@@ -115,7 +115,7 @@ There is a dummy user named "Server" in every player's friends list that you can
...
@@ -115,7 +115,7 @@ There is a dummy user named "Server" in every player's friends list that you can
| drop | drop <itemID\|itemName> [amount] | server.drop | Client only | Drops an item around you. | `d``dropitem` |
| drop | drop <itemID\|itemName> [amount] | server.drop | Client only | Drops an item around you. | `d``dropitem` |
| give | give [player] <itemId\|itemName> [amount] [level] [finement] | player.give | Both side | Gives item(s) to you or the specified player. (finement option only weapon.) | `g``item``giveitem` |
| give | give [player] <itemId\|itemName> [amount] [level] [finement] | player.give | Both side | Gives item(s) to you or the specified player. (finement option only weapon.) | `g``item``giveitem` |
| givechar | givechar \<uid> \<avatarId> | player.givechar | Both side | Gives the player a specified character. | givec |
| givechar | givechar \<uid> \<avatarId> | player.givechar | Both side | Gives the player a specified character. | givec |
| giveart | giveart [player] \<artifactId> \<mainPropId> [\<appendPropId>[,\<times>]]... [level] | player.giveart | Both side | Gives the player a specified reliquary. | givea |
| giveart | giveart [player] \<artifactId> \<mainPropId> [\<appendPropId>[,\<times>]]... [level] | player.giveart | Both side | Gives the player a specified artifact. | gart |
| giveall | giveall [uid] [amount] | player.giveall | Both side | Gives all items. | givea |
| giveall | giveall [uid] [amount] | player.giveall | Both side | Gives all items. | givea |
| godmode | godmode [uid] | player.godmode | Client only | Prevents you from taking damage. | |
| godmode | godmode [uid] | player.godmode | Client only | Prevents you from taking damage. | |
| heal | heal | player.heal | Client only | Heals all characters in your current team. | h |
| heal | heal | player.heal | Client only | Heals all characters in your current team. | h |
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@@ -135,7 +135,7 @@ There is a dummy user named "Server" in every player's friends list that you can
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@@ -135,7 +135,7 @@ There is a dummy user named "Server" in every player's friends list that you can
| spawn | spanw <entityID\|entityName> [level] [amount] | server.spawn | Client only | Spawns an entity near you | |
| spawn | spanw <entityID\|entityName> [level] [amount] | server.spawn | Client only | Spawns an entity near you | |
| stop | stop | server.stop | Both side | Stops the server | |
| stop | stop | server.stop | Both side | Stops the server | |
| talent | talent \<talentID> \<value> | player.settalent | Client only | Sets talent level for your currently selected character | |
| talent | talent \<talentID> \<value> | player.settalent | Client only | Sets talent level for your currently selected character | |
| teleport | teleport \<x> \<y> \<z> | player.teleport | Client only | Change the player's position. | tp |
| teleport | teleport [@playerUid] \<x> \<y> \<z> [sceneId] | player.teleport | Both side | Change the player's position. | tp |
| tpall | | player.tpall | Client only | Teleports all players in your world to your position | |
| tpall | | player.tpall | Client only | Teleports all players in your world to your position | |
| weather | weather \<weatherID> \<climateID> | player.weather | Client only | Changes the weather | w |
| weather | weather \<weatherID> \<climateID> | player.weather | Client only | Changes the weather | w |
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@@ -144,9 +144,12 @@ There is a dummy user named "Server" in every player's friends list that you can
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@@ -144,9 +144,12 @@ There is a dummy user named "Server" in every player's friends list that you can
When you want to teleport to somewhere, use the ingame marking function on Map, click Confirm. You will see your
When you want to teleport to somewhere, use the ingame marking function on Map, click Confirm. You will see your
character falling from a very high destination, exact location that you marked.
character falling from a very high destination, exact location that you marked.
You can also specify a set Y coordinate by renaming the map marker.
# Quick Troubleshooting
# Quick Troubleshooting
* If compiling wasn't successful, please check your JDK installation (JDK 17 and validated JDK's bin PATH variable)
* If compiling wasn't successful, please check your JDK installation (JDK 17 and validated JDK's bin PATH variable)
* My client doesn't connect, doesn't login, 4206, etc... - Mostly your proxy daemon setup is *the issue*, if using
* My client doesn't connect, doesn't login, 4206, etc... - Mostly your proxy daemon setup is *the issue*, if using
Fiddler make sure it running on another port except 8888
Fiddler make sure it running on another port except 8888
publicintMaxEntityLimit=1000;// Max entity limit per world. // TODO: Enforce later.
publicintMaxEntityLimit=1000;// Max entity limit per world. // TODO: Enforce later.
publicbooleanWatchGacha=false;
publicbooleanWatchGacha=false;
publicStringServerNickname="Server";
publicintServerAvatarId=10000007;
publicint[]WelcomeEmotes={2007,1002,4010};
publicint[]WelcomeEmotes={2007,1002,4010};
publicStringWelcomeMotd="Welcome to Grasscutter emu";
publicStringWelcomeMotd="Welcome to Grasscutter emu";
publicStringWelcomeMailContent="Hi there!\r\nFirst of all, welcome to Grasscutter. If you have any issues, please let us know so that Lawnmower can help you! \r\n\r\nCheck out our:\r\n<type=\"browser\" text=\"Discord\" href=\"https://discord.gg/T5vZU6UyeG\"/> <type=\"browser\" text=\"GitHub\" href=\"https://github.com/Melledy/Grasscutter\"/>";
publicStringWelcomeMailContent="Hi there!\r\nFirst of all, welcome to Grasscutter. If you have any issues, please let us know so that Lawnmower can help you! \r\n\r\nCheck out our:\r\n<type=\"browser\" text=\"Discord\" href=\"https://discord.gg/T5vZU6UyeG\"/> <type=\"browser\" text=\"GitHub\" href=\"https://github.com/Melledy/Grasscutter\"/>";
@Command(label="giveart",usage="giveart [player] <artifactId> <mainPropId> [<appendPropId>[,<times>]]... [level]",description="Gives the player a specified reliquary",aliases={"givea"},permission="player.giveart")
@Command(label="giveart",usage="giveart [player] <artifactId> <mainPropId> [<appendPropId>[,<times>]]... [level]",description="Gives the player a specified artifact",aliases={"gart"},permission="player.giveart")