Commit c0b1ec1b authored by KingRainbow44's avatar KingRainbow44
Browse files

Convert to the superior language system. (pt. 2)

parent 7a084100
......@@ -22,6 +22,8 @@ import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import io.netty.channel.ChannelHandlerContext;
import static emu.grasscutter.utils.Language.translate;
public class GameSession extends KcpChannel {
private GameServer server;
......@@ -113,21 +115,21 @@ public class GameSession extends KcpChannel {
@Override
protected void onConnect() {
Grasscutter.getLogger().info(Grasscutter.getLanguage().Client_connect.replace("{address}", getAddress().getHostString().toLowerCase()));
Grasscutter.getLogger().info(translate("messages.game.connect", this.getAddress().getHostString().toLowerCase()));
}
@Override
protected synchronized void onDisconnect() { // Synchronize so we dont add character at the same time
Grasscutter.getLogger().info(Grasscutter.getLanguage().Client_disconnect.replace("{address}", getAddress().getHostString().toLowerCase()));
protected synchronized void onDisconnect() { // Synchronize so we don't add character at the same time.
Grasscutter.getLogger().info(translate("messages.game.disconnect", this.getAddress().getHostString().toLowerCase()));
// Set state so no more packets can be handled
this.setState(SessionState.INACTIVE);
// Save after disconnecting
if (this.isLoggedIn()) {
// Save
// Call logout event.
getPlayer().onLogout();
// Remove from gameserver
// Remove from server.
getServer().getPlayers().remove(getPlayer().getUid());
}
}
......
......@@ -93,6 +93,7 @@ public final class Tools {
}
Grasscutter.getLogger().info("GM Handbook generated!");
System.exit(0);
}
@SuppressWarnings("deprecation")
......@@ -184,6 +185,8 @@ public final class Tools {
writer.println(",\"200\": \"Standard\", \"301\": \"Avatar Event\", \"302\": \"Weapon event\"");
writer.println("}\n}");
}
Grasscutter.getLogger().info("Mappings generated!");
System.exit(0);
}
}
......@@ -15,6 +15,8 @@ import io.netty.buffer.Unpooled;
import org.slf4j.Logger;
import static emu.grasscutter.utils.Language.translate;
@SuppressWarnings({"UnusedReturnValue", "BooleanMethodIsAlwaysInverted"})
public final class Utils {
public static final Random random = new Random();
......@@ -176,15 +178,15 @@ public final class Utils {
// Check for resources folder.
if(!fileExists(resourcesFolder)) {
logger.info(Grasscutter.getLanguage().Create_resources_folder);
logger.info(Grasscutter.getLanguage().Place_copy);
logger.info(translate("messages.status.create_resources"));
logger.info(translate("messages.status.resources_error"));
createFolder(resourcesFolder); exit = true;
}
// Check for BinOutput + ExcelBinOuput.
// Check for BinOutput + ExcelBinOutput.
if(!fileExists(resourcesFolder + "BinOutput") ||
!fileExists(resourcesFolder + "ExcelBinOutput")) {
logger.info(Grasscutter.getLanguage().Place_copy);
logger.info(translate("messages.status.resources_error"));
exit = true;
}
......@@ -195,7 +197,11 @@ public final class Utils {
if(exit) System.exit(1);
}
public static int GetNextTimestampOfThisHour(int hour, String timeZone, int param) {
/**
* Gets the timestamp of the next hour.
* @return The timestamp in UNIX seconds.
*/
public static int getNextTimestampOfThisHour(int hour, String timeZone, int param) {
ZonedDateTime zonedDateTime = ZonedDateTime.now(ZoneId.of(timeZone));
for (int i = 0; i < param; i ++){
if (zonedDateTime.getHour() < hour) {
......@@ -204,10 +210,14 @@ public final class Utils {
zonedDateTime = zonedDateTime.plusDays(1).withHour(hour).withMinute(0).withSecond(0);
}
}
return (int)zonedDateTime.toInstant().atZone(ZoneOffset.UTC).toEpochSecond();
return (int) zonedDateTime.toInstant().atZone(ZoneOffset.UTC).toEpochSecond();
}
public static int GetNextTimestampOfThisHourInNextWeek(int hour, String timeZone, int param) {
/**
* Gets the timestamp of the next hour in a week.
* @return The timestamp in UNIX seconds.
*/
public static int getNextTimestampOfThisHourInNextWeek(int hour, String timeZone, int param) {
ZonedDateTime zonedDateTime = ZonedDateTime.now(ZoneId.of(timeZone));
for (int i = 0; i < param; i++) {
if (zonedDateTime.getDayOfWeek() == DayOfWeek.MONDAY && zonedDateTime.getHour() < hour) {
......@@ -216,10 +226,14 @@ public final class Utils {
zonedDateTime = zonedDateTime.with(TemporalAdjusters.next(DayOfWeek.MONDAY)).withHour(hour).withMinute(0).withSecond(0);
}
}
return (int)zonedDateTime.toInstant().atZone(ZoneOffset.UTC).toEpochSecond();
return (int) zonedDateTime.toInstant().atZone(ZoneOffset.UTC).toEpochSecond();
}
public static int GetNextTimestampOfThisHourInNextMonth(int hour, String timeZone, int param) {
/**
* Gets the timestamp of the next hour in a month.
* @return The timestamp in UNIX seconds.
*/
public static int getNextTimestampOfThisHourInNextMonth(int hour, String timeZone, int param) {
ZonedDateTime zonedDateTime = ZonedDateTime.now(ZoneId.of(timeZone));
for (int i = 0; i < param; i++) {
if (zonedDateTime.getDayOfMonth() == 1 && zonedDateTime.getHour() < hour) {
......@@ -228,6 +242,22 @@ public final class Utils {
zonedDateTime = zonedDateTime.with(TemporalAdjusters.firstDayOfNextMonth()).withHour(hour).withMinute(0).withSecond(0);
}
}
return (int)zonedDateTime.toInstant().atZone(ZoneOffset.UTC).toEpochSecond();
return (int) zonedDateTime.toInstant().atZone(ZoneOffset.UTC).toEpochSecond();
}
/**
* Retrieves a string from an input stream.
* @param stream The input stream.
* @return The string.
*/
public static String readFromInputStream(InputStream stream) {
StringBuilder stringBuilder = new StringBuilder();
try (BufferedReader reader = new BufferedReader(new InputStreamReader(stream))) {
String line; while ((line = reader.readLine()) != null) {
stringBuilder.append(line);
} stream.close();
} catch (IOException e) {
Grasscutter.getLogger().warn("Failed to read from input stream.");
} return stringBuilder.toString();
}
}
{
"messages": {
"game": {
"port_bind": "Game Server started on port %s",
"connect": "Client connected from %s",
"disconnect": "Client disconnected from %s",
"game_update_error": "An error occurred during game update.",
"command_error": "Command error:"
},
"dispatch": {
"port_bind": "[Dispatch] Dispatch server started on port %s",
"request": "[Dispatch] Client %s %s request: %s",
"keystore": {
"general_error": "[Dispatch] Error while loading keystore!",
"password_error": "[Dispatch] Unable to load keystore. Trying default keystore password...",
"no_keystore_error": "[Dispatch] No SSL cert found! Falling back to HTTP server.",
"default_password": "[Dispatch] The default keystore password was loaded successfully. Please consider setting the password to 123456 in config.json."
},
"no_commands_error": "Commands are not supported in dispatch only mode.",
"unhandled_request_error": "[Dispatch] Potential unhandled %s request: %s",
"account": {
"login_attempt": "[Dispatch] Client %s is trying to log in",
"login_success": "[Dispatch] Client %s logged in as %s",
"login_token_attempt": "[Dispatch] Client %s is trying to log in via token",
"login_token_error": "[Dispatch] Client %s failed to log in via token",
"login_token_success": "[Dispatch] Client %s logged in via token as %s",
"combo_token_success": "[Dispatch] Client %s succeed to exchange combo token",
"combo_token_error": "[Dispatch] Client %s failed to exchange combo token",
"account_login_create_success": "[Dispatch] Client %s failed to log in: Account %s created",
"account_login_create_error": "[Dispatch] Client %s failed to log in: Account create failed",
"account_login_exist_error": "[Dispatch] Client %s failed to log in: Account no found",
"account_cache_error": "Game account cache information error",
"session_key_error": "Wrong session key.",
"username_error": "Username not found.",
"username_create_error": "Username not found, create failed."
}
},
"status": {
"free_software": "Grasscutter is FREE software. If you have paid for this, you may have been scammed. Homepage: https://github.com/Grasscutters/Grasscutter",
"starting": "Starting Grasscutter...",
"shutdown": "Shutting down...",
"done": "Done! For help, type \"help\"",
"error": "An error occurred.",
"welcome": "Welcome to Grasscutter",
"run_mode_error": "Invalid server run mode: %s.",
"run_mode_help": "Server run mode must be 'HYBRID', 'DISPATCH_ONLY', or 'GAME_ONLY'. Unable to start Grasscutter...",
"create_resources": "Creating resources folder...",
"resources_error": "Place a copy of 'BinOutput' and 'ExcelBinOutput' in the resources folder."
}
},
"commands": {
"generic": {
"not_specified": "No command specified.",
"unknown_command": "Unknown command: %s",
"permission_error": "You do not have permission to run this command.",
"console_execute_error": "This command can only be run from the console.",
"player_execute_error": "Run this command in-game.",
"command_exist_error": "No command found.",
"invalid": {
"amount": "Invalid amount.",
"artifactId": "Invalid artifactId.",
"avatarId": "Invalid avatarId.",
"avatarLevel": "Invalid avatarLevel.",
"entityId": "Invalid entityId.",
"itemId": "Invalid itemId.",
"itemLevel": "Invalid itemLevel.",
"itemRefinement": "Invalid itemRefinement.",
"playerId": "Invalid playerId.",
"uid": "Invalid UID."
}
},
"execution": {
"uid_error": "Invalid UID.",
"player_exist_error": "Player not found.",
"player_offline_error": "Player is not online.",
"item_id_error": "Invalid item ID.",
"item_player_exist_error": "Invalid item or UID.",
"entity_id_error": "Invalid entity ID.",
"player_exist_offline_error": "Player not found or is not online.",
"argument_error": "Invalid arguments.",
"clear_target": "Target cleared.",
"set_target": "Subsequent commands will target @%s by default.",
"need_target": "This command requires a target UID. Add a <@UID> argument or set a persistent target with /target @UID."
},
"status": {
"enabled": "Enabled",
"disabled": "Disabled",
"help": "Help",
"success": "Success"
},
"account": {
"modify": "Modify user accounts",
"invalid": "Invalid UID.",
"exists": "Account already exists.",
"create": "Account created with UID %s.",
"delete": "Account deleted.",
"no_account": "Account not found.",
"command_usage": "Usage: account <create|delete> <username> [uid]"
},
"broadcast": {
"command_usage": "Usage: broadcast <message>",
"message_sent": "Message sent."
},
"changescene": {
"usage": "Usage: changescene <sceneId>",
"already_in_scene": "You are already in that scene.",
"success": "Changed to scene %s.",
"exists_error": "The specified scene does not exist."
},
"clear": {
"command_usage": "Usage: clear <all|wp|art|mat>",
"weapons": "Cleared weapons for %s.",
"artifacts": "Cleared artifacts for %s.",
"materials": "Cleared materials for %s.",
"furniture": "Cleared furniture for %s.",
"displays": "Cleared displays for %s.",
"virtuals": "Cleared virtuals for %s.",
"everything": "Cleared everything for %s."
},
"coop": {
"usage": "Usage: coop <playerId> <target playerId>"
},
"enter_dungeon": {
"usage": "Usage: enterdungeon <dungeon id>",
"changed": "Changed to dungeon %s",
"not_found_error": "Dungeon does not exist",
"in_dungeon_error": "You are already in that dungeon"
},
"giveAll": {
"usage": "Usage: giveall [player] [amount]",
"item": "Giving all items...",
"done": "Giving all items done",
"invalid_amount_or_playerId": "Invalid amount or player ID."
},
"giveArtifact": {
"usage": "Usage: giveart|gart [player] <artifactId> <mainPropId> [<appendPropId>[,<times>]]... [level]",
"invalid_artifact_id": "Invalid artifact ID.",
"given": "Given %s to %s."
},
"giveChar": {
"usage": "Usage: givechar <player> <itemId|itemName> [amount]",
"given": "Given %s with level %s to %s.",
"invalid_avatar_id": "Invalid avatar id.",
"invalid_avatar_level": "Invalid avatar level.",
"invalid_avatar_or_player_id": "Invalid avatar or player ID."
},
"give": {
"usage": "Usage: give <player> <itemId|itemName> [amount] [level]",
"refinement_only_applicable_weapons": "Refinement is only applicable to weapons.",
"refinement_must_between_1_and_5": "Refinement must be between 1 and 5.",
"given": "Given %s of %s to %s.",
"given_with_level_and_refinement": "Given %s with level %s, refinement %s %s times to %s",
"given_level": "Given %s with level %s %s times to %s"
},
"godmode": {
"success": "Godmode is now %s for %s."
},
"heal": {
"success": "All characters have been healed."
},
"kick": {
"player_kick_player": "Player [%s:%s] has kicked player [%s:%s]",
"server_kick_player": "Kicking player [%s:%s]"
},
"kill": {
"usage": "Usage: killall [playerUid] [sceneId]",
"scene_not_found_in_player_world": "Scene not found in player world",
"kill_monsters_in_scene": "Killing %s monsters in scene %s"
},
"killCharacter": {
"usage": "Usage: /killcharacter [playerId]",
"current_character": "Killed %s current character."
},
"list": {
"message": "There are %s player(s) online:"
},
"permission": {
"usage": "Usage: permission <add|remove> <username> <permission>",
"add": "Permission added.",
"have_permission": "They already have this permission!",
"remove": "Permission removed.",
"not_have_permission": "They don't have this permission!"
},
"position": {
"success": "Coordinates: %.3f, %.3f, %.3f\nScene id: %d"
},
"reload": {
"reload_start": "Reloading config.",
"reload_done": "Reload complete."
},
"resetConst": {
"reset_all": "Reset all avatars' constellations.",
"success": "Constellations for %s have been reset. Please relog to see changes."
},
"resetShopLimit": {
"usage": "Usage: /resetshop <player id>"
},
"sendMail": {
"usage": "Usage: give [player] <itemId|itemName> [amount]",
"user_not_exist": "The user with an id of '%s' does not exist",
"start_composition": "Starting composition of message.\nPlease use `/sendmail <title>` to continue.\nYou can use `/sendmail stop` at any time",
"templates": "Mail templates coming soon implemented...",
"invalid_arguments": "Invalid arguments.\nUsage `/sendmail <userId|all|help> [templateId]`",
"send_cancel": "Message sending cancelled",
"send_done": "Message sent to user %s!",
"send_all_done": "Message sent to all users!",
"not_composition_end": "Message composition not at final stage.\nPlease use `/sendmail %s` or `/sendmail stop` to cancel",
"please_use": "Please use `/sendmail %s`",
"set_title": "Message title set as '%s'.\nUse '/sendmail <content>' to continue.",
"set_contents": "Message contents set as '%s'.\nUse '/sendmail <sender>' to continue.",
"set_message_sender": "Message sender set as '%s'.\nUse '/sendmail <itemId|itemName|finish> [amount] [level]' to continue.",
"send": "Attached %s of %s (level %s) to the message.\nContinue adding more items or use `/sendmail finish` to send the message.",
"invalid_arguments_please_use": "Invalid arguments \n Please use `/sendmail %s`",
"title": "<title>",
"message": "<message>",
"sender": "<sender>",
"arguments": "<itemId|itemName|finish> [amount] [level]",
"error": "ERROR: invalid construction stage %s. Check console for stacktrace."
},
"sendMessage": {
"usage": "Usage: sendmessage <player> <message>",
"message_sent": "Message sent."
},
"setFetterLevel": {
"usage": "Usage: setfetterlevel <level>",
"fetter_level_must_between_0_and_10": "Fetter level must be between 0 and 10.",
"fetter_set_level": "Fetter level set to %s",
"invalid_fetter_level": "Invalid fetter level."
},
"setStats": {
"usage_console": "Usage: setstats|stats @<UID> <stat> <value>",
"usage_ingame": "Usage: setstats|stats [@UID] <stat> <value>",
"help_message": "\n\tValues for <stat>: hp | maxhp | def | atk | em | er | crate | cdmg | cdr | heal | heali | shield | defi\n\t(cont.) Elemental DMG Bonus: epyro | ecryo | ehydro | egeo | edendro | eelectro | ephys\n\t(cont.) Elemental RES: respyro | rescryo | reshydro | resgeo | resdendro | reselectro | resphys\n",
"value_error": "Invalid stat value.",
"uid_error": "Invalid UID.",
"player_error": "Player not found or offline.",
"set_self": "%s set to %s.",
"set_for_uid": "%s for %s set to %s.",
"set_max_hp": "MAX HP set to %s."
},
"setWorldLevel": {
"usage": "Usage: setworldlevel <level>",
"world_level_must_between_0_and_8": "World level must be between 0-8",
"set_world_level": "World level set to %s.",
"invalid_world_level": "Invalid world level."
},
"spawn": {
"usage": "Usage: spawn <entityId> [amount] [level(monster only)]",
"message": "Spawned %s of %s."
},
"stop": {
"message": "Server shutting down..."
},
"talent": {
"usage_1": "To set talent level: /talent set <talentID> <value>",
"usage_2": "Another way to set talent level: /talent <n or e or q> <value>",
"usage_3": "To get talent ID: /talent getid",
"lower_16": "Invalid talent level. Level should be lower than 16",
"set_id": "Set talent to %s.",
"set_atk": "Set talent Normal ATK to %s.",
"set_e": "Set talent E to %s.",
"set_q": "Set talent Q to %s.",
"invalid_skill_id": "Invalid skill ID.",
"set_this": "Set this talent to %s.",
"invalid_level": "Invalid talent level.",
"normal_attack_id": "Normal Attack ID %s.",
"e_skill_id": "E skill ID %s.",
"q_skill_id": "Q skill ID %s."
},
"teleportAll": {
"message": "You only can use this command in MP mode."
},
"teleport": {
"usage_server": "Usage: /tp @<player id> <x> <y> <z> [scene id]",
"usage": "Usage: /tp [@<player id>] <x> <y> <z> [scene id]",
"specify_player_id": "You must specify a player id.",
"invalid_position": "Invalid position.",
"message": "Teleported %s to %s,%s,%s in scene %s"
},
"weather": {
"usage": "Usage: weather <weatherId> [climateId]",
"message": "Changed weather to %s with climate %s",
"invalid_id": "Invalid ID."
},
"drop": {
"command_usage": "Usage: drop <itemId|itemName> [amount]",
"success": "Dropped %s of %s."
},
"help": {
"usage": "Usage: ",
"aliases": "Aliases: ",
"available_commands": "Available commands: "
}
}
}
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