear_target": "目标已清除。",
"set_target": "随后的的命令都会以 @%s 为预设。", "set_target": "随后的的命令都会以 @%s 为预设。",
"set_target_online": "@%s 在线。 某些命令可能需要离线目标。", "set_target_online": "@%s 在线。某些命令可能需要离线目标。",
"set_target_offline": "@%s 离线。 某些命令可能需要在线目标。", "set_target_offline": "@%s 离线。某些命令可能需要在线目标。",
"need_target": "此命令需要一个目标 UID。添加 <@UID> 参数或使用 /target @UID 来指定默认目标。", "need_target": "此命令需要一个目标 UID。添加 <@UID> 参数或使用 /target @UID 来指定默认目标。",
"need_target_online": "此命令需要在线目标 UID,但当前目标离线。 添加不同的 <@UID> 参数或使用 /target @UID 设置持久目标。", "need_target_online": "此命令需要在线目标 UID,但当前目标离线。添加不同的 <@UID> 参数或使用 /target @UID 设置持久目标。",
"need_target_offline": "此命令需要离线目标 UID,但当前目标在线。 添加不同的 <@UID> 参数或使用 /target @UID 设置持久目标。" "need_target_offline": "此命令需要离线目标 UID,但当前目标在线。添加不同的 <@UID> 参数或使用 /target @UID 设置持久目标。"
}, },
"status": { "status": {
"enabled": "已启用", "enabled": "已启用",
...@@ -134,7 +134,7 @@ ...@@ -134,7 +134,7 @@
"description": "从你的背包中删除所有未装备且已解锁的物品,包括稀有物品" "description": "从你的背包中删除所有未装备且已解锁的物品,包括稀有物品"
}, },
"coop": { "coop": {
"usage": "用法:coop <玩家ID> [目标玩家UID]", "usage": "用法:coop [指定玩家UID]",
"success": "已强制传送 %s 到 %s 的世界。", "success": "已强制传送 %s 到 %s 的世界。",
"description": "强制传送指定玩家到他人的世界" "description": "强制传送指定玩家到他人的世界"
}, },
...@@ -362,15 +362,15 @@ ...@@ -362,15 +362,15 @@
"description": "改变指定玩家的位置" "description": "改变指定玩家的位置"
}, },
"weather": { "weather": {
"usage": "用法:weather <天气ID> <气候ID>", "usage": "用法:weather <气候类型(天气ID)> <天气类型(气候ID)>\n天气类型:'0: 无, 1: 晴天, 2: 多云, 3: 雨, 4: 雷雨, 5: 雪, 6: 雾'",
"success": "已更改气为 %s,气候为 %s。", "success": "已更改气候类型为 %s,天气类型为 %s。",
"invalid_id": "无效的天气ID。", "invalid_id": "无效的ID。",
"description": "更改天气" "description": "更改天气"
}, },
"drop": { "drop": {
"command_usage": "用法:drop <物品ID|物品名称> [数量]", "command_usage": "用法:drop <物品ID|物品名称> [数量]",
"success": "已丢下 %s 个 %s。", "success": "已丢下 %s 个 %s。",
"description": "在你附近丢下物品" "description": "在你附近丢下物品"
}, },
"help": { "help": {
"usage": "用法:", "usage": "用法:",
......
...@@ -134,7 +134,7 @@ ...@@ -134,7 +134,7 @@
"description": "從你的背包中刪除所有未裝備且未上鎖的物品,包括稀有物品。" "description": "從你的背包中刪除所有未裝備且未上鎖的物品,包括稀有物品。"
}, },
"coop": { "coop": {
"usage": "用法:coop <playerId> [host uid]", "usage": "用法:coop [host uid]",
"success": "召喚了 %s 到 %s 的世界。", "success": "召喚了 %s 到 %s 的世界。",
"description": "強制傳送指定用戶到他人的世界。" "description": "強制傳送指定用戶到他人的世界。"
}, },
...@@ -367,8 +367,8 @@ ...@@ -367,8 +367,8 @@
"description": "將玩家的位置傳送到你所指定的座標。" "description": "將玩家的位置傳送到你所指定的座標。"
}, },
"weather": { "weather": {
"usage": "用法:weather <weatherId> <climateId>", "usage": "用法:weather <氣候型別(天氣ID)> <天氣型別(氣候ID)>\n天氣型別:'0: 無, 1: 晴天, 2: 多雲, 3: 雨, 4: 雷雨, 5: 雪, 6: 霧'",
"success": "已將當前氣設定為 %s ,氣候則為 %s 。", "success": "已將當前氣候型別設定為 %s,天氣型別為 %s。",
"invalid_id": "無效的ID。", "invalid_id": "無效的ID。",
"description": "更改目前的天氣。" "description": "更改目前的天氣。"
}, },
......
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